I was way wrong about my theory ... dying at certain times, hurts more than it helps.
Anyways ... 16,119,100 - 16th stage - 5 deaths.
I can't imagine doing much better than that.
EDIT: 18,361,000 - 17th stage - 7 deaths
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I was way wrong about my theory ... dying at certain times, hurts more than it helps.
Anyways ... 16,119,100 - 16th stage - 5 deaths.
I can't imagine doing much better than that.
EDIT: 18,361,000 - 17th stage - 7 deaths
28594500, Stage 21, 3 deaths, 12:00:00
Anyone have any strategies for fighting the spinning crab fortress of doom?
Edit: Nevermind, figured it out.
36500700, Stage 24, 7 deaths, 12:19:52
Oh, and Egbyms, you've been outdone.
http://dynamic5.gamespy.com/~shmups/...ic.php?t=10246
Are people still playing?
No, I have acquired a bad Nethack addiction.
24,625,500 - level 24 - 12 deaths - 10:30:00
Is anyone else still playing?
Not at the moment, but I'm not done with the game yet.
*looks uneasily at board position*
15,347,800 - stage 15 - 6 deaths :)
@Partialartist: Your link doesn't work...
haven't been playing for a while, but i had the same problems as colour thief, always getting hit by these damn blue orb things... grrr...
another problem: how do i get to see the other forms? i get the infinity nearly all of the time...
Just go to the forums at www.shmups.com and check the highscore. They might be down, dunno.Quote:
Originally Posted by Egbyms
I haven't been playing this at all. I'm busy scaring Japanese schoolgirls with the size of my massive katamari.
version 1.05 is now available
changes
You can select language of boss name at option mode.
And fixed some bugs.
The game system and the point system are unchanged.
All data files are basically compatible with v1.01-v1.04.
But if you have a replay data that a boss doesn't work at all,
that data can't play back correctly.