Are you serious? I love me some capcom, but seriously MMX Collection, MM Collection, Capcom Classics Reloaded, Capcom Classics Remixed, Darkstalkers PSP, SFA3 PSP, SFAC, SF2HF on XBLA. That's all within like 2 years.
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Back in college, me and a friend put something like 80 hours into the original. I think Pikachu was around 35 hours, and i was the only one who ever used him. Ness was pretty high on hours too, he was my number 2.
Smash Bros. Melee was just as bad. I'd go over to my friend's house at 1am to have some alcohol and scream bad words at the screen while Pichu did his best to kill the Bowser. I'm not sure how much time we put into it. We played it a few hours every night for a long, long time. It only got boring after 4 hour sessions, and it was always good the next day. I got Melee myself after i moved to the real world, but at the time i didn't have anyone to play it with. It's nothing without friends.
Yeah, i don't think watching someone play it would have the same impact as, say... actually playing it.Quote:
There used to be nothing worse than going over to my friends house and having to sit and watch him play a round of Super Smash Bros. with over 200 lives or something
NO. I always thought it'd be neat if they gave you an option like Nintendo-style/Capcom-style.Quote:
NOW, if Smash Bros. was a REAL CLASSIC 2-D FIGHTING GAME, and all the chahracters had their own move list then that would be freaking awesome. I vote that Nintendo should turn the Super Smash Bros. franchise over to Capcom or SNK right now
Smash Brothers is about Pichuing your ass so bad you get AIDS 2.Quote:
Smash Brothers isn't about that. It's about simple competition and frantic brawl-for-alling. I also like the difference in life meters (counting up percentage).
I didn't think we were taking compilations into account. But actual new games that are just stale retreads, of which capcom has only one. And that's capcom fighter evolution which boasts nothing worthwhile. That's the only thing I would consider re-treading on there old ideas with a new game.
I think this is PART of my hate for the Smash Bros. series. There is nothing less thrilling than watching (or playing for that matter, as Finch mentioned) two of my friends play a round to see who can kill who 200 times or something ridiculous like that. There just isn't enough depth to Super Smash Bros. to keep me interested for more than ten minutes at a time. As a wannabe "Power Stone" type "fighting game" I guess its passable, but I still think Power Stone 1 & 2 are better than the two Super Smash Bros. titles.
Incorrect. And I own all the power stones and all the smash bros. games. What the game needs isn't really depth so much as some better character balance and more unique moves, but I forgive them that.
Smash Bros. Brawl needs online, Pichu, and possibly Jill Dozer. I'm set after that.
Mega Man 2: The Power Fighters
Mega Man: The Power Battle
Mega Man Battle Network 5: Double Team
Mega Man Star Force: Dragon
Mega Man Star Force: Leo
Mega Man Star Force: Pegasus
Mega Man ZX
Mega Man II
Mega Man III
Mega Man IV
Mega Man V
Mega Man: Dr. Wily's Revenge
Mega Man & Bass
Mega Man Anniversary Collection
Mega Man Battle Chip Challenge
Mega Man Battle Network
Mega Man Battle Network 2
Mega Man Battle Network 3 Blue
Mega Man Battle Network 3 White
Mega Man Battle Network 4 Blue Moon
Mega Man Battle Network 4 Red Sun
Mega Man Battle Network 5: Team Colonel
Mega Man Battle Network 5: Team Protoman
Mega Man Battle Network 6 Cybeast Falzar
Mega Man Battle Network 6 Cybeast Gregar
Mega Man Zero
Mega Man Zero 2
Mega Man Zero 3
Mega Man Zero 4
Rockman EXE 4.5 Real Operation
Mega Man Xtreme
Mega Man Xtreme 2
Mega Man Anniversary Collection
Mega Man Network Transmission
Mega Man X Collection
Mega Man X: Command Mission
Mega Man: The Wily Wars
Mega Man 64
Mega Man 2
Mega Man 3
Mega Man 4
Mega Man 5
Mega Man 6
Mega Man 3
Mega Man Legends
Nope, no retreads here. Maybe I should check another series just to be safe.
