Believe. There is no reason to play this with Starcraft 2 coming. A RTS is impossible without a keyboard, I need shortcuts for everything.
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What the hell does "real-time damage" mean?Quote:
Originally Posted by video
Anyway, it's exciting seeing the Halo universe being used accurately in such a different type of game, but looking past that novelty, I really have a hard time seeing how this will be very fun. Nothing different, nothing new.
I'm not even trying to pull some jaded act, but I honestly got bored just watching that demonstration.
http://theangrypixel.com/blog/2008/0...o-wars-for-pc/
Summary from: http://www.xbox360fanboy.com/2008/01...rs-pc-release/ (Although the Angry Pixel article is much more interesting.)
Quote:
The always disturbed crew over at the ANGRY pixel have jump started the rumor mill once again with a claim that Halo Wars is also being developed for the PC.
According to one of their Microsoft insiders (who contracted a "case of verbal diarrhoea"), the ANGRY pixel claims that Ensemble is planning on bringing Halo Wars to the PC as part of Microsoft's Games for Windows initiative and, get this, will feature cross platform play with its brother on the 360. They say that Ensemble was ready and willing to take on both 360 and PC Halo Wars development and were up for the challenge to completely integrate cross-platform gameplay. They also mentioned that the PC version may include a map editor (nothing too fancy for a PC RTS), but that the custom maps would be playable on the 360 as well.
Rumor or not, Halo Wars PC isn't all that far fetched of an idea. If it doesn't come to fruition day one when Halo Wars on the 360 releases, we wouldn't be one bit surprised to see its PC release come six months down the road.
just watched the E3 demonstration, looks nice but I'm definetly playing the Demo first before buying this.
Good thing, since it looks like it'll control horribly on the 360 anyway.
People get to worked up about controls on games like RTS's on consoles, back when I was into gaming on PC, I used a controller to play Age of Empires 2 and Age of Mythology with a crappy PC controller and it worked fine just like just about any other RTS on the 360 to date.
Why am I making a mistake?
I just don't think controls on consoles matter that much with RTS's on consoles, if you ask me I think people spend to much time bitching about them.