Why are people still talking in this thread after this? It's over.Quote:
Originally Posted by Mzo
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Why are people still talking in this thread after this? It's over.Quote:
Originally Posted by Mzo
Yea, though I would like a good shotgun in Halo 2. I doubt there's any question what people in Pal land think, the xbox conversion of pt:1 was shitty.
If only Halo 2 was on PC I'd play it.
Halo 1:
The pistol though I completely agree is overpowered as hell. Granted yes everyone starts with it but at the same time you're going to have a group of three or more people hanging out at say the teleporter destination of Blood Gulch(Middle of the map), if all three of them are using pistols they are nearly unstoppable. Granted yeah you have a pistol as well but they are already on your ass as soon as you step outside. The Assault Rifle and Shotgun are both shit at that range, you will get shot out of sniper mode(And they'll hit you from a range where non-sniper mode has difficulty making any shot), rockets are easily dodged provided you even have one, and every other weapon is not even worth considering.
The thing is also however is that the pistol is far from game breaking if you take it out of wide open areas. In the end it becomes easier to deal with. Hell I think the real issue in Halo 1(well PC that is), are the guys that use Fuel Rod/Rocket Launcher combos. Yeah it's fine if they're using it for taking out vehicles, but when you're wasting a rocket just to take out one guy you really need to re-think your strategies.(They really need to do something about the recent perforation of heavy-weapons based games in the Halo 1 servers..so boring).
I can't talk however, since 99% of the time I play CTF and my first priority is always the flag. And thus I'll frown at the people declaring themselves the best during those games just because they had the most kills(And surprisingly they killed everyone but the people getting flags).
Halo 2: Are they making a PC version? Granted they'll probably throw in a couple screwy new weapons.(Probably a BFG or something with unlimited ammo knowing them). The sword is a problem yeah but like I said before I play CTF most of the time so as long as our team is controlling the sword it's no issue(And it ever does become one the shotgun is not far behind).
Vehicles are another thing entirely. Aside from the occasional lamer taking a jeep out for a joyride over me and my team-mates(Sometimes I wonder if it's even worth wasting a grenade to take them out), and oh..FUCKING FLAG CARRIERS RIDING VEHICLES..there's really no big issue. Hell some of my favorite kills were against vehicles(Took out two banshees with a plasma pistol once in Halo 1...yeah those were some shitty players I think). Halo 2 for the most part removed flags in vehicles so that's worthy of applause. The Hijack though wonky as hell is still an option if your opponent is blind. And of course you have stickies, rockets, pretty much any other weapon you could think of.
I think some people have allowed the comparable shittiness of the Halo 2 single-player campaign roll into their opinions of the multiplayer..oh and the sword. Try being assaulted by even one person with a Halo 1 pistol and see how far you get. If your back is turned it's a free kill regardless if the guy was holding a pistol or a sword.
Well shit I said a whole lot of nothing. .Oh well :link:
I absolutely disagree with this one. I'm still a newbie at this game, yet I've already gotten pretty good at getting people out of vehicles if need be, be it via carjacking them, or using a weapon to get them out. Vehicles are a great tool if you know how to use them, but in no way do they make you unstoppable.Quote:
Originally Posted by MarkRyan
I hope this thread has finally proven to all of you that MarkRyan has no idea what he's talking about.
About Halo 2 atleast.
Why is it a balance issue that everyone spawns with an effective weapon? Pistol isn't the best weapon in every instance. It just allows you to defend yourself in pretty much every situation. At long range, sniper is still better. At close range, shotgun is better. Depending on the level, even plasma pistol and rifle can be advantageous if you know how to use them. But in no instance are you left without the tools to compete.Quote:
Originally Posted by g0zen
Any instant kill weapon that requires zero skill to use is already a pile of crap (rocket launcher and sword). No need to argue about balancing it with other weapons, though removing the long distance lock on would help.Quote:
You don't spawn with the blade either, and if you're running toward the sword guy right after you spawned you deserve to die. If the game just spawned people instantly with a weapon that could easily counter the blade it would make the blade worthless.
