I looked on ncsx two weeks ago, searched high and low and found no listing for UG&G, so I ordered from PA.Quote:
Originally Posted by Thief Silver
I would have preferred to do my business with ncsx,as I've never had a problem with them before.
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I looked on ncsx two weeks ago, searched high and low and found no listing for UG&G, so I ordered from PA.Quote:
Originally Posted by Thief Silver
I would have preferred to do my business with ncsx,as I've never had a problem with them before.
I love playasia. Use them all the time. Great prices and fast as hell shipping. NCSX I'm not as familiar with. I have the impression, though, that their prices are higher than playasia (and I believe this impression sprouted from some brief research I did before buying my JP PS2 and PSP).
GameGO or Edge?Quote:
Originally Posted by Joust Williams
Why's that? Play-asia has fast cheap shipping while NCSX delivers fucking UPS. Even NCS complains about UPS. If they would deliver not UPS for not ridiculous priced shipping, i'd order from them twice as much.Quote:
Originally Posted by Thief Silver
Play-asia also sends you $5 off any order $50 or more with every shipment and stickers.
I order from both since NCS has great customer service and they're practically next door, but Play-asia gives you stuff for cheap with coupons. I've heard of people having bad experiences with Play-Asia, but i've never had it myself. A friend of mine who didn't see a cd for two months bitched and got a credit. It's untested, but i'm guessing bitching enough can resolve any dispute with them.
**Spoiler**
*Alert*
------------
Can someone translate to English what's said right before that guy guarding the gate sends you back in the whirlwind. This is at the end of Stage 5 I believe.
Do you need a special weapon, like all the prior GnG games. I'm stuck in an endless maze of recurring boss battles and don't know where to go. He keeps sending me back.
Without giving much away, can someone atleast make the English translation.
Thanks...
He says, "The princess is in another castle in the English version that you should have waited a couple weeks to buy, bitch."Quote:
Originally Posted by warnpro
I've always heard playasia's shipping is very slow, whereas I paid $8.50 for 3 day shipping, and got it in 2 days.
I believe someone said that you need 20 rings to face the final boss, might be that one?Quote:
Originally Posted by warnpro
Ya, I found out the same elsewhere, something like 22 rings required.
BTW-Game gets far better I believe, the further you get into it. Some cool boss battles, albeit a bit on the easy side.
It's rare that anything from Play-Asia has taken more than 5 days to get to me. I think the most was a week and a half. NCS could get it to me in a day with their cheapest shipping, but i'd be paying at least $5 more, just for shipping, and i would not be getting a $5 off coupon for my next order.Quote:
Originally Posted by Thief Silver
What a douche.Quote:
Originally Posted by sethsez
Whenever I use NCS I tell them to ship it priority mail. It takes two days and costs 4 bucks, so I always go with them over P-A.Quote:
Originally Posted by Finch
They don't give you that option when you order. Do you email them or what?
Yea it's not listed among the shipping options for some reason. Just choose ground when you order and write in the comments box "please ship priority mail", they'll charge you the correct amount when they run your card through. Your receipt that comes with the order will have all the right info.
Well. I never knew that. That's awesome. I'll be sure to use that more often from now on. Thanks for pointing it out.
I've gotten games way, way late with PA. To the point where I almost forgot about 'em. :( NCSX is just mad quick.Quote:
It's rare that anything from Play-Asia has taken more than 5 days to get to me. I think the most was a week and a half. NCS could get it to me in a day with their cheapest shipping, but i'd be paying at least $5 more, just for shipping, and i would not be getting a $5 off coupon for my next order.
I havent shopped from NCSX in years but Play-Asia is fine.
And oh yea, I read the omgegm review. Parish seems like he's whining. There is very little substance in what he wrote. Besides the cheap deaths stuff. Cheap deaths are shitty and all and I hate them but hes acting like its new for GnG. I dunno, it read like he wanted the game to be more like Klonoa or some shit. He's not reliable imo.
Has someone here played it? I'd like to know how hard it really is.
This is the same guy that said Maximo was hard, isn't it?
Maximo is hard. :cry:
Its still awesome though (but that tilted camera makes me sick, I cant play it).
Yeah, I picked it up when it hit the streets here. It's hard, but not unreasonably so. It's freaking ghosts and goblins, of course it's going to be frustrating at times, and yes, there are cheap deaths, just like every other game in the series. But it you played and liked any of the others then you'll like this one too.Quote:
Originally Posted by Mzo
US release moved up
http://www.gamespot.com/news/6156392...stnews;title;1
Kick ass.
