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4 Attachment(s)
First Perfect Dark Zero screens
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Yeah, well, uh, yeah.
Well, I'm certainly impressed that they've finally released some screenshots and are apparently on their way to getting... somewhere, I guess. The x-ray shot looks kinda cool, but otherwise that's all pretty whatever.
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Words don't fail me.. it looks like shit.
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Quote:
Originally Posted by raystorm
Words don't fail me.. it looks like shit.
Exactly. Conker looks better, for God's sake. How many years was this in development, anyway?
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Hey now, this isn't that bad for PS2.
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Did you see the video of it on the MTV thing? Looked like ASS. Great choice to show off your new system, guys.
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HAHAHAHAHAHAHAHAHAHAHAHA
Go Rare!
Edit: Wait a second... this is an Xbox 360 game? I was laughing at it under the impression that it was going to be an Xbox release.
Oh my.
That's... wow.
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Yeah, that MTV show just finished airing with Perfect Dark Zero tournaments and some playtime from "Game Experts". The whole time the gamers were gushing about how great the thing was.If it was so fucking great though, you'd think Microsoft/Rare would have shown more than 2 second clips of the game during the show - the whole time the camera was on the faces of the "experts".
From the brief glimpses I saw, and these that ep put up, I am far from being impressed.
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Straight ass. I mean really....WTF? 50 players at once? whoopdy do da. Those look like dreamcast character models.
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Wow...Rare was a great investment, huh?
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Another thing... was anybody else taken back a bit by the mention of the polygon count in PD0? 5,000 for a character, 100,000 ~ 300,000 for "backgrounds?" That sounds really low to me... like original Xbox kind of numbers.
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I was taken back by those numbers too.
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Quote:
Originally Posted by shidoshi
Another thing... was anybody else taken back a bit by the mention of the polygon count in PD0? 5,000 for a character, 100,000 ~ 300,000 for "backgrounds?" That sounds really low to me... like original Xbox kind of numbers.
Yeah, I gave out a :| when I heard that.
Dreamcast coming like what.
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Maybe the whole idea is that individual detail is really low, but there's a ton of shit going on at any one time (hence the whole 50 players at once thing).
...
Nah, it's still funny.
But at least it'll cost $70 instead of $50.
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I'm not worried bout the price, pawn shops and a little time saves me the trouble.
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this got pushed to the Xbox360 why?
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This better look about 100X better before release. I hope Rare is ready for a lot of sleepless nights (like I said before, Halo went from being goddamned terrible to great from E3 2001 to November 2001).
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Underwhelmed is not adequate enough to describe my feeling towards this craptacular display. Is this is what MS is banking on to carry initial sales of the 360 then they'd better push the launch back to 2007 when Halo 3 is ready.
Rare has proven to be a colossal waste of resources thus far. If this is the best they can do with next-gen hardware and all the time they've had then MS needs to dump them post-haste.
Kameo had BETTER look better than this garbage.
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Looks like a bad mod for the original UT. They've got FPSs on xbox right now that look much better than this. Bah.
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I'll be the first to say this ... but if they can do a 50 person multiplayer games, that have coherent objectives, variety of playmodes and good weapon balance .. sign me up. Fuck graphics.
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Quote:
100,000 ~ 300,000 for "backgrounds?" That sounds really low to me... like original Xbox kind of numbers.
I kinda doubt any of Halo 2's multiplayer maps have over 300,000 polygons in their geometry.
Anyway.
This looks like it's been a pretty bad debut. Gears of War looked great, as did PGR3, but Christ, apparently most of this stuff isn't even off finished hardware. I can't wrap my head around some of this shit.
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Quote:
Originally Posted by Tain
I kinda doubt any of Halo 2's multiplayer maps have over 300,000 polygons in their geometry.
Anyway.
This looks like it's been a pretty bad debut. Gears of War looked great, as did PGR3, but Christ, apparently most of this stuff isn't even off finished hardware. I can't wrap my head around some of this shit.
I just can't imagine that with the console launching in 5 months that a developer like rare doesn't have finished hardware yet
or any of the developers making launch tites dont have finished hardware yet
Im sorry i just cant swallow that
and if they do have finished hardware then why are you taking shots and videos of games running on lesser unfinished stuff to show off for your premier it just doesnt make sense to me
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I have done some more looking and I take back what I said .. fuck this. This is EPIC proportion bad.
This next jump in hardware was supposed to be a quantam leap. Like going from the SNES to PS1. No game that has had this much development, money and hype should look this bad ... ever.