Super Street Fighter II Turbo
Super Street Fighter II
Super Street Fighter II X for Matching Service
Super Street Fighter II: Turbo Revival
Street Fighter II: Special Champion Edition
Street Fighter II Turbo: Hyper Fighting
Street Fighter II: Champion Edition
Street Fighter II: The World Warrior
Marvel Super Heroes vs. Street Fighter
Street Fighter Alpha
Street Fighter Alpha 2
Street Fighter Alpha 3
Street Fighter EX
Street Fighter EX Plus
Street Fighter EX 2
Street Fighter EX 2 Plus
Street Fighter III: 3rd Strike
Street Fighter III: New Generation
Street Fighter III: Double Impact
Street Fighter III: Second Impact
Street Fighter: The Movie
X-Men vs. Street Fighter
Street Fighter Alpha: Maximum Blow
Street Fighter Alpha: Rapid Battle
Hm. I'd check the Resident Evil series next, but I'm pretty sure those are nothing but totally new games every release.
Were talking about fighting games for starters so the mega man games have no place here, and there hasn't been a new street fighter game in what 7 years now? I'm not saying street fighter didn't have a bad case of the sequels in the past but it doesn't anymore. Not that it matters but I'll take a street fighter retread over anything dealing with smash bros any day of the week.
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I'm not saying street fighter didn't have a bad case of the sequels in the past but it doesn't anymore.
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but it doesn't anymore.
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but it doesn't anymore.
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but it doesn't anymore.
SKREET FIGHTERS IS DEAD.Quote:
but it doesn't anymore.
I thought we were talking about how companies like Capcom and SNK rehash stuff all the time.And yet they're still releasing versions of them.Quote:
and there hasn't been a new street fighter game in what 7 years now?
Because their 2D department is shut down. For Christ's sake, they were using the exact same Morrigan sprite for over ten years, and she appeared in multiple series.Quote:
I'm not saying street fighter didn't have a bad case of the sequels in the past but it doesn't anymore.
):> Lei Lei... I would kill your house for a new Vampire Something. I'd even buy an Xbox360.
If I'm not mistaken Andrew was talking about super smash bros and went on to say he would take that over capcom or snks rehashes. I think it's pretty clear he meant fighting games since that's what smash bros is. It would be strange and arbitrary if he was talking about all of capcoms games when comparing them to smash bros.Quote:
I thought we were talking about how companies like Capcom and SNK rehash stuff all the time.
Again, I thought we just talking about real sequels to the games ignoring ports or compilations. Evidently I was wrong or the arguement changed.Quote:
And yet they're still releasing versions of them.
Yeah there is no arguing over that, they did that kind of shit all the time.Quote:
Because their 2D department is shut down. For Christ's sake, they were using the exact same Morrigan sprite for over ten years, and she appeared in multiple series.
[inflammatory generalization]Smash Bros. is a fighting game for kids that Nintendo fans turned into a party game.[/inflammatory generalization]
My girlfriend and her sister have been on the Wii creating Miis for like half an hour or so. I want to play Zelda, goddammit.
Yeah I was talking specifically about SNK and Capcom's fighting games as it pertained to Nintendo's rehashed fighting game (although there have only been 2, so that's really a mute point).
Although even in the fighting game world Capcom has a bad rehash track record. There's no escaping it.
Can we just agree that giving the Smash Bros. franchise to Capcom/SNK is a stupid decision?
I guess it does seem that way, at least all of the series were different from one another.Quote:
Although even in the fighting game world Capcom has a bad rehash track record. There's no escaping it.
Totally.Quote:
Can we just agree that giving the Smash Bros. franchise to Capcom/SNK is a stupid decision?
What's irrational is all the people that clearly hate the Wii with a passion trolling the Wii threads. A game can't come up in discussion without either Stibbons, Joust, or Yoshi going "Game X is/was/always will be trash, play 360 instead". Can we get some moderation?
You can't arbitrarily decide exactly what type of conversation you'd like to have in a perfect world on a discussion forum. If something on the Wii merits the system or its games getting called out on their problems, it's going to happen.
You responding to every little quip like a girl who had her candy stolen certainly isn't going to make Joust stop counterpointing you.
I don't blindly support Nintendo or run damage control; I made the argument that the Wii will be a huge commercial success and sourced that argument with as many facts and pieces of evidence as possible in the interests of having an educated discussion. I've always been very clear that I don't see the Wii as my primary gaming system; the 360 will serve that purpose.
