A Gamer's Manifesto - What's wrong with video games today...
A Gamer's Manifesto
I may not agree with all of their opinions, but I can see where they're coming from with nearly all of them.
However, a few stand out to me...
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Immersion and the invisible hand of God
If pretty graphics are king, it's time to remember what pretty graphics are for: immersion. For whatever its faults, Doom III knew this.
Immersion means soothing to sleep the part of our brain that remembers we're not intergalactic bounty hunters or world-class athletes. And that part of us is rudely jostled awake when our snowboarder bounces off an invisible wall in midair because he strayed from the race area. I understand you can't have infinite space, guys surfing right off the mountain and taking a snowboard tour of Asia. But put a cliff there. Cliffs are solid. Empty air is not solid.
Almost every game does this. In Lord of the Rings: Return of the King there's actually a "run out of a crumbling building" level and where stones rain down on your head and block your path. So the biggest difficulty in the level is that you can't jump over a knee-high stone because THERE IS NO FUCKING JUMPING IN THE GAME.
Game makers: it doesn't have to be a jumping game for you to give the characters the basic ability to jump low obstacles that all humans have. And when I walk up to little ledges that are 10-inches off the ground, a ledge a toddler could crawl over, and you arbitrarily don't let me pass because it's not a jumping game, you remind me of what I'm really doing: playing a game. We're to the stage where it should be a minimum requirement in the game universe: rock should act like rock, air should act like air and humans should move like humans.
Chances of that happening...
The new hardware can certainly handle it; realistic physics are part of the chunky graphics stew the new games are so good at brewing. This should only get better, unless, as I suspect, the game makers secretly hate us.
and my fear for the future...
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16. Don't use the online capability as an excuse to release broken games
The first time we hear the word "patch" in relation to a PS3 or XBox 360 game, we're taking the console back to the store. Filled with our shit.
But surely the console industry, always more business savvy than their PC counterparts, will avoid making us gamers their unpaid beta testers.
Chances of that happening...
...again depends on how many turd-filled consoles they get stuck with. In other words, the consumer always gets exactly what they'll put up with.