I think back to that time, and looking at BAT and Demolition Derby made my jaw drop. Now my jaw drops for a different reason.
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Quote:
Originally Posted by raystorm
Words don't fail me.. it looks like shit.
Yep. That's all I could think about when I watched it on TV too.
This looks like it would be a fair-to-middling current-gen game, and they haven't done much of anything to push it to next gen.
Mircrosoft= heading for a big floppy cock of a launch.
Differently colored faceplates isn't going to save it.
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I think they'll up the graphics just a bit before release. I think Rares main problem is that they need to get their hands on a decent character designer (oh, and they're also shit).
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I swear I heard during that queer Rare interview on the MTV show that the character models only have 5,000 polys. WTF!?
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Laugh out loud at THIS game. Regardless, I'll still buy it.
To bad it looks like shit. Halo 2 > PD0
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1 Attachment(s)
Quote:
Originally Posted by Shin Johnpv
Im sorry i just cant swallow that
http://www.the-nextlevel.com/board/a...id=15389&stc=1
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This makes me want to play the Chronicles of Riddick again.
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Conker's Bad Fur Day looks WAY better than this. I really dont know what the deal is.
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Quote:
Originally Posted by Tommy Tallarico
Who let this guy in?
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Quote:
Originally Posted by Master of 7s
Who let this guy in?
Tommy Tallarico lets himself in. Don't question it. He's like God, only a better musician.
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Quote:
Originally Posted by Kano on the Phone
Tommy Tallarico lets himself in. Don't question it. He's like God, only a better musician.
Ok, better question, whose joke account is he?
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Quote:
Originally Posted by Kano on the Phone
Tommy Tallarico lets himself in. Don't question it. He's like God, only a better musician.
if by like god, only a better musician you meant an ego maniac with his head up his own ass then yes, yes he's like god, only a better musician
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You know, it is cool to think that even this far into Halo 2's lifecycle, the screenshots still put me in awe. That is the only game in history where I can honestly say I am still impressed with its overall presentation.
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I think I need component video...pretty badly.
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Ass shit.
I've said it in the official 360 thread, but it bears repeating here.
This game is ass shit.
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Isn't that a bit redundant?
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Quote:
Originally Posted by sethsez
Isn't that a bit redundant?
No. I want you to picture the ass with the shit. That's how horrible this game looks.
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I'm going to win my bet with master.
For sure.
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Quote:
Originally Posted by Opaque
I'm going to win my bet with master.
For sure.
I don't know, reviewers can be pretty stupid.
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Also, that shot released the other day of her face looks nothing at all like the in game model.
Go Rare!
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Perfect Dark looked a lot better in-motion. I think it has promise as well, and 50 players at one (!!!) is impressive.
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Quote:
Originally Posted by FM Nick
Perfect Dark looked a lot better in-motion. I think it has promise as well, and 50 players at one (!!!) is impressive.
No it didn't and no it's not.
There were no textures, complete shit animations, and crappy everything else I could comment about. Besides, PC FPS games have been pushing 50 players for years, just because it's new to consoles doesn't mean it's impressive.
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Quote:
Originally Posted by Brisco Bold
This makes me want to play the Chronicles of Riddick again.
What, Tommy Tallarico?
Isn't he busy with Advent Rising?
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Quote:
Originally Posted by Rocca
What, Tommy Tallarico?
Isn't he busy with Advent Rising?
What the fuck are you talking about?
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Quote:
Originally Posted by Brisco Bold
What the fuck are you talking about?
Let's try really hard and look up!
!!!
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Quote:
Originally Posted by Rocca
Let's try really hard and look up!
!!!
Oh. I was writing my post before Tommy's post appeared.
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http://www.the-nextlevel.com/board/a...chmentid=15388
That's generic as fuck, but not bad for Rare, I see she's still with the Carrington Institute.
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Quote:
Originally Posted by Cowdisease
No. I want you to picture the ass with the shit. That's how horrible this game looks.
Cockshit is better.
And yeah, the screens are laughable.
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If you look at TV screens while they were playing in that retarded tournament, you could see the thing slow down to about 10fps. That MTV special was quite painful to watch, unless you like people talking slang about games with closeup cuts every two seconds. I thought this was going to be a really good idea for Microsoft but jesus the execution was horrible. I don't get why the Killers played, I like them but did they think we couldn't live a half hour without hearing music. I'm pretty sure it was the only show on MTV that had music.