Nice. Now if only my jp copy would hurry up :(
Wow, that couldn't be any more perfect for me. I'll grab it next week, and have it for the long weekend.
I need this game. :cry:
Well, EGM is off the hook for their review. Their fellow Ziff-Davis piece of trash OPSM gave UG&G a 4/10 and ended the review with these little tidbits:
I hope this guy gets hit by a bus and bleeds to death slowly with a crushed pelvis.Quote:
Originally Posted by Jeremy Parish
Yeah, i'm convinced Parish just wants people to hate him again. Unless i was watching something similar but not the same, UG&G looks really nice. The not very modern thing's just ridiculous, since it's, i dunno, supposed to be retro balls-kicking action.
This game is hot and I will be getting the U.S. version on Tuesday.
Parish has so much sand in his vagina.
The question is why did Parish get to do both of those reviews? I think he's also doing the review for 1Up.
The problem with this is that his shitty opinion goes up on GameRankings not once, not twice, but three times, affecting the aggregate score way more than it should. This could lead to lost sales from people who do look at aggregate scores.
If you dont believe me, look: http://www.gamerankings.com/htmlpages2/929657.asp
Parish's two reviews help bring the score down from a high 80's to a low 70's. He has another one coming.
For a game that is a definite system-seller to get dragged down like that is nearly criminal. In 3 years some jackass on TNL will be like "UGnG sucked, look at the GR score!" (like what Yoshi does now for games he doesn't like) and we will all have forgotten it's because of Parish.
ZD is pretty pathetic for giving this guy so much power like that.
It's the worst thing when opinions are recycled. Different sources should equal different opinions, no matter the umbrella corp running it. I remember Imagine using the same lame Francesca Reyes review for Next Gen and OCD.
Ugh @ Parish.
I actually got to play the demo of this today. Sure, it's hard as fuck, but I think it's really well done. It seems kinda like a hybrid of the SNES and Genny game. Not as annoying as the SNES game, as it feels a lot more responsive. Yet not as smooth as the Genny game.
And hmm, yeah, it's retarded for Parish to have such weight on this product.
I couldn't have said it better myself.Quote:
Originally Posted by Diff-chan
Actually, that's a good point, and a little disturbing. I was about to defend this guy for having an opinion that dares to veer from his peers and your expectations, but that gamerankings triple-threat thing shouldn't be happening, no argument.Quote:
Originally Posted by Diff-chan
I totally didn't realize that Parish was/is the Toasty Frog guy. My whole world is now shattered. (And yeah, WTF with him doing the same review for multiple publications.)
Parish hates you guys too.
http://img321.imageshack.us/img321/2333/toastyew9.jpg
I saw we all get together and roll him at E3.
I'd love to see this game sell as well as Dead Rising if not better and become really popular among gamers. That would be the only way to reveal hacks like Parish for what they really are. Unfortunately, I dont think the PSP user base is large enough to see this happen. :(
Ill do my part come August 29 though...
Would it be stupid to get this game, even though I don't have a PSP?
I mean, if it'd help drive home the message...
How about if you buy me a copy because I do have a PSP
I'll go half.
There are twice as many PSPs sold in North America as 360s. If it doesn't happen, it's because the game doesn't have the same broad appeal.Quote:
Originally Posted by Jetman
There's not even a glimmer that UG'nG will be a smash hit in the US.
2.5D + real challenge - real-life violence or hookers = cult hit at best
I wasn't aware anyone other than Yoshi gave a fig about GameRankings. :lol:Quote:
Originally Posted by Diff-chan
I use it. Especially if it's a game I wasn't paying attention to when it came out, I'll go back and check what everybody thought. If a game comes up as 60%, odds are it's not worth bothering with.Quote:
Originally Posted by Geohound
I wonder how many of those people who bought PSPS still own them and havent traded or sold them back in to the nearest gamestore/EBAY though. Out of all of the games we have instore the ones that move the least are the PSP ones.Quote:
Originally Posted by StriderKyo
LOL @ blindly using Gamerankings. We're not talking about cars or computers here, where people complaining about tires falling off or screens blowing up is an issue. Everyone has different tastes with games. If you look at a few scores and think a game is going to be fun or not based on them, you'll be missing a lot of good stuff and buying a lot of crap you don't want.
