Are you saying it'll be a Wii U/NX release or do you think the Wii U version isn't going to happen?
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The wii u (from a marketing standpoint) is dead and over. Releasing Zelda will do them 0 good. Releasing it for the next thing will guarantee millions of nintendo fans (prolly grudgingly, but still) buy the new system day one.
If they don't release it, it will piss a lot of people off. Seriously that is some Sega shit. They're better than that.
They do shit every quarter that pisses a bunch of their fans off. But the fans keep coming back.
Is the fact that their current console sold maybe 10% of their last one evidence of this?
It's evidence that 90% of the last console's sales were a fluke tied to a bowling simulator's attractiveness to people that wouldnt buy Zelda anyway.
Nintendo needs all their fans on board. Pissing them off and selling them a console without releasing a Zelda is a huge mistake. I don't think they're that dumb to do it, unless Bernie Stolar is working there now.
Two remakes and a dynasty warriors mash up will exist on wii u. That's not exactly no Zelda releases. All I'm saying is, I wouldnt be surprised if they held it back. The Wii U has delivered every other franchise and it hasnt helped it much. How more pissed will people be that they have to buy an exiting system to play Zelda when a new system is about to be released. There is plenty to keep any existing wii u owners happy as far as nintendo releases go. I dont see the point in delivering a huge game on a system that is about to be abandoned. (Unless of course they do the "it's been two years, here's a remaster" route that's proven popular this gen.)
But that's acting like Nintendo fans wouldn't buy the next thing, Zelda or not.
Honestly, although I play each one in the series, I feel more like an outlier Zelda fan. I love the NES ones most from a gameplay perspective, can't give a single shit about timelines, and think the series' most fervent fanbase at the moment are kids who probably started with Puzzelda (Ocarina), think that's what the series is about, and really dig Kingdom Hearts...as much or moreso than Zelda...
Edit: Also, I kind of expected more from you guys. The only reason the NX was 'revealed' was stock holders were freaking the fuck out. They thought Nintendo's deal with DeNA meant they were done making consoles. So they say, "no guys, there's a console we're totally working on this very moment...but we're like 0% ready to say anything about it." The whole internet exploded with the disinformation that, "Nintendo announced a new system! Out in 2016! The Wii U is a dead console now (deader even, LOL)!!!" The only thing we know f'reals is 1) Nintendo said at e3 they would begin to talk about it next e3 and 2) devs are JUST getting SDKs, meaning what? You expect the launch titles to be ready to ship in about 12 months or less? I expected better critical thinking here...
I feel like it's way too early to release the NX in relation to the Wii U, in a 32X-to-Saturn kind of way.
I think NX was revealed because Iwata wanted to see one more system come out while he was alive, something similar to ~new~ 3DS.
Nintendo has lost me, and that's like DEFCON 2 given my nearly three decades of blind, irrational loyalty. DEFCON 1 is when Finch starts feeling the same way.
I'm just done with their shit. I'll still buy something if I really want it (Super Mario Maker being a recent example), but the NX isn't a day one buy for me like usual. It's not even a "first couple of years" buy unless the software lineup is sufficiently awesome that I change my mind.
They also need to figure out the Internet. If you bought SMB on Wii, it should work on Wii U without needing to jump across menus. It should work right off the NX home screen. And it should work on the 3DS without having to buy it again, since you already registered the game and machines with your Club Nintendo account. You know, like Sony has been doing for years. I don't know if it's greed or incompetence, but this shit is unacceptable in 2015. I'm tired of supporting it.
lol, i didn't like Nintendo that much from N64 through Gamecube! There was a long period in the middle of last gen where i didn't like Wii at all and i was big on *gaaaaasp* Xbox360 and PS2!!!!!!!1111 After that time where i sold all my stuff because i was depressed and hated things i liked i bought a 360 two years before i bought another Wii U!
i like Nintendo so much because it's the weirdest Japanese developer left and the few remaining weirdos are still with them. I don't know how Sony gets the pass when you can't even play the large majority of your PS3 games on a PS4 and with any major title you're buying a remastered version. Sony's the one console developer where i'd rather have every game on a single box too!
Anyway, see: ugh this argument again.
I just like Japanese games. I've paid for SMB more times than i can count and i'd still rather play it on an NES. I guess i'm just old.
Though it's weird to me that everyone's begging to pay for VC games while bemoaning Nintendo's account system when they can play them way easier for free on PC or even a $30 Wii where they'll look and run better than WiiU.
