I always thought Resident Evil 3.5, or whatever you want to call the prototype RE4, looked really badass. Even though RE4 was amazing, I would have loved to play the other one, too.
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Believe or not, there were actually three RE4 betas (not counting the RE4 beta that became Devil May Cry). Although, unlike RE1.5, I don't think any of them got beyond the experimenting stages.
Build 1 is the "Fog Version", shown at TGS 2002.
Build 2 is the "Hook Man Version", shown at E3 2003. Gameplay footage was later included in the Biohazard 4 Secrets DVD given away in Japan.
Build 3 is the "Zombie Version", which was rejected as being too formulaic and was never shown at public.
I heard rumors that ideas and concepts from Build 2 were developed into Haunting Grounds/Demento.
Here's an article which unravels some of the hidden content in the Resident Evil 4 demos.
http://www.thehorrorisalive.com/inde...s=re4demos&p=1
I thought the hook man version was and extension of the fog version. It didn't look like an overhaul, anyway.
EDIT: Although, interestingly enough, The Hook man version looks to use the over the shoulder camera from the final RE4. I never noticed that. I wonder how it would have turned out. It looked good.
Rent a Hero seemed like a completely awesome game, and it's one of the few imports that I just can't play due to language barrier (Sega GaGa being the other one that I really wanted to play and just couldn't).
They announced a Kill Bill game back in the day, but it was later canceled. That's one I woulda really liked to play.
I remember seeing that on IGN. It still looks really badass. I wouldn't have minded playing that, even if what we ultimately got was great.
Check out this site for behind the scenes information on cancelled titles, including the demo wrongly assumed to be Final Fantasy 64 and one of them Earthbound games for SNES.