I don't really see how a lot of people buying something is going to prove that Parish is a hack. People buy shit and lots of it, like Grand Theft Auto 3 and afterwards. If he honestly thinks its garbage, what of it? I doubt he's the one that decided it'd be best to review the game for three major publications. Unless... OH MY GOD, HE HAS SOME KIND OF GRUDGE AGAINST WHATEVER ONE MAN IS BEHIND UG&G! MAYBE A JEWISH MAN CREATED THE GAME AND PARISH HATES JEWS!
Wait, no hookers?Quote:
Originally Posted by Compass
That's him? lol Now I know why he's angry.Quote:
Originally Posted by StriderKyo
I have to admit, wearing the 4.5 score with a middle finger is a fantastic heel maneuver. Granted, he is a douchebag, but I'll give him 4.5 points for having retarded balls.
Umm... there are contracts in the game industry, very expensive ones, that have GameRankings aggregate in the contract (for example, WB will penalize game companies who's games dont get a minimum score in GR). GR is big and getting bigger. Rottentomatoes, Metacritic, GR, there's so many movies/music/games and so many reviewers that an aggregate is helpful to the 99.9% of people that dont follow the industry. I use RT all the time for movie-watching.Quote:
Originally Posted by Geohound
I don't really care that he didn't like the game (though his complaints ring hollow - it really does sound like he simply wants an easier game), and its Ziff's screw-up, not his. It's just a major screw-up imo. He really didn't do anything wrong.Quote:
I don't really see how a lot of people buying something is going to prove that Parish is a hack.
Handhelds are a different beast (as Sony has learned over the past year or so). If god-awful garbage like Brain Age and Nintendogs can sell 1 million plus I think UGnG has a good shot of selling to a sizable portion of the PSP's userbase. 200,000 or so is not out of the question imo.Quote:
Originally Posted by Compass
:lol: This is the same guy who thought he was being all cool and edgy for announcing to the world that FFVII sucks? (Which then caused Finch to go insane defending him?) Sounds like this dude is an attention-seeking internet troll who somehow got a job where his opinions are distributed to the masses.Quote:
Originally Posted by shidoshi
Not a fan.
P.S. I'm flip-flopping and getting 100% into him if that shirt is for real. I assumed it was a Photoshop.
IBTN.Quote:
Originally Posted by Finch
IBTMK.Quote:
Originally Posted by Diff-chan
I like Toastyfrog/Parish; he's one of the few people who write about videogames that I can actually read. It seems like I'd disagree with him about UGnG but who cares, it's just his lawl opinion. And at least he actually has a real opinion--most games seem to get very similar scores across the board with most videogame publications and that's just wrong. I will stop my rant at saying your mom that there are no games that can be objectively rated so stop trying. Except of course for Warcraft 3, which is indisputably the best game ever Mortal Kombat.
Yeah, the guy seems to have a bad habit of working himself into a self-righteous furor.
Last time it was "Man, FF 12 is SOOO AWESOME. Too bad it'll probably be the last of it's kind, what with the next game coming from the FFVII dude. God that sucks. Stupid popular FFVII, ruining things, and screw all those cows for liking it. I think I'll write about it. And it will be plainly obvious from the many and small things I bitch about I've gone evangalistic."
This time it's "God, don't those cows realize these old-school play mechanics are just lazy substitutes for real challenge. Not being able to control yourself once you've jumped! No diagonal firing! It's artificial! Those "fans" are just full of themselves, thinking they're hardcore. Too bad they're not as balanced as I am. After all, aren't I bashing a hardcore game when last time I bashed something mainstream? It's proof enough! Righteous fury mode! Those graphics SUXX.
What game will suffer Parish's next bout of righteous egotism? Stay tuned, folks!
So, yes, hurray for Parish for having a personality and shooting from the hip instead of just putting down the number he expects the masses to agree upon. Too bad every few months he becomes the anti-Halverson.
This is a wise man.Quote:
Originally Posted by Salsashark
This is a very, very wise man.Quote:
Except of course for Warcraft 3, which is indisputably the best game ever Mortal Kombat.
Haha. Nice.Quote:
Originally Posted by alan_fatima
And I didn't know they left the ridiculous can't-move-after-jumping mechanic in. That is cheap.
No, I meant the inability to jump left then turn and start travelling right in mid-air. Once you jump, you're commited to that heading unless you double jump to change it, although you can turn and fire in the opposite direction.
Right, that's just the way it is in the SNES one, yes? That's a big contributor to how difficult the game is.Quote:
Originally Posted by alan_fatima
It's in every other GnG game ever made.Quote:
Originally Posted by Compass
I assumed, but didn't know for sure since I only played the first two very briefly on a retro comp. Regardless, it's a design flaw in my opinion, and should have been left out of the new version. But then maybe everybody would bitch that it doesn't feel like the previous games. And I'm not a huge fan of the series anyway, so maybe they'd be right. I just know I don't like it.