I've bitched about the cost of the VC games, the cost of the accessories, the lack of bundled component cables, and the lack of online play. I've yet to hear you or any of the other 360 fanboys say an unkind word about the new Xbox, which as I said will be mine in less than 3 weeks along with Gears of War.
SpoDaddy, take a look as I respond to Stibbons's and Joust's moronic trolling-
...
Now you try it.
James
The only "real" problem the xbox has had was the big drought of good games it had for close to 9 months.
the hardware problems should be expected by any product without the word "Nintendo" in front if it, and MS doesn't give a fuck about BC becuase most of their fanbase has the games they want(Shooters/Sports) The people who bought games like Orta don't even exist in MS's eyes.
What amazes me is that SSBM is still $30.Quote:
Back in college, me and a friend put something like 80 hours into the original. I think Pikachu was around 35 hours, and i was the only one who ever used him. Ness was pretty high on hours too, he was my number 2.
Smash Bros. Melee was just as bad. I'd go over to my friend's house at 1am to have some alcohol and scream bad words at the screen while Pichu did his best to kill the Bowser. I'm not sure how much time we put into it. We played it a few hours every night for a long, long time. It only got boring after 4 hour sessions, and it was always good the next day. I got Melee myself after i moved to the real world, but at the time i didn't have anyone to play it with. It's nothing without friends.
According to you, a doctor would need to work at least three hours to afford that.
I heard all you have to do is raise the power brick to fix it.
As far as my earlier comment goes, about giving the Smash Bros. franchise to Capcom/SNK, I still stand by it to an extent. However, I do agree that it would be a really stupid idea as well...
The main problem for the Smash Bros. franchise, to me, is the fact that Nintendo actually markets it as a fighting game and NOT a party game. Moreover, when I think of fighting games, the first thing that always pops into my head is Street Fighter or Fatal Fury/King of Fighters. So, of course when I first heard they were making a fighting game with Nintendo characters, years ago, I invisioned at least a Teenage Mutant Ninja Turtles: Tournament fighter style of gameplay. Thus, whenever I play Super Smash Bros. I am sorely disappointed with the lack of proper move lists for each character...and even the lack of a health meter. The way matches are decided in a Smash Bros. game is so tedious and random that it reminds me of a wrestling video game.
Now if Nintendo would stop marketing Super Smash Bros. as a fighting game, and if that G4 channel would stop calling it the "number 2 fighting game of all time"(behind Soul Calibur) then I suppose it would help me to start seeing it as a party game...
"There haven't been hardware problems such as the red ring of death?"
Not for me.
"The backward compatibility list includes Xbox classics like Orta?"
I'm with you on that. But you know the console's good when the worst you can say about it is that some of the better games aren't backwards compatible. I mean, If the Wii was awesome but didn't play RE4, it would still be awesome.
I have put in just as much informative stuff as you. I posted GT Pro Series, Splinter Cell review, Wii Far Cry shots, NES soccer VC review, online target date news...
http://editorials.teamxbox.com/xbox/...g-of-Death/p1/
a.k.a. www.justfuckinggoogleit.comQuote:
As mentioned, each quadrant on the set of flashing red lights indicates a different issue. If all of the lights but the first section are flashing, this means a general hardware failure has occurred. There is little to be done other than trying to unhook and reattach your cables. This problem is a sure sign a visit to the repair center is in your console’s future. If the problem is indicated in the second quadrant of the system, it is merely overheating. As too many hours of GRAW will do that to a unit, the proposed cure here is to unplug the unit from the power supply, let it sit to cool down, and perhaps begin scouting for a better location to store your precious investment.
A problem indicated in the third quadrant of the Xbox 360 ring of light is diagnosed as a hardware failure. Once again, try re-inserting all of your cords and cables, but this problem should definitely be dealt with by the repair center. If all four lights are flashing on the front of your console, this is perhaps the easiest problem to fix. This is an issue with the AV cable not being properly inserted into the back of the console. The cure? Just make sure the cord “clicks” once it has been inserted into the unit. If that doesn’t work, of course call the repair center, but the four lights are the easiest of the problems to rectify.