Wii is still the system i use for VC games and for *WINK* NOT VC games.
I want to make a topic on perceived value in video games because it's still weird to me that people think $5 should buy them a thing across multiple platforms until the end of time. The kids especially don't seem to think games are worth a dollar and that Destiny couldn't possibly have cost more than $1.5 million to develop, that delays are the developers being lazy, that it's okay to make money off of something else's thing even if you don't pay for it, but it's almost 4 and i need to get work done.
I'll get this and the two DS VC titles; and probably MGS3 for PS3/4; and probably the HD remake of Final Fantasy XII.
Because, In that era I was too busy doing the videogame equivalent of slamming my dick in a door (playing WoW) to finish them.
The Gamecube was dead when Twilight Princess came out on it. They promised the game on that console and they still delivered it, they'll do the same with the Wii U.
*edit*
I'll also add that I don't think the NX will be out in 2016. If they only plan on talking about it for the first time at E3 of 2016, I HIGHLY doubt it'll be out at the end of 2016. Looking at past announcements for systems, the Wii was first talked about at E3 2004, and didn't see release till 2006. The Wii U was first shown at E3 2011 and didn't see release till the end of 2012. If they're just first talking about NX (and really we don't even know if they're going to talk about the handheld or the console first, or both) there's no way the home console is out in 2016 as well. I think Zelda U will actually hit 2016 and the NX will be 2017, maybe launching with an upgraded Zelda U.
I don't think NX will be a replacement for Wii U like people think it's going to be a replacement for Wii U. People complain about Nintendo winding down development for Wii U and 3DS, but even if 2016 is the last year of either, it's so much more than the entire years of barely anything after N64, GC, and Wii. It was better on the portable stuff because Pokemon is always a generation behind because GameFreak is digging in the sofa in the lobby for a budget, but it's way better there too.
They delivered TP on Gamecube AFTER they delivered it on Wii first. I remember that decision ruffling some feathers.
I remember people thinking it was rare htf but i saw it at Target for months and no one was buying it
It would be a huge mistake if the NX did not launch in 2016 for a couple reasons:
- The Wii U is like a perfectly shitty combination of the GameCube and Wii situations. It is selling poorly like the GameCube and underpowered relative to its competition like the Wii.
- If the Wii U (and 3DS?) is (are?) drawn out another year, one of two things has to happen. Either there will be dearth of support in that final year, or there will be one in the first year of the NX. Think back to the 3DS launch. The landscape was barren, so essentially all resources were redirected to 3DS games. Then the same thing happened with the Wii U, because Nintendo isn't big enough to support two platforms by themselves. Imagine if they try to temporarily do three. BTW, this is also why I continue to believe the NX will at least attempt to replace both the 3DS and Wii U.
It still came out for it, and the delay was only 1 single month. It's not like Gamecube owners had to wait a year or 6 months. Wii version came out in November and Gamecube version came out in December.
Releasing 12 months after developers get initial dev kits means there's going to be no software at launch. Initial dev kits are little more than computers with roughly estimated specs. So releasing in 2016 is asking for a lack of software from 3rd parties, or asking for really shitty rushed ports from 3rd parties. That didn't work out so well for Wii U. Where developers got initial kits 18 months before the system released, and even then those initial ports were rushed and full of issues. We already know the "NX" will be replacing both the 3DS and Wii U since the NX is just the platform/os their next Handheld and Console will be running on.
It makes better sense for them to release in 2017 so developers, including themselves have some substantial software to release the console with. It also gives them a better chance to be at or above current gen specs with out breaking the bank.
I agree on the third party front, but if they have Pikmin 4, a version of open world Zelda, and a couple more first/second party games, that would make for a compelling launch with minimal third party support. Third parties could also likely get ports ready in a year, which would be new to Nintendo-only players (word "gamer" intentionally not used).
I'm not even sure what the NX *is*, so without that knowledge it's tough to say when I think it's coming out. I doubt they want to ride another two Christmases with the Wii U though, even if next Christmas has a Zelda game.
The bringing "new" to Nintendo-only player ports didn't work out for the Wii U and I doubt it would sell NX's. Besides the fact that they don't want to sell the thing just to Nintendo die hards, that gets you Wii U sales. They need to sell this, and push this to everyone, which means shitty rushed ports of old games from the PS4/Xbox1 aren't moving units. Also like Diff has said not much is not about what exactly NX is. IMHO based on everything said so far its going to be a handheld and a console that share an OS, whose chips are in the same hardware family. I really think the first thing released is going to be the handheld, which would make sense since the 3DS is 21 months or so older than the Wii U. Maybe the handheld will release in 2016 but I doubt the console will.