Nah, its core to the gameplay and level design. We're not talking about random battles or some other similarly outdated and irrelevant design feature that needs to go. Capcom did get rid of a few of those, though, like starting at the beginning of the level when you die.
Quote:
Originally Posted by Finch
If people buy and like the game it would prove that he is a piece of shit who doesnt know what he is talking about and is trying to just get attention....or just that he has bad taste, I dont know.
I dont really give a fuck what EGM or their sister mags say about something, but like diff mentioned, a hell of a lot of people out there (really dumb cattle-like people) do take these "professional" opinions seriously, and might not give a certain game a fair shake because of it.
There're people who play games for the experience, and dying is an inconvenience.
Then there are people who, while they also like to experience games even though they feel it's kind of a waste to pay $50 for something that you're going to burn through in a weekend, also understand that video games are not movies handed to you for viewing, but challenges that require practice and, yes, dying and restarting. You will probably not beat the game your first time, but that's ok. Playing the game and getting better at it is a part of the whole fucking experience.
Jeremy Parish is bad at twitch games. It's the truth. He slams stuff he can't get through in one sitting. There're people who are good and will give the game a better score since they didn't feel frustrated beacuse the game is within their means and ability.
He complains Maximo is too hard, I have a save file where I never died and picked up every treasure and power-up in the game. Diff'rent strokes.
PS - I don't get the chance to bring up my Maximo save file very often, pls let me have this.
People should bring up Maximo as many times as they can in a conversation.
They should go play Barney on the Genesis and stay the fuck away from real games like Maximo.Quote:
Originally Posted by Mzo
Fair enough.Quote:
Originally Posted by Diff-chan
:lol: And that is impressive. I (very briefly) considered 100%-ing that game, but I hated how I'd pretty much have to use a walkthrough to find every last chest (plus, I sucked, and just barely made it through to the end at all).Quote:
Originally Posted by Mzo
Where'd you download that? :pQuote:
Originally Posted by Mzo
lol, wow. If theres one thing Maximo wasnt it was hard. Of course a 100% save file is no joke though :pQuote:
Originally Posted by Mzo
Everyone dinged that game for being hard...BTW count me in the group of 100%, 100%, 100%
It's true, I didn't have the patience to find every last chest, so I used the Versus Books guide. It was bad enough that I refused to die and lose things on my belt, so I would load and redo a stage every death, then save after (there are plenty of coins around).Quote:
Originally Posted by Compass
The hardest part was not losing the Shield of Midas when some enemy crapped out the Shield of Storms when they died, ugh.
Now I want to play Maximo 2 kinda.
And you should. Although its a bit more combat based than the first one, its still a great game. Both those games are so underappreciated.Quote:
Originally Posted by Mzo
I think I looked up the locations of 5 of the treasure chests. Other than that, I did the Treasure Hunt strike hundreds of times per level and covered those things.
I plan on buying this simply because of how hard everyone is bitching it is. I dunno about the rest of you guys but when games are that challenging it makes me feel really good when I finally beat the level or whatever it is I keep dying on, plus that kind of trial and error gameplay is perfect for a handheld game.
To me at least.
What's stopping you? They took out some of the good things from Maximo, but replaced them with equally good, new ideas. Play it on max difficulty though; Capcom actually listened to people whining about the first.Quote:
Originally Posted by Mzo
DRAW A CARD!!!!Quote:
Originally Posted by Jetman
You drew the HITLER card.
http://i3.photobucket.com/albums/y52...itler_card.jpg
Hitler said you'd have bad taste if you didn't kill Jews! Are you Hitler or something?
Naaaah. I still love Parish, but he said a lot of games i like really suck. A lot. I'm probably going to pick up UG&G too. I was playing the old ones earlier today, and as stupid as dying all the time is, i want to go back for some strange reason.
And Compass, it's totally a real shirt. He made it himself.
I'm in.Quote:
Originally Posted by Finch
100%.
Bought it last night (US version). I'm very, very happy with it so far.
Like Strider 2, UGnG plays like a 2.5D remake of the original. Unlike Strider 2, the levels flow a lot better, and the continue system makes much more sense. Each level is broken into (at least) two sublevels with a boss at the end. On Standard difficulty you receive six lives, and you can take two hits by default before dying (i.e. two hits shatters your starting armor). Like Maximo, you can receive additional health and acquire different types of armor with different effects.