No, the splash is definitely way less.Quote:
I call bullshit. The splash is just as hazardous to the shooter as in HALO. If you shoot someone standing in front of you with the rocket it will kill you both 9 times out of 10.
At any range, a sniper needs one good shot (and in Halo 2, that's even easier than before, as evidenced in that video). Battle Rifle needs four, but at long range it's way more because the bullets spread. And, again, you don't spawn with the battle rifle anyway.Quote:
What? I've taken out plenty of snipers long range with the BR. The fact that it fires slowly keeps them out of zoom, and makes them either flee for cover or switch weapons. And while yes a sniper would have an advantage on a HUGE map like Coag or Water Works, that's the point of a sniper rifle - LONG RANGE SHOOTING. If the BR could shoot that far, what would be the point of the sniper?
Except the pistol doesn't negate everything. It merely acts as a tool that's useful in almost every situation. Did you watch the video at the beginning of this thread? During those multiplayer events, the pistol's hardly the only weapon being used.Quote:
You've yet to show me anything that definiately shows them being unbalanced. Your idea of an equalizer clearly means an overpowered weapon that negates many of the other weapons. That's an unbalanced weapon.
A good chunk of any competitive video game design is a constant fight between balance and variety. Of course the most balanced game would have every person absolutely equal--a Street Fighter game with only Ryu would be perfectly balanced. You can argue that Halo 1 provides less variety than Halo 2 (though with the lack of real plasma weapon usage, I totally disagree), but you cannot argue that Halo 1 is less balanced.Quote:
Originally Posted by sethsez
If you read my review/article of Halo 2, I explain why car jacking is a complete joke. But even then, a ghost or banshee pilot that knows what he's doing isn't going to get within range to get jacked anyway. The vehicle basically acts as a huge shield for the pilot, the blasters have infinite ammo and are super powerful. Because grenades have almost zero effect on vehicles in Halo 2, the vehicles are horribly unbalanced versus an on-foot soldier.Quote:
Originally Posted by shidoshi
Halo is actually a good game? :blank:
I would love to see you and the three best guy you play with try to take on me and three of my guys when you only use vehicles. The slaughtering we would give you wouldn't even be funny.Quote:
Originally Posted by MarkRyan
Sticky grenades and team work take out any vehicle and the talented player doesn't get hit by the large majority of the fire coming from a vehicle. If you can't defeat a vehicle you have no skill and if you are rapping people with a vehicle they have no skill, that's it, that's the end all be all.
I'm also wondering why talk is continuing.Quote:
Originally Posted by StriderKyo
In all arguments of balance, you assume a 1-on-1 situation. Saying, "My team of three people would whoop your vehicle lovin' ass" means nothing, dude.Quote:
Originally Posted by Opaque
Also, the last part of your last sentence makes no sense.
Because who can resist the chance to show first hand that MarkRyan has no idea what he's talking about?
I know I can't.
'Cause some of us aren't so unfortunate that the Internet is our only, or even main, source of multiplayer gaming.Quote:
Originally Posted by omfgninjas
No I said me and three of my friends, with no vehicles, could take on you and three of your friends when you are all in vehicles. That's 4 v 4, a completely fair game.Quote:
Originally Posted by MarkRyan
You said:
and...Quote:
Originally Posted by Opaque
Which apparently means that you can be so good that you can dodge bullets.Quote:
and the talented player doesn't get hit by the large majority of the fire coming from a vehicle.
Yes, a team of four players with guns who are smarter and more skilled than four players in say two ghosts and two banshees can win. Our team work would beat your team work when all 8 players are in the same area.
And yes, I can dodge most shots from a Ghost or Banshee because I move at difficult angles for the pilot to shoot at while maintaning either altitude or distance and I use hills to my advantage.
The main problem with Marks argument is that all his situations happen in some hypothetical la la land where only one person has the ability to be in a vehicle at a time and the maps are completely flat and offer no cover.
Both teams, in all game types with vehicles, have the exact same access to vehicles and counter vehicles weapons and tactical measures.