That being said I feel like Xbox 360 is extreme and totally hip hop. Party! I saw minor celebrities playing it. They looked like they were having fun, I want to be them and have fun too. Yo, I best be getting me an Xbox 360. Everyone playing betta bring der A game cause homie don't play dat on the three six o! Sit cho ass down, playa. End Scene.
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Quote:
Originally Posted by Opaque
No it didn't and no it's not.
There were no textures, complete shit animations, and crappy everything else I could comment about. Besides, PC FPS games have been pushing 50 players for years, just because it's new to consoles doesn't mean it's impressive.
I'm not a PC gamer, so the idea of 50 players in a console world is cool to me. IIRC, Battlefield 1942 was suppose to push 64 players, but that never ended up happening. What other games have pushed the limit of maximum players in an FPS?
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Quote:
Originally Posted by FM Nick
I'm not a PC gamer, so the idea of 50 players in a console world is cool to me. IIRC, Battlefield 1942 was suppose to push 64 players, but that never ended up happening. What other games have pushed the limit of maximum players in an FPS?
Hm, really?
Quote:
Originally Posted by that review
Battlefield allows for up to 64 players to participate in one battle, which makes for some incredible action.
And then, naturally, there's the easy answer of Planetside which supports hundreds of people at once.
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planetside, return to castle wolfenstein, counter strike source, the battlefield series all let you have over 50 people.
i know unreal tournament had 32 people out of the box and and easy fix that let you have more.
those were all the games i checked that are on my computer..
i'm sure i'm missing some.. maybe tribes or tribes 2.
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Was Quake III one of them too, or was that only 32?
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is this PDO for the PS2? :rolleyes:
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Really though, why would you want over 32 players in a non military game?
Do you really want to play free for all slayer with 49 other people? How would that be fun?
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Quote:
Originally Posted by Opaque
Do you really want to play free for all slayer with 49 other people? How would that be fun?
And start everyone with the rocket launcher and the sword and place it on a map built for about 15 people (yeah, I know Rare mentioned the whole scaling map thing). It would be hysterical.
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BTW, some of the people I play Halo with were talking about this game tonight and saying it looked amazing and photorealistic.
The poor, blind bastards.
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Quote:
Originally Posted by Opaque
BTW, some of the people I play Halo with were talking about this game tonight and saying it looked amazing and photorealistic.
The poor, blind bastards.
unless those pics dont do it justice, it looks like shit!
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lets say they've only updated 60% of the graphics to be passable, for a demonstration of the game, would you mix that lot in with the old ugly stuff? I think the fact that Joanna Dark looks completely different in those shots compared to the onecolony pic supports the idea that the graphics aren't fully finished and what is wasn't shown.
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Quote:
Originally Posted by Opaque
Really though, why would you want over 32 players in a non military game?
Do you really want to play free for all slayer with 49 other people? How would that be fun?
Objective based maps/modes with alot of people is a blast. Even a 50 player FFA once in awhile (on a humongus map) would be fun.
50+ player maps on the PC are possible, but they are so sparse and simple they really aren't worth mentioning. The more people, the bigger the map ... the bigger the map, the more potential for lag (vis blocking, amount of models, etc). So to make a map lag free .. it needs to be very simple yet large.
That doesn't bode well of PD0 .. seeing how it was dropping frames left and right with limited action on screen. Is it too much to expect from the nextgen to have all thier FPS play at 60fps?
Quote:
Originally Posted by Opaque
BTW, some of the people I play Halo with were talking about this game tonight and saying it looked amazing and photorealistic.
The poor, blind bastards.
I'm shocked that a Halo-fan wouldn't know what a good game is. Surprising.
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Quote:
Originally Posted by Shin Johnpv
I just can't imagine that with the console launching in 5 months that a developer like rare doesn't have finished hardware yet
or any of the developers making launch tites dont have finished hardware yet
Im sorry i just cant swallow that
None of the xbox launch titles were made on finished hardware. MS has done it once, they can do it again.
Quote:
Originally Posted by arjue
lets say they've only updated 60% of the graphics to be passable, for a demonstration of the game, would you mix that lot in with the old ugly stuff? I think the fact that Joanna Dark looks completely different in those shots compared to the onecolony pic supports the idea that the graphics aren't fully finished and what is wasn't shown.
Don't bother deluding yourself. The colony pic was likely concept art. If this is the best they had, they were much better off not demostrating anything at all. And why would they make something that looks like complete shit just to demonstrate anyway?