There are no checkpoints. When you die, you revive exactly where you left off. If you run out of lives, you can continue (unlimited) from the start of the sublevel. You can save your game after completing each sublevel.
In addition to the new weapons (the vine whip is particularly good), you can gather various items and shields. These items give you new abilities a la Metroidvania. Shields can be used to deflect bullets and often grant additional abilities as well. There are several types of magic available, and unlike previous entries, you can use it as long as you have armor of any kind, and some magic left in your meter.
The game is very difficult, like the previous games, but less frustrating because of the revised continue system. And the game looks fantastic. This is the kind of 2.5D old school remake we'd been hoping to get on PS2, but never did (Contra: Shattered Soldier excepted).
I just can't bring myself to pay $40 for this (or pretty much any handheld title). I wish they priced it at $30 like the Megaman remakes.
I'll just play some Maximo or SG&G until the price comes down a bit.
This is the best game on the PSP and the first new GnG game in 15 years and fans are gonna wait for a price drop? That is kinda fucked up.
Well, if it was priced reasonably in the first place, we wouldn't have to. I have a very difficult time stomaching $40 a portable game.
1. If the same exact game, same exact game in every way, was on PS2, you'd pay $50 for it.
2. How much did you spend on that Monster Hunter crap again?
Oh, c'mon, you're going to tell me that you'd have no problem with them charging the same price for portable games as they do for console games? (Hell, that's pretty much the case already.) Even if it's the *exact* same game, if I have to play it on a three-inch screen with no option to output to my tv, it is inferior, and absolutely shouldn't cost as much.
I spent $40 on Monster Hunter in a moment of weakness. I will probably do the same with UG'nG. It's not the norm for me, though. And I almost never spend $50 on PS2 games either (I think DQVIII was the last time, and FFXII will be the next.)
When did you stop using apostrophes? And sit up straight!
Okami took like 3-4 years to develop, has high production values, and the engine and gameplay were developed on a trial and error basis (which = more money on top of base cost).
UG&G is largely a straightforward new coat of paint on a preexisting design which required very little retooling, it took about a year, year and half to make, and final dev cost is probably much, much less.
They're charging the same for UG&G as they are for Okami.
THAT's kinda fucked up, imo.
Bull crackers I would.Quote:
Originally Posted by Diff
So, out of the $270 you have budgeted for DS games this year, you can't eke out another 10 bucks?
Did you even read my post? This makes no sense.Quote:
UG&G is largely a straightforward new coat of paint on a preexisting design which required very little retooling, it took about a year, year and half to make, and final dev cost is probably much, much less.
Is SMB3 a "straightforward new coat of paint" on Super Mario Bros?
For the people squabbling over the price over THIS game, just wow. I thought I'd see those types of complaints on Gamefaqs but not here.
IMO-GnG on a portable is still better than 99% of console games, and this is coming from someone who generally hates handheld gaming.
Anyone that cries about the price of a brand new GnG that lives up the the rest of the series sucks at life.
Anyone who bought Ghouls N Ghosts or Super Ghouls N Ghosts paid more over a decade ago than the $37 it cost me to get UG&G today, even if you ignore inflation. Get a grip, people.
Well, okay, you guys sort of win. I just got a $5 Best Buy gift card and there's a coupon for 10% off games for this weekend there. That brings it down to $31, I can live with that.
Still, I think Capcom's really limiting their sales going with a $40 MSRP. At $30 a lot more people would give it a shot, and even those already interested would buy it sooner than they may end up doing now (which means more retailer reorders, which means more copies and longer shelf life). I'm not just against the price because I'm cheap, I'm against it because it's setting the game up for failure.
Was SMB3 15 years and numerous hardware generations removed from SMB? The more apt comparison would be New Super Mario Bros., and HEY LOOK I could find that quite easily for under $30 as soon as it was released.Quote:
Originally Posted by sleeveboy
DS games are quite easily available for under $30 around release. If they're not, I usually don't buy them.
I don't understand this line of reasoning. Why are portable games intrinsically less valuable than non-portable games, especially in our modern era of gaming?
And in response to Bacon's comparison to Okami, why should development time/costs dictate a game's worth? Surely you wouldn't expect to pay $20 to see Lord of the Rings just because the movies cost $300 million to make.
burnQuote:
Originally Posted by Yoshi
sleeveboy has laid the smack down on Bacon twice on one page of one thread.