There can't be any argument against me that all my example are team based and rely on more than one person being agaisnt the enemy with a vehicle because with the exception of rumble pit on ascession there is no gametype with vehicles that isn't team based. So no, you wouldn't assume a one on one situation, because there will never be a situation where a vehicle is going against a non vehicle and no one else is around, not if you play smart.Quote:
Originally Posted by MarkRyan
It isn't just an 'effective' weapon it's an overpowered weapon. Pure and simple.Quote:
Originally Posted by MarkRyan
It isn't an instant kill weapon unless they lock-on, which may be easy during rookie play but when you get in the big leagues it requires just as much skill as anything else.Quote:
Originally Posted by MarkRyan
As someone whose played the game more, had more time with the rocket launcher, I think I'm more qualified to make this assessment than you.Quote:
Originally Posted by MarkRyan
The video doesn't prove it's easy, it proves Opaque is good at it. The battle rifle doesn't really spread, I've tested it. And again, you don't spawn with the sniper rifle either.Quote:
Originally Posted by MarkRyan
Once again I call bullshit, if we averaged out the time spent with each weapon by each player in the average multiplayer HALO match, I can guarantee the pistol would be at the top.Quote:
Originally Posted by MarkRyan
No, you whine that people can get out of the car while it's being jacked and either shoot or attempt to jack back. This is possible, but only with the warthog and ghost and only at low-level play. In a game with even remotely skilled players the chances of jacking back is very low, as it should be. Of course the vehicle acts as a huge shield for the pilot - THAT'S THE POINT OF A FUCKING VEHICLE! The blasters are not 'super powerful' unless they're being used by someone who knows what they're doing. Grenades do have an effect on vehicles, and this time even regular weapons do if you know where to shoot.Quote:
Originally Posted by MarkRyan
Of course a player in a vehicle has an advantage over a player on foot, THAT'S THE POINT. If it were equal it would greatly diminish the vehicles usefulness. Geez.
Not in a teamwork based game. The balance of HALO 2 isn't about 1 v 1, it's about a balanced team game in which both sides can have equal strengths and weaknesses and nothing cannot be overcome by simple teamwork.Quote:
Originally Posted by MarkRyan
According to your garbage arguments RTCW was a bad game because in a 1 v 1 situation a Lieutenant could kill an Engineer. This is a stupid statement because they aren't designed to be equal individually, they're designed to be equal as a team entity that works together.
Also, nothing you've posted makes any sense.
theyre bitching about a pistol. :lol:Quote:
Originally Posted by omfgninjas
The other thing MarkRyan is doing wrong is confusing balance with power.
A vehicle is more powerful than dual magnums, but the game had balance because the dual magnums can hide behind rocks, hills and run inside, not to mention jump at angles to avoid fire. A shotgun is more powerful than a plasma rifle but you can dual wield plasma rifles and they go longer range. A sword is more powerful than an SMG but it has to be so close to hit you and everyone has starting grenades.
Really, all your situations are based on non skilled players winning because they have the most powerful weapon and no one knows the counter tactics.
please be shush. halo is gay. enough of this already.
Who the fuck are you, again?
doesnt matter. ive done what i needed.
hahah, awesome.Quote:
Originally Posted by g0zen
I just want to quote something from MarkRyan's article, and I can't believe nobody noticed this before. This easily proves that he knows absolutly NOTHING about Halo 2.
WORST GUN FUCKING EVER!Quote:
Originally Posted by MarkRyan
:bang:Quote:
Originally Posted by BrAnDX105
What he's trying to say is that when you're ready, you won't have to.Quote:
Originally Posted by MarkRyan
Ehhh, no?Quote:
Originally Posted by g0zen
No, it really requires zero skill. As long as you capable of putting the huge cursor anywhere near the opponent, it's an instant kill from way-too-far of a distance.Quote:
It isn't an instant kill weapon unless they lock-on, which may be easy during rookie play but when you get in the big leagues it requires just as much skill as anything else.
I played Halo 1 multiplayer for years. Every Friday night for one year straight. I know what I'm talking about, don't worry.Quote:
As someone whose played the game more, had more time with the rocket launcher, I think I'm more qualified to make this assessment than you.
