How's it looking?
Here's my new laptop's:
http://users.zoominternet.net/~tain/reddesktop.jpg
Global Illumination renders take way too goddamn long, even with just a sphere.
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How's it looking?
Here's my new laptop's:
http://users.zoominternet.net/~tain/reddesktop.jpg
Global Illumination renders take way too goddamn long, even with just a sphere.
Very simple desktop with what I need in immediate reach.
http://img.photobucket.com/albums/v6.../metallica.bmp
Well, here's the desktop on my personal account on my Powerbook (as opposed to my work account)...
Slick Joe Madureira Starcraft Ghost pic. Where'd you get it?Quote:
Originally Posted by DArque Bishop
I got it off the official site. They made it available right when E3 started.Quote:
Originally Posted by Dolemite
Of course it does when your rendering at a resolution of 1024 x 768 (at the smallest from what I can tell) with I'm sure AA turned all the way up with specularity, ray tracing, and who knows what other effects you have on.Quote:
Originally Posted by Tain
Here's mine:
http://www.the-nextlevel.com/board/a...id=15898&stc=1
Nah, it's logical. It's just complaining for the sake of it. Multisampling is at minimum 16 and maximum 64, the shadows are raytraced, and the sphere is no less than 15,000 polygons.Quote:
Of course it does when your rendering at a resolution of 1024 x 768 (at the smallest from what I can tell) with I'm sure AA turned all the way up with specularity, ray tracing, and who knows what other effects you have on.
I've been using this wallpapaer forever now.
http://www.filefarmer.com/Timber2097/desktop-2k5.JPG
Where did you get that wallpaper?Quote:
Originally Posted by Xeno G