Smash Bros. is not a party game. It is a smashing game.
rotfuhlehlohlehl
smashing drive XD
Pretty much.http://brett.deadwylers.com/wp-conte...ash%20bros.jpgQuote:
Originally Posted by Andrew
I want you to take a look at that screen. There's only one space that has ANYTHING written on it. Want to take a wild guess what that is? I'll give you a hint: It's what you claimed isn't there.What do you mean by random? If you're referring to item drops then maybe, but if you're referring to lifebars and hits then you're a retard.Quote:
The way matches are decided in a Smash Bros. game is so tedious and random that it reminds me of a wrestling video game.
And how the hell is it tedious? I mean, if you're referring to your dumb friend that sets lives to 200 then I can see that, but playing in an idiotic manner will do that. Stuff like couple minute timed matches for whoever gets the most KOs is just awesome. You get a crazy as hell game where a bunch of people can play and it doesn't matter how bad some people are because they have unlimited lives during that time. It's great.It's true. I too was unable to enjoy the game until someone else told me that I was allowed.Quote:
Now if Nintendo would stop marketing Super Smash Bros. as a fighting game, and if that G4 channel would stop calling it the "number 2 fighting game of all time"(behind Soul Calibur) then I suppose it would help me to start seeing it as a party game...
It's becoming increasingly obvious that the Wii will be #1 in system sales in NA as well as worldwide this generation, and also that the Wii will host far more quality exclusive titles than the 360 and PS3 combined.
I can't believe I just read that.
Gears of fucking War!
Jesus, I'm slipping.
Lol
I dont think ive ever been so uninterested in a new console as i am with the wii..
The whole system feels like its the bastard child of some marketing department.
And thats just what it is. Clever marketing and gimmicks.
See folks, this is just disrupting a topic. Nothing constructional about this post, nor does the poster mention anything about the games.
It's a weird combo of two awesome genres - fighting games and party games. Just like Twinkle Star Sprites is a combo of shooters and puzzlers.Quote:
Smash Bros. is not a party game.
Back to the OT, Smash Bros. on Wii is gonna be awesome because it uses the Internets.
The people shouldn't be banned, but perhaps the anti-Wii posts could be auto-sent into the Console Wars thread?
Why? Most (admittedly not all) of the anti-Wii posts are very legitimate arguments. What you and others are failing to grasp is that no one, including Joust, is hating on Nintendo for the sake of hating on Nintendo. Everyone knows they can and should be doing better with the talent and resources they have, and we are calling them on it.
I've never made an arguement. I prefer arguments, since educated humans know what the hell those are.
I'd respond, but I'd prefer to not continue to derail this fine Wii thread with personal attacks.
Has anyone gone the import route yet? I am anxious to hear how easy it is to get the VC stuff set up from across the ocean.
Gamestop is now showing the Component Cables as not shipping till January 30th that's fucking bullshit right there. These fucking things don't require any kind of special DAC chip or anything like that this time around they should have been in stores on day fucking one not 2 months later. I shouldn't have to pay shipping and handling on these fucking things since the only place to get them right now is online, such huge amounts of horseshit right there.
If I were to hand out cards, they'd be going out to PB and Yoshi, are you two gonna take it like men, or cry like bitches with skinned knees?
I don't get the Wii hate, honestly. Excite Truck, Trauma Center, and Zelda are all great launch titles, and I'd probably add Rayman to the pile if I'd had a chance at playing it. That's three games more than most consoles manage on day one.
I see a system that works referred to as a cheap gimmick and good games referred to as trash, but very little in the way of reasoning as to why. I remain unconcinced as to why I should dislike a system I'm having such a good time with, and endless stupid insults aren't going to be changing my mind any time soon.
James
You might as well start handing out cards to those confronting the trolls since giving them cards doesn't seem to help. When we're all carded it will prove, once and for all, that the system is worthless.
I mean how dare I think we can have a thread -- any thread -- about the Wii without it being dragged through the shit by fourth-grade morons. Seriously, look at any Wii-themed thread and tell me I'm wrong.
So do what you've got to do, although I would prefer it if someone actually addressed the problem.
HEY GUYS.
" NCS Game Notes
» The Wii version of Pangya features special costumes from well known Tecmo characters such as Kasumi of Dead or Alive fame and Ryu Hayabusa from Ninja Gaiden."
Do you know how much i am looking forward to Super Swing Golf? More than you can imagine.
I agree the component cable thing is a fiasco and suitably enraging. It really irritates me that Nintendo can be so clueless to their demand.