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oh, I'm sure it was concept art, but the actual design of Joanna is different.
I'm just saying I doubt the game will look as bad as it currently does.
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Quote:
Originally Posted by Opaque
No it didn't and no it's not.
There were no textures, complete shit animations, and crappy everything else I could comment about. Besides, PC FPS games have been pushing 50 players for years, just because it's new to consoles doesn't mean it's impressive.
What games have been pushing 50 players? Only one I can think of is Battlefield 1942, which I think supported 64, but I dont think it supported it well and I know I never played on a 64 player server (and Im not sure how many ran).
50+ player is genuinely impressive, but the game looks too assy to be bothered with.
But like I said, its still early.
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Dude, in Tribes 1 I played on servers with 64 people. The normal was 32.
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Quote:
Originally Posted by diffusionx
What games have been pushing 50 players? Only one I can think of is Battlefield 1942, which I think supported 64, but I dont think it supported it well and I know I never played on a 64 player server (and Im not sure how many ran).
Tribes and Tribes 2. I'm sure others too, but I don't pay alot of attention to these things.
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Yea, but (1) I *know* I never played Tribes 1 with 63 people, (2) Tribes 2 was trash. Anyway, its not like 50+ player games are the norm on PC today, so any game, PC or console, that has 50+ player fights is impressive if you ask me.
Anyway, yea, lets just wait until later builds come out. I agree that this looks horrible (the only positive about the graphics is that the environments look clean), but theres still time. I would *love* it if GameSpot or IGN would interview Microsoft or Rare and ask them why the fuck the game looks so shitty but we all know they're not gonna do that.
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On topic, those screens are XBOX or 360? Those images are huge shit even for N64
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Hmm…yet another Xbox 360 game that looks like it could easily be done on current systems. Oh, well.
BTW, Rare blows. But I think we all knew that already.
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Quote:
Originally Posted by diffusionx
Yea, but (1) I *know* I never played Tribes 1 with 63 people, (2) Tribes 2 was trash. Anyway, its not like 50+ player games are the norm on PC today, so any game, PC or console, that has 50+ player fights is impressive if you ask me.
Anyway, yea, lets just wait until later builds come out. I agree that this looks horrible (the only positive about the graphics is that the environments look clean), but theres still time. I would *love* it if GameSpot or IGN would interview Microsoft or Rare and ask them why the fuck the game looks so shitty but we all know they're not gonna do that.
I think Kano should make the call, blade in hand.
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Ive played in 64 player Counter Strike source games. Supossedly the HalfLife2 engine supports up to 128 players online.
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Battlefield 1942 was the only game that I played 64 player games regularly without any lag whatsoever. It was unfuckignreal
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Quote:
Originally Posted by recon_zero
On topic, those screens are XBOX or 360? Those images are huge shit even for N64
Have you played an N64 at all recently?
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Quote:
Originally Posted by CVM
Have you played an N64 at all recently?
It's far more hideous than you remember.
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Quote:
Originally Posted by Mzo
It's far more hideous than you remember.
Yes, same goes for Saturn and PSX.
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More PSX games look good nowadays than N64 though. Because N64 textures arent a blurry, crappy, low-res mes (and the polys are generally more solid than Saturn games, so PSX holds up better than Saturn too). I honestly cant think of a N64 game I would play today, even if I liked Sin & Punishment I would probably stay away because of the shitty textures and lack of detail all around.
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As much as I loved the first PD, now that most of the original team, I think, has moved on, and Rare just blows ass these days, and this game ws originaly in dev for the GC, then Xbox, and finaly Xbox 360, I'm gonna go out on a limb and say this cannot be viewd as a representation of what the Xbox 360 is capable of.
But hey, as long as the game is fun as hell, then I'll play it. But judging by those screens, this really should be an xbox title.
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Quote:
Originally Posted by Mzo
It's far more hideous than you remember.
I'm not sure if the N64 or PS is worse in terms of how badly the games age. But generally N64 is a blurry mess and PS is a blocky pixellated mess. Take your pick, I guess.
On topic, I was expecting PD0 to look a tad better than this, but still - early days.
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Quote:
Originally Posted by 1up.com on PD0
Running on alpha Xbox 360 development kits (machines that possess only two of the three CPU cores in the final spec, as well as a run-of-the-mill ATI graphics card as opposed to the final, custom GPU set), the game is still very much a work-in-progress. But even at this stage, it's enough to see where they want to go with it.
