Originally Posted by
Bacon McShig
Okami took like 3-4 years to develop, has high production values, and the engine and gameplay were developed on a trial and error basis (which = more money on top of base cost).
UG&G is largely a straightforward new coat of paint on a preexisting design which required very little retooling, it took about a year, year and half to make, and final dev cost is probably much, much less.
They're charging the same for UG&G as they are for Okami.
THAT's kinda fucked up, imo.