"I see a system that works referred to as a cheap gimmick and good games referred to as trash, but very little in the way of reasoning as to why. I remain unconcinced as to why I should dislike a system I'm having such a good time with, and endless stupid insults aren't going to be changing my mind any time soon."
You don't have to dislike anything. But I have given you plenty of reasons why I think it's a gimmick or lame. The VC is inferior to XBLA because it lacks any functionality beyond the original game. The fact that Nintendo is PURPOSELY holding the big names back for inevitable "real" game droughts is wack. Granted, the 360 is doing this too, but they have an excuse: the games aren't just roms. Secondly, Nintendo put their flagship game that could have EASILY been done on the Cube on the Wii to spur sales. If you're going to port it to the Wii, make some graphical improvements, please. It's not like they didn't have time to do this. Thirdly, Excite Truck is an abomination. The remote gives you nothing in terms of feedback. It doesn't snap to center like a gamepad or a real wheel, it clearly isn't pushing the Wii, it doesn't have online play (which should have been day freaking one, at least the PS3 could do this). All I see is a mini-game system. Don't get me wrong, mini-games can be fun, but when it dominates your line up, that reeks of quick cash-in. They're easy to develop because you don't have to have a sense of continuity throughout the game or anything. Fourthly, there is NO quality control on the system whatsoever. GT Pro Series and about 6 other games have NO business being on the Wii whatsoever. This is a system that's a) more powerful than the Cube and b) developers know it already. The best advantage to using old hardware is the comfort level for devs right away. We didn't see this; instead, we got stuff that could easily be done on the Cube. Can you think of another time where a new console couldn't even match the previous gen? That's just beyond sad. Even the big hitters coming later can't match the Xbox 1's best.
All of these points clearly point to Nintendo being in it just for the money. Granted, all companies are, but at least they try to hide it. Put it this way...if Infinium DID make a console and it had these problems, you would be laughing. And rightfully so. Nintendo doesn't deserve a pass because you played Mario when you were 4. 3dfx was knocked from their perch when they couldnt keep up. You should demand more. IMHO
No one's trying to convince anyone as to why they shouldn't like the Wii. We're just stating our opinion as to why we don't like it and why we think Nintendo sucks.
As for why I think the system is gimmicky, just read the reviews for any of multi-platform games on the system Marvel Ultimate Alliance, Splinter Cell, etc.). None of them work well with the Wii-mote/nunchuk at all. They're not only afterthoughts, but they're also different for the sake of being different, without being better (they're actually worse). That's certainly a "new" and "different" gaming experience, but it's also a less enjoyable one for me.
Another thing that turns me off about the Wii is that the controller actually limits what you can do with certain games. Take Wii Sports for example. Sure, I can use the Wii-mote as a bat, racket, or whatever, but I can't do anything else in the game. In contrast, I can do so much more in Top Spin with a conventional controller. This actually draws me more into the game than motion-sensor + limited controls. I know Wii Sports is basically a demo of what the system is capable of, and so far, it's telling me that the system is capable of much.
As for the titles you mentioned, Trauma Center, and to an extent, Rayman, are definitely games I'd like to see more of on the Wii. They're specifically developed for the system, and they make creative uses of the controller. But so far, it looks like these type of titles are going to be the exception rather than the norm. I'm not interested in another Nintendo system where my entire library consists of less than five games.
With respect to Twilight Princess, I'm not counting that as a Wii title because it's really a Gamecube title, and I rather play it on the Gamecube. And as for Excitetruck, not only is it not fun, but I don't see the big deal with using the Wii-mote as a steering wheel when I can play better racing games on other systems with a real steering wheel experience. You people act as if Nintendo just invented the steering wheel for video games.
So until I see a lot more games that deliver on Nintendo's promise of a gaming revolution, I'll be playing Splinter Cell on my HDTV (and with better controls).
It'd be nice if the devs would use the classic controller for their ports, instead of slapping on poor controls using the Wiimote.
GT Pro is shit, and I wouldn't touch the Wii version of Splinter Cell if it was given to me free with a full-body happy-ending massage. I'm counting Zelda as a Wii title because that's the system I'm playing it on, much as I thought of Beyond Good & Evil as a Cube title.
