Thats because TNLers like to talk about themselves.
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Thats because TNLers like to talk about themselves.
we do too, dont we.Quote:
Originally Posted by Josh
right now i want to move up at the group-home i work at now,get a gig as a full time counselor, maybe go back for my masters in psychology since by then the job will pay for me to return to school, finally return to active martial arts training and get my 3rd dan(and my second as well), and eventually finally get back on track and enter the seminary. have to build up some contacts again,since the disocese has shifted all the priests that were backing me out to hecks half acre to run multple parishes simultaneously. unsurprisingly seeing their current state, im giving serious thought to entering the ordered clergy, thus avoiding having to run a parish and dealing with the less enjoyable aspects of clergy(i.e., obnoxious gossipy ladies who want to run the church over your head, and constant reappointments to new churches beofre you buildup a relationship with your parish, and generally becoming a manager rather than a priest)
I want my metal-band to succeed and live in near-poverty for the rest of my life, while going on 7 month tours every 2 years. While it may not be very likely it would definately be cool.
If that doesn't go through I'll probably be starting this new job soon, starting at a minumum of $715 a week which is more then double what I'm making now. It's definately a good start for a (soon to be) 19 year old. I'll be making 60k+ a year within the next 5-10 years which isn't a whole shitload of money but it's certainly enough to live on, especially with the built in retirement plan.
I may go back into the Marine Corps as well, I'm not too gung-ho on the political situation in this country but somebodies gotta help the people in the countries we're invading, right? Because the government certainly isn't doing much of that.
$5000+ per month?Quote:
Originally Posted by Gohron
Yeah, I'm sure you'll find a way to survive.
$60k really isn't even that much in this area of Texas, where the cost of living is really small. $5000 a month down to $3750 after taxes (assuming claim of 0). Minus a decent house gets you to $2550. Minus a car payment $2200. Minus car insurance $2100. Minus bills, groceries, gas, etc... $1300. Put some cash in your 401k, do your average amount of dining out, maybe buy a game or two, a movie or two, etc. You'd be surprised how fast that $1300 will go down to $300-500 a month. This isn't even counting emergencies, house repairs, and all that other miscellaneous stuff. God help you if you have student loans.
Of course, you can live much cheaper than this. It all just depends on what quality of life you're used to.
I want to design/produce rad video games some day.
Making a movie later this year. My friend got his camera a week or so ago.
Also working on music shit all the time.
Hopefully one of these pays off.
I hope to get paid for my drawings (hopefully in the form of a comic career, which will never happen), write a few books, drop my drug habit, get really into shape, and die in my prime.
I already detailed my current career path in the Video and Editing help thread located in the Galleria forum, but there's more than just what pertains to broadcast design with my new employer.
Basically, I have a plan for myself, and had it since I was sixteen years old. So far I've worked hard and stuck to the path and everything is coming in to place better than I had planned. I've always wanted to be a videogame designer, as every member of this forum under twenty five has had at one time or another in their lives (the most common dream I've come across is people wanting to help the creation of a new Final Fantasy, story and character development wise). I knew that someone like myself wouldn't be able to become a game designer simply by pitching ideas I thought worked better than the current ones out there on the market, so I did some research.
To get a fair shake down you have to have experience, and to have experience you have to either know coding, be a BA of arts or be good at animation. I was an amazing programmer in high school, but I was also very good at still life and art. I didn't want to spend my life looking at numbers and letters so I chose to go the artistic route. My friend, Gibbits, chose to become a programmer. How's that working out for you Gibbits? Anyway, so knowing my goal I researched how to get in to a good animation school, and if there were any worth going to in Ontario. There are two. Seneca, who's work recently won an Oscar for best animated short film (I believe). Here's a link to an article regarding their coo. http://www.yorkregion.com/yr/yrlive/...-3326858c.html
A more known college around here is Sheridan College, a college that gets scouted by all of the big name companies. Electronic Arts, Industrial Light and Magic, Disney, and Pixar all actively employed students from here at one point or another. With a list like that scouting them once upon a time, I chose this college to help me pursue my goals (and remember, schools only help you get what you want, they don't get it for you. This is a mistake a lot of my colleagues didn't get and the reason they're not unemployed).
