I'm not especially fond of the game, but i thought a few of you would be interested.
http://www.cq-ef.net/modules.php?name=News&new_topic=6
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I'm not especially fond of the game, but i thought a few of you would be interested.
http://www.cq-ef.net/modules.php?name=News&new_topic=6
After having a horrid time moving around in Mario 64 DS, I don't see how using the stylus or thumbpad would be an effective way to move the Katamari around.
Right, because Katamari Damacy and Mario 64 have the same control scheme...
You'd roll the ball around with the stylus, doesn't seem too tough to figure out.
The tank-like controls are a major aspect of the game. Directing where the katamari goes with a stylus would really harm the game. I hope this turns out well as I love KD, but I'm not too excited yet.
Why not just use the buttons on the right as a second d-pad and preserve the dual-stick control-scheme? I hope that if they use the stylus they do so with a good reason.
Why not pull a stylus & thumbstrap thing? Both simultaneously on the bottom screen to control it like the PS2 version.
I think controlling the Katamari with the touch screen seems only natural. I'm interested in seeing how it turns out.
The touch screens I'm familiar with can't do that. They average the distance between the furthest points of contact to register a hit in the middle of that area. For example, hitting the screen on the middle right and on the middle left at the same time results in the screen registering a hit at the very center of the screen. Maybe nintendo's screen driver is that advanced, but I doubt it.Quote:
Originally Posted by ChaoofNee
I'm assuming you'll roll the Katamari around with the stylus, trackball-style. Hopefully they do it right.
You would be putting too much pressure on the hand that uses the thumbstrap to hold the DS if you were also using the stylus. Besides, the screen is too small for both a thumbstrap and a stylus. It wouldn't work.Quote:
Originally Posted by ChaoofNee
Now that I think about it, you could move the ball with the stylus (if it's programmed right), but you'd have to change the game to a bird's eye perspective to make it easy to move the Katamari in any direction. That way, you wouldn't even have to worry about manipulating the prince to roll the ball in the right direction.Quote:
Originally Posted by Chux
Exactly, I'm skeptical, but I think it can work.
This is the best goddamn news I've seen in a long time.
Happy +12
I agree 100%. This seems like it would be perfect for the controls. The way the racing snow-ball minigame on mario 64 ds reminds me of the way the katamari moves. BUT! I am curious to see how the DS has enough polys to handle a giant ball of stuff and the surrounding world.Quote:
Originally Posted by Dolemite
You could have the bottom screen as an overhead "map" screen where you drag the stylus/thumbstrap/finger along to control, and the top screen is the regular 3D view with a follow camera manipulated by the L/R buttons.Quote:
Originally Posted by Cowdisease
Yeah, that's the part I wonder about myself. The control will work perfectly, I think. I really wish this announcement had screenshots. Everything interesting on DS is way too far off... well, Nintendogs at the end of April in Japan, anyway.Quote:
Originally Posted by perkyskirt
Well, I imagine they'll scale the graphics down, which is fine by me. I'm looking forward to seeing how they pull off the controls, as they could easily be even better than the PS2 version's if done correctly.
But will it have the same soundtrack?
I can't wait for the DS to go the way of the VirtualBoy.
This thing is really wasting developer's time and efforts.
I'd really like to see you back that opinion up with some evidence. I have Wario, Mario and Yoshi Touch an Go and think there all fantastic games. My consoles have sat dorman for the most part since I got it.Quote:
Originally Posted by Core Boy
This will definitively be the title that will make be finally get a DS !
I can not wait !
I am wondering if a PSP version will be available too...
They're blocks with textures. Even the people are blocks with textures. All they'd have to do is lower the resolution of those textures and it would probably work just fine.Quote:
Originally Posted by Jeremy
I'm sure they will redo the graphics but it's not like the PS2 version is a visual showcase rivalling God of War or anything.
Ugh. No matter how good this game plays, it will look like a colon blow shit. I am not excited.
If they put any effort into it, it'll be great fun. No one said it was going to be 3D... tho i imagine it will be.
OMG exclusive screenshot!!!
(But seriously, I'm all for this.)