I'm not saying the system isn't having its birthing problems. The lack of Opera, news, and weather channels is stupid and the component cable thing is just plain pathetic, caused by a level of arrogant incompetence to rival anything Sony's shown lately. But, and this is the most important thing, I have three games that are a ton of fun (yes, that includes Excite Truck. Deal with it.) with more on the way. I hope like hell Super Swing Golf is as good as the Wii Sports Golf shows it might be and Wario Ware should be a blast.
Multi-platform games are a mistake for the Wii, plain and simple. The only company getting it right is (god help me for saying this) Electronic Arts, rebuilding their stuff from the ground up rather than shoehorning the controller into games not designed for it.
James
360 isn't even fully backward compatible. Is that not a problem?
The game is better on the Wii -- only system-bashers think otherwise. Check all the reviews, they all say the same thing.
Who gives a shit? The game looks fine as it is, especially with component cables.
How the fuck would that be possible? Does Microsoft know how to use the force? Because clearly that is what would be required.
Sony and Microsoft are on their second online consoles. Neither of them had online games ready for the launch of their first online consoles. Did you forget?
Zelda, Red Steel, Trauma Center, Super Moneky Ball single player, Excite Truck aren't mini-games. Neither is Metroid, Battalion Wars 2, Fire Emblem, Smash Bros. Brawl etc...
All consoles launch with some crap cash-in titles. Remember Kabuki Warriors for Xbox? How about the pile of shit PS2 RPG's and hack-n-slashes at launch. Orphen anyone?
Red Steel is better graphically than 99% of GameCube games, excluding RE4.
Zelda:TP is a better game than virtually anything on the original Xbox.
Yet you support Microsoft who is about to unleash a steaming pile of shit in Vista?
Nintendo is still the most consistently great videogame publisher in the world and they have dared to release two systems -- DS and Wii -- that actually offer new playing experiences. If Wii follows suit with what the "underpowered" DS did its game library will be spectacular in 1 to 1.5 years -- the same timeframe it took for 360, and practically every other machine, to come into its own.
To sum it up: you have zero valid points. Go away.
But the system doesn't come with one...
...they should have put one in each system.
"360 isn't even fully backward compatible. Is that not a problem?"
I bought a 360 to play...wait for it...360 games. Yes, I wish all games were BC, but I fail to see how this hurts XBLA.
"The game is better on the Wii -- only system-bashers think otherwise. Check all the reviews, they all say same the thing."
The game doesn't look better for being on the Wii though. It should look good.
"How the fuck would that be possible? Does Microsoft know how to use the force because clearly that is what would be required."
I don't know what you mean here...
"Sony and Microsoft are on their second online consoles. Neither of them had online games ready for the launch of their first online consoles."
First of all, there were games on the GC that were online. Secondly, what relevance is that? If I make a console, should it be compared to the 2600 because it's my first one?
"Zelda, Red Steel, Trauma Center, Super Moneky Ball single player, Excite Truck aren't mini-games. Neither is Metroid, Battalion Wars 2, Fire Emblem, Smash Bros. Brawl etc."
You just named a bunch of stuff that isn't even out. Wanna know what the next first party games are? Mario Party 8 and Wii Play.
"Yet you support Microsoft who is about to unleash a steaming pile of shit in Vista?"
What does that have to do with the 360? I am not in the market for a new OS.
"All consoles launch with some crap cash-in titles. Remember Kabuki Warriors for Xbox? How about the pile of shit PS2 RPG's and hack-n-slashes at launch. Orphen anyone?"
I didn't see anything for the 360 that was as bad as some of the shit being peddled on the Wii...
I didn't do anything with the others because they're either not points or they're flat out wrong. Red Steel looks like shit, and Zelda can't match Doom 3, Riddick, Ninja Gaiden or DOA 3.
The controller could be great for all i care.
Thats not the problem. The lack of proper games is. Besides zelda - wich comes out in an better version on gc -there is almost no decent games aviable for the next 6months or so.
Its actually worse than game cube.
:cry:
The Wii isn't at all about multi-platform ports though, that's the thing. The Wii was designed to facilitate games like Trauma Center, great games that couldn't exist on other consoles. All consoles that have value are going to have games and publishers that abuse that value; there's plenty of 360 and PS3 games with gorgeous graphics and awful gameplay, that doesn't make gorgeous graphics a "gimmick".