How about new Zelda on WiiU, then a remake shortly after on NX? Best of all worlds.
I understand all of your arguments, so will there be no Wii U and 3DS games for a year or nothing after launch on the NX? There is no Door #3. I think we've seen the last major announcements for Wii U and 3DS, which would make a 2017 NX launch a long time to wait.
edit: I guess MSFT pulled the same move, and they only had one platform, so it's feasible.
Plus outside of bigger titles, Nintendo likes to announce shit 6 months before it comes out. There could still be shit being worked on for the Wii U and/or 3DS for the second half of 2016 and they won't be announced or heard of till E3. Pikmin 4 for instance hasn't had an official announcement and could be pushing towards a late 2016 or early 2017 launch. There could be a small miracle and Retro is working on a real Metroid title for Wii U for 2016. The point is they could have shit in development or hell even shit that's close to be done that we won't know about till E3 of this year. Plus MS has done it before, and hell so has Nintendo. I remember the N64's last two years being pretty fucking anemic.
My point is yeah they're stuck between a rock and a hard place, but rushing out hardware and games for new hardware isn't the best move for them. The NX console needs to be competitive, needs good solid software from them and 3rd parties, and needs a launch that's well planned and well thought out. I think it's better to leave a system that isn't going to sell no matter what out there for another 12 - 18 months, than rush out the next generation of hardware and make the same fumbling mistakes that were made with the previous console.
Honestly the longer they can hold out, and closer they can release near the PS5/XboxTwo (well as long as their hardware is competitive to those) the better IMHO.
It seems like the Wii U is just now getting some traction (it just passed Dreamcast's install base this month). It would be phenomenally stupid not to wait until after the holidays to assess what's going on with the numbers before jumping full-on into the next thing.
I could not disagree with this more. You just said in your earlier post that they need to compete for the general gamer demographic and not just rely on Nintendo fans. In order to do that, they need to take advantage of the mid-generation timing. The Wii U launched close to the PS4 and One, and look what happened, despite those two not even having any games.
You're right about their typical announcement to release timeline. I'm not predicting that we've seen the last of the big Wii U and 3DS announcements because it's too late. I'm just thinking/hoping they're on a more aggressive timeline with the NX.
This is obviously true, though development decisions have to have already been made at least in some cases.
edit: Actually, that may be how we get a hint about what the NX is replacing. If either the Wii U OR 3DS see its software dry up, we'll know. I still think it's going to be both.
I think there's too much insistence from the "Gamers" or whatever that NX comes out, because, "Nintendo can't sell Wii U for another year! They'd be doomed! (DOOOOOOOOOOMED!!!!)" Which seems insincere, ignorant, or narrow-minded, given that they just reported their earnings as back in the black for the first time in a few years, they're always sitting on money set aside for a rainy day, and Amiibos are stupid popular right now. I think the last way they could hope to rebuild goodwill is launching a half-assed console at the tail end of the Wii U. Better to take the extra year (or however long they were planning before 'revealing' it to stock holders) and do it well, then do it asap because Gamers screech about how they 'have' to.
Or hell, the best advice anyone - large companies or individual folks - could live by: never listen to a Gamer (especially if you make games).
The Amiibo thing really is working well, I think people are happier with 'Nintendo as Nintendo' as opposed to "that bowling sim machine" than they've been in years.
Developing more big first party games for Wii U will only hurt the NX's chances if it's launching next year.
Even games that release annually take longer than a year to make - again, how do you figure making NX content in 12 months or less is a great idea that would in no way result in a shitshow launch?
Is Nintendo's focus to be profitable or to be #1? I think if it's just profit, they can keep doing what they've always done and carry on. But if they want to be #1, then they need to take that rainy day money and hand it over to Activision or Take Two or whatever and get an exclusive (not counting PC of course) AAA title.
That said, I'm fine with them being them. Of the three consoles, Wii U is my favorite easily. Now excuse me, I'm busy playing PS1 games on PS3.
#1 is meaningless. They want to build a sustainable business that can grow.
I just don't see 75% of console gamers ever touching a Nintendo system, even if COD has more p's on it than PS4 or whatever.
Of the three, I'd get a Wii U. Everything I want on PS4 is on PC, Xbone has nothing.
