Thanks for the hands on impressions. Doesn't Crash use four shoulder buttons? How did it handle that? Where were the other two on the screen?
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Thanks for the hands on impressions. Doesn't Crash use four shoulder buttons? How did it handle that? Where were the other two on the screen?
I don't think it uses four shoulder buttons.
I honestly didn't find any point i need any other buttons in crash, but I played it for only a few minutes.
Damn. ok. Thanks. That seems to be the one potential weakness from a control standpoint, though I don't recall how many PS1 games actually used four shoulder buttons.
I've got a ton of PS1 games on my PSP, the only one that I can really think of that really needs all four shoulder buttons was Wing Commander 4, so I don't think it's really going to be an issue.
The PSP's PS1 emulator uses the analog stick for L2 and R2 (left is L2, right is R2, up is L2+R2), but I'm not sure how the official emulator does it.
I wonder if you can map them to those touchy things.
It has begun. Gameloft's BackStab will be the first (timed) exclusive for the Xperia Play. I don't believe this has anything to do with the PlayStation Suite, so this is just one Android app being made exclusive to one Android device for a limited time, which is goofy.
This is a pretty embarrassing launch lineup. Most of that is just filler that is available on all smart phones.
The Xperia Play finally launches in the US on May 26 and on Verizon. I'm hoping Sony announces a newer version with more horsepower at E3 so that the iPhone 5 isn't as much of a slam dunk as it is against this model.