This damn well better be the case, otherwise Microsoft has the largest disaster in the videogame industry on their hands, and that would be the $375 million they payed for Rare.
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It's still no excuse. A) Why show that and B) A run-of-the-mill ATi card with 2 cores could run something 10x as good as that. Hell, my laptop can.
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Quote:
Originally Posted by BrAnDX105
This damn well better be the case, otherwise Microsoft has the largest disaster in the videogame industry on their hands, and that would be the $375 million they payed for Rare.
Why did they buy Rare again? I see absolutely no gain from doing so.
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Quote:
Originally Posted by ElCapitan
Why did they buy Rare again? I see absolutely no gain from doing so.
I said earlier like 2 days ago that they knew Bungie wouldnt be able to have a Halo out at the launch of the 360 so they needed to fill the gap. Thats why so much is riding on PDZero... its literally the reason why MS bought Rare.
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Quote:
Originally Posted by ElCapitan
Why did they buy Rare again? I see absolutely no gain from doing so.
youshutyourfuckingmouth.
http://images.amazon.com/images/P/B0...1.LZZZZZZZ.jpg
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Quote:
Originally Posted by FM Nick
I'm not a PC gamer, so the idea of 50 players in a console world is cool to me. IIRC, Battlefield 1942 was suppose to push 64 players, but that never ended up happening. What other games have pushed the limit of maximum players in an FPS?
Bf42 has 64 player servers. :)
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Opaque you need to make a new bet with Master on the status of Starcraft: Ghost.
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Quote:
Originally Posted by Joust Williams
It's still no excuse. A) Why show that and B) A run-of-the-mill ATi card with 2 cores could run something 10x as good as that. Hell, my laptop can.
I'm not disagreeing with you at all. They should not have shown PD0 in the condition it's in if it is still running on an Alpha dev kit. Hell, why doesn't Rare even have a finished dev kit yet? I had some faith in Microsoft that they weren't bringing this product to the market early, but instead they were doing it right on time, and my faith has all but dimished.
I'm on the sketpical wait and see attitude until E3. The problem with E3 though is that Sony has all the chance in the world to blow Microsoft away with their PS3 announcment, simply because of the trash looking games like PD0 that Microsoft has decided to show off.
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Quote:
Originally Posted by BrAnDX105
I'm not disagreeing with you at all. They should not have shown PD0 in the condition it's in if it is still running on an Alpha dev kit. Hell, why doesn't Rare even have a finished dev kit yet? I had some faith in Microsoft that they weren't bringing this product to the market early, but instead they were doing it right on time, and my faith has all but dimished.
I'm on the sketpical wait and see attitude until E3. The problem with E3 though is that Sony has all the chance in the world to blow Microsoft away with their PS3 announcment, simply because of the trash looking games like PD0 that Microsoft has decided to show off.
I agree totally.
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Quote:
Originally Posted by BrAnDX105
I'm not disagreeing with you at all. They should not have shown PD0 in the condition it's in if it is still running on an Alpha dev kit. Hell, why doesn't Rare even have a finished dev kit yet? I had some faith in Microsoft that they weren't bringing this product to the market early, but instead they were doing it right on time, and my faith has all but dimished.
Eh, its totally possible that the version they got running on the finished hardware is too buggy/unstable for display. Its a fact that the games you see at E3 are custom-built demos that often take 3 or 4 weeks of the developer's time and are not the latest builds of the game. So its possible that the demo in that video was made a few months ago, on unfinished hardware, while development continued on the finished stuff.
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I'm on the sketpical wait and see attitude until E3. The problem with E3 though is that Sony has all the chance in the world to blow Microsoft away with their PS3 announcment, simply because of the trash looking games like PD0 that Microsoft has decided to show off
Not sure about that. And remember what I said about the quality of a system being inversely proportional to the quality of its E3 debut? Heh. Thats the way its played out. Anyway, we'll see, but Id be amazed if Sony has games that look significantly beyond what Microsoft has.
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Quote:
Originally Posted by diffusionx
Eh, its totally possible that the version they got running on the finished hardware is too buggy/unstable for display. Its a fact that the games you see at E3 are custom-built demos that often take 3 or 4 weeks of the developer's time and are not the latest builds of the game. So its possible that the demo in that video was made a few months ago, on unfinished hardware, while development continued on the finished stuff.