In order to even be considered entry in to Sheridan's one, two or three year curriculums you have to have 3 years experience in an arts program. Graphic Design fit the bill, and because it was an actual commercial industry (almost literally commercial) I could always fall back on it if I failed at life and didn't complete my goals. So far this hasn't happened, yay. I finished high school a year early, because I knew the dual courses I'd be taking would be long enough as it was. So I've just completed my 3 year graphic design course and landed myself a good job at an animation house downtown. I didn't plan on getting relevent experience in the field I want to be in this early in the game, but it worked out. It's commercial, and 2D animation, but it teaches me the technical aspect I'll need to overcome in order to be able to really, truly complete my goals creatively. I'm currently learning Adobe After Effects, Final Cut Pro and Macromedia Flash (which I know already). Once I know this I'll be employed full time down town in the heart of Toronto.
The commercial (Vonage phone company) I helped do production work on is airing on the food network up here in Canada, and the CD I designed with 3am for a hip hop group called The Killaz is in stores everywhere now. Apparently its circulation is Canada, The U.S., Europe and Tokyo. This is the biggest project anybody in my class has worked on thus far, and I'm told one of the biggest, if not the biggest, that a graduate of Durham worked on during a co-op placement (internship, unpaid). I didn't expect to become a good designer, i just expected to be decent. I guess I lucked out here as well. Not a lot of things in life are lucky, so I count my blessings.
I've started drawing a lot more, to brush up on my skills which have become rusty. I picked up Hogarth's anatomy, figure drawing and clothing instructional books to help speed me back to form. I will need this if I hope to become a great animator (3D and otherwise) someday. I don't want to be Jerry the animator cranking out shitty hair tweening frames. I'm going to take pride in my work whether it's hair or clothing or anatomy. The only problem I'm facing now is the money problem. These schools cost over 8,000 dollars a year, not including anything else, to enter. This is a lot of coin, and I don't come from a multimillion dollar family that can afford tuition. I've had to pay my entire tuition from start to finish (Including the graphic design course). So I'm going to work at the animation house, gaining relevent experience in the animation field, for 2 years while I save up $40,000 dollar to cover tuition and much more (books and transportation too). This is my seed money for the entire 3 year course. I will also be working summers at this place to make ends meat for the year, too.
Last summer I worked in a shitty, dumpy factory that printed boxes (pop cartons and stuff). I am still living off of the money I made working there and I haven't worked for the ENTIRE YEAR. I've been unemployed or out of work for an entire year and I'm still financially able. I still can't look at a box of pop cartons without recalling my long 12 hour nights (7 pm to 7 am) working. But I'm glad I did it and would do it again. "The guys" there didn't think me and the new students would last a month. They respected me when I not only didn't quit, but actually became a useful press worker they didn't want to leave (the workers complained about me and my coworker Brent leaving at a safety meet).
So far so good. I'm not done yet, so they say, I'm not out of the water. My objective isn't to be rich. I don't care if I have a ferrari or a three story house. I want to have a good job, and be happy and good at what I do in an industry I've fallen in love with. I've also discovered myself become more involved with film. I know and have met several directors (one well gained one with active employement in the industry), and everything I do is involving film in some way so I may end up working for ILM in the future.
I'm on the road now, and I've got the car. I just have to see if I have enough money for gas to get there.
I plan from here, video game wise, is to get a good demo reel and get employed by a small video game developer, learn game design and get myself noticed. Once noticed I'll show them how much potential my ideas are and hopefully get a game greenlit, even if it's just a small DS game or even a cell phone one. I'm still unsure of whether or not I want to do games or film, but with 3D animation, modelling, texturing and visual effects under my belt I'll be able to option both during my career. Sheridan college or Seneca college is the key now.
I want to hunt down Owls made out of watermelon and slay them.