Whoever thought the Mako was a good idea should be fired from Bioware.
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Whoever thought the Mako was a good idea should be fired from Bioware.
And the fact that it can't seem to aim at anything that's even the slightest bit below your level.
It aims just fine at that stuff if you hold the L-trigger.
The Mako is a bit floaty (which is explained in the in-game reference manual) but I liked using it.
Sometimes it does, sometimes it doesn't.
It's a turret with a flat base and they stick to that, for better or worse. Personally I think it needed to be a bit higher on a ball mount because it makes assaulting certain bases (especially on harder difficulty levels) a lot more of a pain in the ass than it should be. I'll actually have the Mako driving sideways along cliffs with the top pointed at enemies just because it gives me a wider shooting angle, and that doesn't strike me as how I should be handling things.
I do love driving around with a Geth Colossus stuck to the front of my vehicle, I swear they dip those things in rubber cement before sending them after you.
Good thing you can warp out at any time. Don't ask me how I managed to get stuck.
http://www.the-nextlevel.com/board/a...1&d=1196484623
This is what kicking a pack of Varrens to death looks like. I don't think either of my teammates made it through.
http://www.the-nextlevel.com/board/a...1&d=1196484623
Finally it's the fucking weekend so I can play the shit out of this game again.
Whenever I fired the rockets from the Mako (the explosive weapon) it would seemingly miss the target even when I had the rectacle firmly on the enemies. Like I'd fire and then magically the bomb would go off up the cliff off to the right a little bit. I don't mind the control so much -- I imagine that's what traveling in space would feel like in a controlled vehicle. But give me more to do than run up hills and destroy annoying worms.
While I'm not seeing you play and thus can't say for sure, the turret can't aim below a certain angle which is probably what's happening. Sometimes you just need to adjust the entire vehicle to get the shot as it has nothing to do with where your reticle is aiming.
Or maybe your copy of the game just hates you.
Well I wouldn't even have the turret angle upwards. So I'd be in a valley with the giant worm alien attacking and it kept happening. So I purposely put the turret down as far as I could and aimed for its body (instead of its face) and it would still happen.
It could have been that these particular cliffs were just slanted enough for the rocket to roll up them (like the rover would). I'm not sure what kind of usage the rockets have exactly, but it just seemed odd. I was zoomed in to the second zoom level and it still did it.
Just finished it, Renegade run through. My thoughts:
The story of the game was absolutely incredible. I'm looking forward to doing a Paragon runthrough to see the other side. I must say though, the Renegade game was less satisfying then the Dark Side games from before. Maybe it's the fact that you're saving the galaxy that doesn't let it go evil enough for my liking. Although I must say Forcing saren to kill himself was fucking awesome.
I wish the side quests weren't such complete shit most of the time though. The stories they involved were excellent, but the fact that driving around the planets in the mako got really fucking frustrating after a while, plus there only being 2-3 different dungeons for the sidequests (does everyone in the Galaxy use the same architech? WTF?). I really wish there had been better variety to them, because as I said the stories themselves were awesome.
The voice acting was absolutely perfect, Bioware knows what they're doing there. The graphics were good, but the pop in and the loooong loads were fucking annoying at times. If this game had a harddrive to run off of it would have been a lot better.
All in all a great game, but I don't think it's quite GOTY level. It's one of the best of the year, but not the top.