That's still no excuse. Bungie put together a rediculous looking E3 only demo for Halo 2 with in the span of a month or 2, and that looks far and away better than anything Rare has showed off. And Halo 2 was for Xbox, a system that is far less powerful than 360. Just don't show off the game instead. Especially when you have games like PGR3, and Ghost Recon 3 that looks beautiful (except if they keep that light bloom style lighting in PGR3 I'm going to be pisssssssssed!).
Quote:
Originally Posted by diffusionx
Not sure about that. And remember what I said about the quality of a system being inversely proportional to the quality of its E3 debut? Heh. Thats the way its played out. Anyway, we'll see, but Id be amazed if Sony has games that look significantly beyond what Microsoft has.
I didn't read your inverse property of E3 console announcements , but I'm sure it's an interesting read. All I'm saying is that Microsoft has opened a WIDE door for Sony and Nintendo to enter through.
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Brand, start spelling ridiculous right or I swear I'm going to hunt you down and kill you.
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Quote:
Originally Posted by Mzo
Brand, start spelling ridiculous right or I swear I'm going to hunt you down and kill you.
And if you look anything like your avatar I will cower in fear.
But seriously folks, seriously, I say ridiculous all the time, and this is the first time anyone has ever pointed out I've been spelling it wrong all my life. I'm flaberghasted!
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That's still no excuse. Bungie put together a rediculous looking E3 only demo for Halo 2 with in the span of a month or 2, and that looks far and away better than anything Rare has showed off. And Halo 2 was for Xbox, a system that is far less powerful than 360. Just don't show off the game instead. Especially when you have games like PGR3, and Ghost Recon 3 that looks beautiful (except if they keep that light bloom style lighting in PGR3 I'm going to be pisssssssssed!).
Yah, but if you remember way back when, Halo 1's Xbox debut at E3 2001 was awwwwwffffuuuuuuullllllllll. It was seriously getting the same vibe as PDZ is now.
As for what I said about E3, if you look at systems in the past, if their debut is really great, the system turns out kinda shitty and vice versa.
PSX and Saturn both debuted, I believe, at the first E3 in 1995. Sega launched the system actually during E3 (or a day before) and people were generally really impressed. People were also impressed with PSX, and it had a successful debut in Japan by that time, but Saturn had the better show. Ahem.
N64's showing was pretty great in E3 1996, the whole world was blown away by Super Mario 64 (rightfully) and Sega and Sony could do nothing but cut the price and show off crap like Crash Bandicoot. N64 ended up being shitty.
Sega had pretty amazing E3s in both 1999 and 2000 (I was there in 2000, just for reference). By comparison, Sony's PS2 E3 debut, also in 2000, was awful and everyone on the show floor was saying Sega was gonna kill Sony. We all know what happened with that.
A year later, in 2001, both GameCube and Xduke debuted. Generally, everyone said the GC killed the Xbox. Halo looked awful and so did PGR. The best Xbox game at the show was Munch's Mountain Dew Adventure. Everyone was saying Microsoft was dead in the water. Nintendo had its usual press conference where all the dumb fanboys gave Nintendo a standing ovation every 3 seconds but it really worked. This may or may not have been the year that dumb fanboy from Nintendojo tried to speak Japanese to Miyamoto but ended up getting owned by him instead (the only good thing Miyamoto has done since Zelda 64).
Last year, as we all know now, DS had a much better show than PSP. Even our beloved Mzo declared the DS to own the PSP. Look at what has happened.
Seriously, its weird, but this has been the way E3s have played out. Generally, E3 doesnt mean anything in the grand scheme of things. Now excuse me while I go try to kill my ridiculously solid long-term memory with booze.
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Quote:
Originally Posted by BrAnDX105
I'm not disagreeing with you at all. They should not have shown PD0 in the condition it's in if it is still running on an Alpha dev kit. Hell, why doesn't Rare even have a finished dev kit yet? I had some faith in Microsoft that they weren't bringing this product to the market early, but instead they were doing it right on time, and my faith has all but dimished.
I'm on the sketpical wait and see attitude until E3. The problem with E3 though is that Sony has all the chance in the world to blow Microsoft away with their PS3 announcment, simply because of the trash looking games like PD0 that Microsoft has decided to show off.
One thing I haven't heard questioned is if the underwhelming graphics are part of the lack of power of the 360, or just the devs not putting enough effort or having an understanding of creating super powerful amazing graphics for the system. I mean, we could end up seeing the same underwhelming shit on PS3 and Revolution to start off. Only e3 will tell us the answers.