I wasn't talking about Opaque's video, I was talking about the video at the beginning of this thread.Quote:
The video doesn't prove it's easy, it proves Opaque is good at it. The battle rifle doesn't really spread, I've tested it. And again, you don't spawn with the sniper rifle either.
When we were playing Halo 1 in the office once or twice a week, I was dominant using the plasma rifle and pistol at every chance I got. The guys playing in the video at the beginning of this thread are likely better most of us, and they're using much more than just the pistol.Quote:
Once again I call bullshit, if we averaged out the time spent with each weapon by each player in the average multiplayer HALO match, I can guarantee the pistol would be at the top.
How does your skill level determine whether you can hit the eject button while being jacked? That's the problem.Quote:
No, you whine that people can get out of the car while it's being jacked and either shoot or attempt to jack back. This is possible, but only with the warthog and ghost and only at low-level play. In a game with even remotely skilled players the chances of jacking back is very low, as it should be.
The blasters are super powerful. Line up a guy in front of a ghost and he'll die faster than any other non-single shot weapon. The only things that kill faster than ghost and banshee shots are single shot shotgun, sniper, sword, rocket. The blasters are hugely powerful. And grenades have zero effect on the vehicles. In Halo 1, they flip the vehicles over. In Halo 2, they make them bounce lightly. Who cares if the vehicles are destructable when it takes wayyyyyyyyyyy more to destroy a vehicle than it does to kill a person. Destructable vehicles is the game design equivalent of ammo limits in guns. It doesn't negate the fact that you have way more damage resistence than anyone not in a vehicle.Quote:
Of course the vehicle acts as a huge shield for the pilot - THAT'S THE POINT OF A FUCKING VEHICLE! The blasters are not 'super powerful' unless they're being used by someone who knows what they're doing. Grenades do have an effect on vehicles, and this time even regular weapons do if you know where to shoot.
This is like saying, "Of course Sagat is the most powerful, look how ripped he is." A vehicle shouldn't beat a human hands-down. A vehicle should definitely be useful, but there should always be a viable counter available to the on-foot soldier.Quote:
Of course a player in a vehicle has an advantage over a player on foot, THAT'S THE POINT. If it were equal it would greatly diminish the vehicles usefulness. Geez.
There's only one mode where the team design actually does work to iron out the imbalances, and that's in single flag CTF. In any other game mode, the objective focus is so scattered that most encounters boil down to 1-on-1.Quote:
Not in a teamwork based game. The balance of HALO 2 isn't about 1 v 1, it's about a balanced team game in which both sides can have equal strengths and weaknesses and nothing cannot be overcome by simple teamwork.
Return to Castle Wolfenstein's game design is completely different from Halo 2. An engineer has an entirely different objective than a lieutenant.Quote:
According to your garbage arguments RTCW was a bad game because in a 1 v 1 situation a Lieutenant could kill an Engineer. This is a stupid statement because they aren't designed to be equal individually, they're designed to be equal as a team entity that works together.
By best weapon I meant most interesting. None of other new weapons add shit to the game (there's an alien clone of all the human weapons). The Brute Shot is at least interesting in tight-quarters levels.Quote:
Originally Posted by BrAnDX105
Well if that is what you meant in the first place, let me make the change for you:Quote:
Originally Posted by MarkRyan
The thing is, you are suppose to be a professional at this, correct? You work for one of the most "prestigious" gaming sites in the world, and you're sitting here arguing something that is blatantly getting thrown back in your face. For months, you have been proven wrong on your views on H2, yet you keep coming back with the same arguments. I now, want something that proves your reasoning behind all of this. Facts.Quote:
Originally Posted by MarkRyan
Edit: And I would just like to quote just one answer you gave to g0zen. For the sake of the sanity of this thread.
Quote:
Originally Posted by g0zen
Way to prove your point there, bucko.Quote:
Originally Posted by MarkRyan
Would you prefer I quote myself directly from the previous post?Quote:
Originally Posted by FM Nick
To MarkRyan: Please answer the rest of my post.Quote:
Originally Posted by MarkRyan