Never gonna happen, or at least in the foreseeable future, but I would love for the Big N to just go software only. Their online system is atrocious, and the maybe handful of games developed by them I would want are not enough to get me to buy a console from them. Just a silly little dream.
You seriously think their internal teams just got the development kits? The NX has probably been in some level of development since before the Wii U launched. That's typically how hardware cycles work.
edit: Hell, Pikmin 4 that Miyamoto says was essentially already done could be an NX game.
That's a terrible idea though - why would they want to dump hundreds of millions into a game that would then have to service a niche of a niche group that 1) hates them no matter what, Because Nintendo and 2) don't make AAA the resounding successes publishers and journos try so hard to make you believe?
Dump 100 million into a game, and you'd have to sell a few million to just break even. Make a game like Minecraft, and 90 million in sales is just hand-over-fist in cash...
If Nintendo wants to be number 1, they need to quit listening to Gamers altogether.
Nintendo is never going to be #1 again. That's not even worth discussing. However, "profitable" is not really a binary thing. They don't want to barely be in the black like they were last quarter, and they've eaten into a lot of that "rainy day" fund their fans always point to. The best way to grow their margins is to have a single development platform that supports both the console and portable market and maybe even the mobile one, and the faster they get there, the quicker they will be able to grow.
For me personally? Absolutely. I don't bitch about the Wii U having no third party support, because I don't want it to. I don't even want the PS4 to have any third party exclusives.
I like that Hero keeps spouting that Nintendo needs to quit listening to gamers, as if it ever did.
If Nintendo listened to gamers, I (and others) would own a ton of digital content (like I do on Sony*), far more people would be interested in its online arena (you know, the thing the helped solidify Xbox 360's success?), people wouldn't have thought the Wii U was just an add on for the Wii, and there would have been little need for stop gap measures like the circle pad pro and the "new" 3DS.
*and I don't even mean "one time purchases last forever," though it doesn't seem to hurt Sony or Apple or Google Play. I mean everything is tied to an account, not a machine.
I would offer that Nintendo definitely needs to listen to gamers more now than ever. It seems like a lot more nintendo fans are dying off than being born.
I agree with this! I just don't think they should sacrifice quality/quantity of content over expediency.
And with SSJN, they 'gave up' on Gamers with the Wii and that outsold the PS3 and 360. The DS was their hand-wringing, "no, we'll have a 'real' Gameboy successor, Gamers," and it's the best-selling platform Nintendo's ever made. So yeah, they shouldn't listen to Gamers, if they're more concerned about staying profitable than making a niche of a niche happy by dumping millions into some exclusive with Take-Two.
One of the kids i babysit really likes Mario. I asked him if he liked Mario or Angry Birds more and he liked them both the same. I'll take it.
i'm trying to indoctrinate the kids i babysit into the church of isabelle...
You think Schick prefers to sell more razors or blades? Yes, the wii sold a lot of units. But the attach rate was pitiful.
And nintendo promising there'd be more game boys was more of an "out" for them in case the DS failed to take off than anything else.
Also, not "some" exclusive. The next GTA. A full fledged GTA, not just some b team throw away like the portable versions.
People think that but the hardware to software ratio isn't bad, better than any other Nintendo system if i'm not missing anything: http://www.nintendo.co.jp/ir/en/sale...oft/index.html
That's helped by the fact that Wii titles approaching 8 years old still have yearly sales that small but significant companies like Atlus would love to have on new releases: http://www.neogaf.com/forum/showthre...light=nintendo
I can't find anything on PS3 and 360 after 2009. PS2 was something like 10 software sales per console but i don't think anything else approached that, or at least Sony and Microsoft don't think it's significant enough to talk about that.
I played the GameCube version when it first came out, lost interest towards the end, and sold it before I beat it. Midna was the only interesting thing about this game. Otherwise, it's just your typical 3D Zelda formula that's been repeated to death.
i was going to say something but it's jyoung, i thought i'd just let it be
So all that uproar over Wind Waker's big reveal was because it was too much like Ocarina? Get the fuck out of here.
Preemptive response: it plays quite differently from Ocarina and Majora, too. Skyward Sword is the only 3D Zelda that felt remotely boring, and that was because it recycled itself too much, not because of anything it does in relation to other games in the series.
Twilight Princess on GC is one of the few games I ever bought day one. The only real complaint I have about it is that the warping makes exploring the overworld kind of pointless.
How much of that is bargain bin shit, though?
