Wow...Rare was a great investment, huh?
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Wow...Rare was a great investment, huh?
Another thing... was anybody else taken back a bit by the mention of the polygon count in PD0? 5,000 for a character, 100,000 ~ 300,000 for "backgrounds?" That sounds really low to me... like original Xbox kind of numbers.
I was taken back by those numbers too.
Yeah, I gave out a :| when I heard that.Quote:
Originally Posted by shidoshi
Dreamcast coming like what.
Maybe the whole idea is that individual detail is really low, but there's a ton of shit going on at any one time (hence the whole 50 players at once thing).
...
Nah, it's still funny.
But at least it'll cost $70 instead of $50.
I'm not worried bout the price, pawn shops and a little time saves me the trouble.
this got pushed to the Xbox360 why?
This better look about 100X better before release. I hope Rare is ready for a lot of sleepless nights (like I said before, Halo went from being goddamned terrible to great from E3 2001 to November 2001).
Underwhelmed is not adequate enough to describe my feeling towards this craptacular display. Is this is what MS is banking on to carry initial sales of the 360 then they'd better push the launch back to 2007 when Halo 3 is ready.
Rare has proven to be a colossal waste of resources thus far. If this is the best they can do with next-gen hardware and all the time they've had then MS needs to dump them post-haste.
Kameo had BETTER look better than this garbage.
Looks like a bad mod for the original UT. They've got FPSs on xbox right now that look much better than this. Bah.