Hold'em also supports the camera, if they ever get around to releasing it.
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Hold'em also supports the camera, if they ever get around to releasing it.
Cock avatars for everyone!Quote:
Originally Posted by Ammadeau
What exactly is taking so long on all of these games? Wasn't Major Nelson saying back in January that people were breaking down the doors of MS trying to get onto XBLA? Is it really that hard getting Root Beer Tapper or Ms. Pac-Man finished up and ready to go?
One new game a week is pathetic in the first place, but now we're going to go back to not even getting them that quickly?
Agreed.Quote:
Originally Posted by Korly
All this time I was reading that as Scrabble. I was excited about it too.Quote:
I SO don't care about Scramble though.
Agreed.Quote:
Can I have Lumines instead please?
I think Hold'em is free for just that weekend.
Lumines sucks.
Two things:Quote:
Originally Posted by shidoshi
1) MS is being fairly tight with XBLA slots for games. A lot of people and teams applied for spots, but they accepted very few proposals (I know this from experience :\). Now with the big publishers wanting to get in on the act, space is even tighter. While they have an unlimited amount of space and bandwidth to host, there are only so many games they can present on the UI before it just gets overwhelming and no one bothers to find anything. That is an engineering problem that can be solved (the current XBMP interface blows), but that is not until later.
2) MS does not want to flood their own market. Let's take a look at last month: if Frogger, Cloning Clyde, Galaga, Street Fighter 2: Hyper Fighting, and Pac-Man were all released at once, everyone just ends up buying SF2:HF and everything else gets ignored. By spacing them out, all of them get some 'prime time' (in a sense) and do better sales overall.
I agree.Quote:
Originally Posted by shidoshi
Based on the size of these games, and that fact that most of them are just ports anyway, we should be seeing games every other day. Really, that's not asking too much.
They could have spaced those all out by two days and been fine.Quote:
2) MS does not want to flood their own market. Let's take a look at last month: if Frogger, Cloning Clyde, Galaga, Street Fighter 2: Hyper Fighting, and Pac-Man were all released at once, everyone just ends up buying SF2:HF and everything else gets ignored. By spacing them out, all of them get some 'prime time' (in a sense) and do better sales overall.
Anyone who needs more than two days to complete Cloning Clyde or Galaga wasn't planning on buying anything else anyway.
For you.Quote:
Originally Posted by Brett
For you.Quote:
Originally Posted by Brett
You don't know shit about XBLA.
If MS's typical inability to put together a worthwhile interface is indeed one of the reasons for the current situation, then that is beyond pathetic. What gets me is that, as bad as things are now, from what I understand what we currently have is the IMPROVED interface.Quote:
Originally Posted by Dipstick
The UI over the entire 360 experience is just fantasticly terrible. One of the biggest software companies in the world, and they still can't design a decent UI to save their lives.
So then should the 360 itself only have one game released for it each week? Sounds like a half-assed excuse. If it makes them feel better, then release games of totally different genres together each week. Even still, I don't buy it, especially when we're talking about games that can easily be downloaded and tried for free without ever leaving your home. They aren't competing for space at retail, they aren't bound by a limited shelf life.Quote:
2) MS does not want to flood their own market. Let's take a look at last month: if Frogger, Cloning Clyde, Galaga, Street Fighter 2: Hyper Fighting, and Pac-Man were all released at once, everyone just ends up buying SF2:HF and everything else gets ignored. By spacing them out, all of them get some 'prime time' (in a sense) and do better sales overall.