Attach rates are sort of a bad measure if you only look at units sold and ignore the price of the software. Nintendo wouldn't make much in fees off a $20 shovelware title.
The Wii had a tie rate just behind the PS3 and 360 (as in maybe a half to one title behind them). Considering that titles like Super Smash Bros, Mario Kart, Wii Fit, and Wii Sports were some of the highest selling pieces of software of last generation it wasn't bargain bin shit. In the US alone it had something like 40 - 45 titles that sold over a million copies. People wanted to paint this picture of the Wii not selling software or only selling 20 dollar titles, that just isn't true. Just because it didn't have the Assassin Creeds or the Call of Dutys selling a shit ton at once doesn't mean it wasn't pushing software. Mario Kart Wii sold 35 million copies world wide. People were buying software just the majority of it was Nintendo first party titles because 3rd parties brought absolute shit to the party.
Even when third parties didn't bring shit, most of their effort afforded them shit sales.
The Wii U launch really makes me mad. Third parties put little no effort behind their offerings (maybe their fault, maybe not depending on how much lead time they were given), then bitched when no one bought the games that they'd already bought on the other systems up to a year earlier.
It's the same boat Vita is in. No one in the west will develop for it, yet no one in the west put any effort into the shit they did make for it to begin with.
Let's not forget that Nintendo's attach rate is counting all the bundled-in copies of Wii Sports that were never actually sold.
There were a few 3rd party titles that did well, but they were followed up by shit. RE4 sold almost as much on Wii as it did the GC and PS2, and it was followed up by quickly rushed out on rail shooters, that nobody asked for. Last I remember seeing World Wide 36 3rd party titles for the Wii had over a million sales. It's not an amazing amount but its not shit either. 3rd parties quickly poisoned and killed off what little good faith/will they had with the fanbase that bought the Wii.
I agree with you on 3rd parties fucking up the Wii U launch. Honestly, how did EA expect to sell any copies of Mass Effect 3, with no DLC, and no DLC coming for 60 bucks, when the PS3 and 360 were getting the Mass Effect Trilogy with all the DLC for the same fucking price. It wasn't just EA the few devs that did release launch titles were painfully silent on if DLC for their titles was coming or not. Even the few that did mention never said if all of it was (most the time not). I mean shit you had Call of Duty launching with every other version getting a free map for pre-ordering except for the Wii U version. What did 3rd parties expect to happen.
Wii Sports was only bundled with it for the first 2 years, and wasn't bundled in Japan. The PS3 and 360 also had shit tons of bundles so if we're going to discount Wii Sports then we need to discount a bunch of games on the PS360 as well.
This line of attacking the attach rate is silly. Specially when it was the title that sold the system, and was only bundled with it in 1 territory. It wasn't bundled with it in Japan, or Europe (I think). Hell MS included that one download game with every 360 that sold for awhile and they counted it towards their attach rate.
I'm sure Wii Play boosted those numbers as well. And of those million seller third party games, how many of them are garbage like Carnival Games, Just Dance, and Game Party?
And to clarify for you, Wii U Mass Effect 3 came with 1 piece of DLC. The Trilogy came with a few pieces depending on platform, but did not include all of it on any platform.
These are the names and numbers I could find. Not the best list but there's some decent titles there.
Mario & Sonic at the Olympic Games 7.09 million (published by Sega)
Just Dance 2 5 million
Just Dance 4.3 million
Mario & Sonic at the London 2012 Olympic Games 3.7
Sonic Colors 2.2
Guitar Hero III 2
Michael Jackson The Experience 2
RE4 2
Deca Sports 2
Epic Mickey 2
Game Party 2
Monster Hunter Tri 1.9
Ea Sports Active 1.8
Carnival Games 1.5
Guitar Hero World Tour 1.4
Resident Evil Umbrella Chronicles 1.3
Rayman Raving Rabbids 1.2
We Ski 1.2
Big Beach Sports 1.2
Active Life Outdoor Challenge 1.03
Call of Duty World at War 1
Red Steel 1
Rock Band 1
Game Part 2 1
I'm impressed with the EA Active numbers. They must have shipped 5 million, considering how many were left on shelves and clearanced out.
Actually, are those US numbers or worldwide? I only ask because it lists MonHun "Tri," not 3; and I thought it didn't do well* over here.
*comparatively speaking to how it does in Jpn.
They seem to be world wide numbers as Tri/3 did right around 1 mil in Japan alone, so Europe and NA combined are around 900k. That said though its not a complete list and I'm not sure all the numbers are final ltd numbers.
