Originally Posted by Compass
Just started it today. I was more excited for this game than anything else this year save Shadow of the Colossus and am a little disappointed right now. Some issues:
-Why they insist on forcing you through no less than eight button presses to save is beyond me. There's no "old school" charm in this.
-Loading into menus SUCKS.
-The way the overworld music instantly pops back in after a fight, only to pop back out if you leveled, only to pop right back in, is very sloppy. This is not the kind of thing I would expect from a game of this magnitude.
-The main character STILL doesn't talk. Ugh, I hate this so much. Yes, I realize all DQs have done this and likely always will. It just seems so unnatural to me, I never get used to it. Everyone's talking and here you have the main guy just standing there. Staring. Rather than drawing me in and making me feel as if I am the character, it does the complete opposite and takes me right out of the game.
-My biggest problem: Moving the camera around horizontally in free-look mode is ALWAYS OPPOSITE TO HOW IT'S MOVED WHILE PLAYING THE GAME, regardless of your camera settings. Fundamental interface flaws like this irritate me to no end (see Morrowind for an abundance) not only because they're so entrenched in the basic workings of the game, and thus impossible to avoid, but also because they're SO EASY TO FIX. I'm always baffled as to how these things make it through to submission.
Lots of little oversights. Why is there no sound effect when I apply a Seed of Defense? I just increased in power. There should be a happy little chime of some sort, no? Why do I have the monster book and item collection book from the get-go? I should earn these later on in the adventure (see DQVII). Why are there no percentage counters for these books? Why is there literally ZERO story leading up to gameplay save the brief "outline" that's presented in the opening cinema? I had to read the manual to figure out who everyone was and what the hell we were doing.
Yes, these are relatively minor issues in the grand scheme of what is almost certainly an extremely enjoyable game. Yes, I'm sure I'll get past all of them and be singing DQ8's praises later on in this thread.
One last note: The voice acting so far is awesome. Really adds to the experience. If all game VOs approached this quality I'd have a lot less to complain about.