"The Wii was designed to facilitate games like Trauma Center"
So why didn't Nintendo make any? All I see is Zelda (a port) and Excite Truck (hell, that may be a port too). They're also making games like Super Mario Strikers (looks the same as the Cube gameplay wise, with minor tweaks), SSBB (which will use a regular controller), Metroid (looks like the same gameplay as the first two), Mario Galaxy (same...), Battlaion Wars (same...), that Pokemon game (same...)
For someone (Nintendo) that was so caught up in new gameplay, they sure aren't developing any.
Even excluding zelda there is still super paper mario and the racing donkey konga game. The ladder is really a mind bender since it had such a limited market in the first place.Quote:
The game is better on the Wii -- only system-bashers think otherwise. Check all the reviews, they all say the same thing.
And I seem to remember XBLA starting out slowly.
In fact the whole system started slowly, as Geometry Wars was often said to be the only damn thing worth playing.
It does look good. And obviously the shitload of reviewers who are giving it perfect, or near-perfect, scores don't really care that it doesn't look better.
Please explain how to give a wireless handheld conroller force feedback so it kicks back like a steering wheel.
The point is that you're judging Nintendo by a different standard than you judge others.
So what? There is a wide variety of games on the Wii release schedule.
That obviously went over your head...
Because King Kong was f'in awesome!
DOA3 is a better game than Zelda: TP? :lol::lol::lol: You lose.
....over and over and over and over again without adding anything new to the discussion (not you specifically; you generally add something intelligent to your dissent). Some people are going to hate a system built around new ways to play games that brings in a lot of casual gamers, and that's fine. But there's nothing to be gained from those people repeating that sentiment ad nauseum while others are trying to carry on a discussion.
When trolls argue that they're adding to the discussion because they cite "GT Pro" or whatever it's intellectually dishonest, because they're cherrypicking examples that serve their predetermined unchangeable opinion and ignoring ones that don't.
Well, platformers and racing games play like shit on a keyboard + mouse setup, but that doesn't mean KB+M is gimmicky bullshit. Likewise, RTS and to a lesser extent FPS don't work as well on normal controllers but that doesn't mean they're gimmicky either.
I guess I just don't see why a pointing device is considered a gimmick for gaming when we've got a platform that's been using one for a few decades now quite well. Yes, some developers are doing stupid shit with it right now, but that doesn't mean the controller is a gimmick, it means developers are doing stupid shit with it. Splinter Cell on the PC would suck ass if you had to move the mouse all over the place to fight someone, but that doesn't mean a mouse is bad for third person action games.
"And I seem to remember XBLA starting out slowly."
It launched with several original games...
"In fact the whole system started slowly, as Geometry Wars was often said to be the only damn thing worth playing."
By who?
"It does look good. And obviously the shitload of reviewers who are giving it perfect, or near-perfect, scores don't really care that it doesn't look better."
I don't give a shit if all they wanted was tired Zelda gameplay.
"Please explain how to give a wireless handheld conroller force feedback so it kicks back like a steering wheel."
That wasn't my point. The point was that it sucks next to a wheel or even a regular controller.
"The point is that you're judging Nintendo by a different standard than you judge others."
No I'm not...it's almost 2007. Online play should be a requirement. I don't care what system you are.
"So f'in what? There is a wide variety of games on the Wii release schedule."
Where?
"That obviously went over your head..."
So explain it to me, genius.
"Because King Kong was f'in awesome!"
It was a hell of a lot better than half the shit on the Wii, that's for sure.
"DOA3 is a better game than Zelda: TP? You lose."
I was talkng graphically. Alhough I would rather play DOA3, but whatever
I actually find the auto-centering on Excite Truck to work perfectly every time. I level my hands and the truck drives in a straight line. Simple.
James
Zelda and Excite Truck both benefit from the Wii controller. Granted, not to the degree that Trauma Center or Wii Sports (hint hint, Nintendo game) do, but still.
I don't know much about the new Strikers game or Pokemon, but SSBB will take advantage of Wiiconnect24 (it's a traditional game design), Metroid will take full advantage of the Wiimote (freelook), Mario Galaxy is built around puzzles that require the wiimote, Battalion Wars is a pseudo-RTS that takes full advantage of the wiimote. You don't know anything about the games you're talking about.