White people sure like Bowling and Tennis.
GUYS, GUYS, THE FUTURE IS HAPPENING IN MY LIVING ROOM
Wii Sports and Price Is Right were very popular at the nursing homes I saw. My grandparents also loved Wii Fit.
Didn't see the question earlier about which countries got the bundle: Everywhere except Japan and Korea.
Wii Sports is the best pack-in ever.
I had that bundle. Best $129 I ever spent on games.
I loved all those games. Didn't get them bundled though!
I did!
The day Tomb Raider came out, I bought the Sega Rally Bundle for (I think) $229, got those 3 games free, and the Lara Croft atrocity.
$300 for a new system and 4 quality games (and one turd) was a great deal!
Tomb Raider is a really good game, though...
Not on saturn!
That's because the Saturn was a POS.
And yet some great games were made for it, which makes it even more special to me.
I disagree. Without Daytona up front and Virtua Fighter 2 shutting up everyone that said Saturn couldnt do 3D, I believe its sales would have been far worse.
If it was successful Sega wouldn't have to release DC earlier and abandoned the Saturn. Arcade games started to have limited appeal during that time, and PS1 was just killing it on every front.
I loved those games and I was hopeful because it showed that Sega was trying, but it was too little too late.
You're say8ng they didnt help put Saturn over the top, and that may be true. I'm saying it would have done even worse without them.
Duck Hunt / SMB is a pretty goddamned formidable pack in game besides.
Nintendo sold something like 100M Wiis. How would the Wii have done without Wii Sports? Probably somewhere around Wii U levels.
Super Mario World. 100+ levels to seek out kept me busy a few months.
AM2's work never sold the Saturn to me, seem to recall a number of mags taking Daytonas graphics to task. Panzer 1 and 2 on a TRU kiosk was glorious though.
A 100% save file of SMW has 96 exits to fewer than that many levels.
So we have people on tnl that think wii sports moved 100 million consoles and is the best bundled in softwate?
I don't think that is true but if it is, what a testament to the stupidity of humans.
The orginal mario or sonic bundles are probably the best. One reasserted gaming and started the real us love afair with ninendo and the other probably saved sega. Both sold many units and are still having an impact on gaming.
Wii sports is the tickle me elmo of bundles. A fluke or a con. Systems and games shoved in a closet after Christmas season passes. Very little impact on the industry. Might have given Nintendo enough money to wait out the wii u failure. Maybe.
For something that had no impact people sure do like to discredit the Wii as if it was disruptive to gaming. Everyone loves to point out how it was such a fluke, but yaaawn, it still happened. I remember people that were proud to have never owned a Wii as if it was a testament to their hardcore gamer status. Wow, who the fuck cares. Weh, i didn't read Harry Potter because people like it, weh i never saw Titanic it must be bad because people like it, (one i've seen recently) weh i never saw Star Wars why do people liek it weehhhhhhh.
Anyway, yeah, Wii and DS sales as well as some astounding first party game sales, all simple intuitive games that you don't want to play, are the reasons Nintendo was able to wade through a bad console release without becoming another Japan company tragedy and have enough in the bank to have some time to figure out what to do next.
Also the Sega Saturn isn't just a good gaming system, it's the ULTIMATE, it says so right on the box.
http://www.the-nextlevel.com/tnl/att...1&d=1447660247
Wow at some of the posts on the 1st page
Quote:
I think its funny how Nintendo keeps putting a gun to their own heads. Maybe they'll finally pull the trigger.
Yes its just a name, but damn, could they make it more gay?
Besides the frequency of people using "gay" as derogatory, things really don't change, do they?
That person has always been like that... like a forgetable weeman. Which really is the best weeman one could hope for.
Two things about Wii Sports: one, it was crazy popular and became a cultural event. Two, it did a great job of showing what made the Wii unique. The second was something it really had to do. If it didn't, you got Nintendo Land. This is something that other big launch games, Mario World or what have you, didn't have on their shoulders.
Wii Sports was a fantastic con that worked extremely well on children and the elderly.
They really played up the angle that made it seem like your motion was being duplicated on-screen and they bought it.
I'm sure that even if you explained it to them they wouldn't care because they were having a time.
"GRAMMA AND MY IDIOT TODDLER SON, YOU ARE BEING DECEIVED!"
Master System pack-in was good, but it's not Super Mario Bros, which is the pack-in to end all pack-ins (was Tetris in a GB?)
but Wii Sports is trash