didn't see this mentioned or posted up, but if it was then merge, delete, whatever.
i guess that means PSone, PS2, and Dual Shocks = teh L@@K R@RE?Quote:
Originally Posted by Japan Today
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didn't see this mentioned or posted up, but if it was then merge, delete, whatever.
i guess that means PSone, PS2, and Dual Shocks = teh L@@K R@RE?Quote:
Originally Posted by Japan Today
I'm sure Sony will request an appeal, thus costing Immersion more money in legal fees. They will probably end up settling out of court.
Wow, that's kinda funny.
Maybe now we'll finally get that controller improvement I've been wanting since the days of the PS, with some real analog triggers and a nice 360 d-pad. Well, I doubt it, but it's nice to dream.
They can go after makers of PC controllers too because they keep on sucking sony's balls in the design department and not making real sticks or 6-button pads like they're supposed to.
Sony will appeal them to death, as has been said, which is pretty sad. $90 million certainly wouldn't help Sony's apparent money issues, either.
Is this a pay all at once deal? I figure in their shoes, I'd opt to pay as little as possible.
They should take microsoft's lead and buy stock if they're still open to it.
I'm no lawyer, but why would they settle out of court if they already won? Unless it is likely they will loose an appeal(which seems unlikely) it seems they would benifit A LOT more by not settling.Quote:
Originally Posted by gamevet
I could be seriously wrong here but I would imagine that legal fees could be taken care of in the end since it is damn near a lock for victory. Maybe we can get Sleeveboy or Price Planet in here to shine some light on it.
Sony's already lost, and if it really is an infringement they really can't do jack shit. At least that's my understanding, if they do get around it, then the patent office is probably worthless :/
What is it exactly that they infringed on? Dual analog sticks or just overall design of the controller?
In other news, PS3 has been delayed until 2007 until Sony comes up with a controller design that doesn't cramp people's hands after one hour of use.
The vibration I believe.Quote:
Originally Posted by ElCapitan
These seems stupid to me. It's basially a patent on vibro-tactile feedback, but the patent post-dates the N64 Rumble pack by about 4 years.
I believe it was the rumble feature. Why it's taken Immersion this long to sue their asses I'll never know.Quote:
Originally Posted by ElCapitan
But doesn't the xbox and GC controllers rumble as well? So why not sue them to?Quote:
Originally Posted by Master of 7s
They most likely entered a license agreement with them.
i know they began the lawsuit around the ps1 days, but our wonderfull law structure just finally managed to get this to light and get a ruling.Quote:
Originally Posted by Master of 7s
Since PS1 days? Damn.
Well however long it took, the injunction against Sony from selling any Playstations and the associated games in this suit in the U.S. is going to do serious harm unless they can reach some kind of agreement with Immersion. The U.S. is their largest market so they can't afford to lose this region.
Unless Sony decides to simply make their own controller, I expect serious ass rape from Immersion if Sony wants to keep using their technology.
Either way, Sony is royally fucked here.
i bet SONY will give a percentage royalty starting this next gen (and possibly some back pay for the last 2 gen) on every piece sold and Immersion will be happy. simple, end of story.
Sony will probably end up paying the money like Sega did for their infringement suit in the 16-bit era.
They already did sue MS and settled out of court.Quote:
Originally Posted by ElCapitan
Seeing as the patent dates to 2001, years after the release of the Dual Shock, that seems pretty impossible. The patent wasn't even filed until 2000. This smells like horseshit to me.Quote:
Originally Posted by Dragonmaster Dyne
EDIT: Apparently the patents cited in the suits are "continuations" of a prior patent, but even the original patent was filed in April, 1998, well after the release of the original Dual Shock.
and all i said was "during the time of the ps1" did i not? ;)Quote:
Originally Posted by Frogacuda
You sure that wasn't nintendo? If I'm mistaken, I'm unfamilar with what the case was.Quote:
Originally Posted by NeoZeedeater
Usb to xbox adapter + Controler S = Problem solved.Quote:
Originally Posted by voltz
It was both. Atari also. All got sued by Magnavox who basically owned the patent on the technology used to display a pixel through an RF signal. That's why systems stopped coming with RF adapters with later runs of the Genesis and SNES.Quote:
Originally Posted by voltz
http://games.slashdot.org/article.pl...19206&from=rss
Same article quoted as in the first post, but SlashDot added something about Sony restricting sales of their Playstation consoles. MEthinks I'll buy that $50 PSone to go with my screen sooner rather than later.
That link also states the Sony has lost the appeal, but the court honored an injunction, so that Sony could prepare for an appeal. :confused:Quote:
Originally Posted by ChaoofNee
Click on injunction.
Edit*
It appears that court record states otherwise. Thus the injunction is still in effect.
Quote:
Originally Posted by Frogacuda
the way Nintendo does the rumble and the way everyone else is doing it is different Nintendo has their own patent on how to make controllers rumble
Immersion has the other patent which Sony and Microsoft did it the Immersion way, they allready sued Microsoft and won, if MS with its huge amounts of cash didnt appeal their way out of it I doubt Sony will
this is sony's own fault for not checking to see if their were patents on everything they did thus now they have to pay
they need to suck it up and just pay they fucked up end of case
One thing they like to call $90 mil is damages, pay damages for what!??
They should retitle that to extortion money, just to officially state for the record. Far as I'm concerned, patents shouldn't be allowed to corner a market for any obvious reason other then to protect a product from which the idea was "directly" copied.
Somebody in congress with at least more then 3 working braincells needs to rewrite the system on those fuckers, cause all it's being used for these days is bait.
who the fuck is Immersion Corp?
Quote:
Originally Posted by voltz
AND thats WHAT'S happening in this case
that is why sony lost
the exact way Sony is doing their force feedback and vibrations in the controler is exactly what Immersion has pattented, MS made the same mistake and paid for it
Nintendo went ahead and designed their own way of doing rumble thus they didnt get sued and dont have to pay liscencing fees
this is pretty black and white
just cause it happened to Sony doesn't make it any less so
Sony fucked up now they have to pay like everyone else for fucking up
a company that designed a way to do force feedback and rumble in controllers and other devices and patented this back in the 90's if you look on most 3rd party controllers and computer devices with force feedback (like steering wheels and such for consoles and PC) you will see powered by immersion on itQuote:
Originally Posted by marwan
gotcha, thanks!
I read in one of the articles, that Nintendo licensed the technology.Quote:
Originally Posted by Shin Johnpv
Good for Nintendo. They probably got away with a dirt cheap license compared to the penalties Sony is enduring.
Quote:
Originally Posted by gamevet
I don't know then cause Nintendo has patents on force feedback and rumble stuff
so I'm not sure why they would liscence it unless they liscenced it at first and then designed their own *shrug*
but I do know I've read an article talking about nintendo's patents on it too