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Tain is dead to me.
I'm coming to the party late. A majority of the games I've beaten this year have come in the last 2 months anyway.
1. Halo 3
2. COD 2 (veteran was one of the hardest/cheapest difficulties of all time)
3. Beautiful Katamari
4. Heavenly Sword
Polished off God of War II. It's as close to perfect as any 3D action game I've ever played. My few complaints are: the constant v-synching, a few minor camera problems, and the fact that I still hate the button-prompting.
Other than that, it's topped only by the first DMC, if you ask me. Gorgeous production values, perfect length, good challenge level, and never a dull moment.
Next is R&C: UYA, in between FFXII and Zaku! Zaku! Zaku! sessions. I've not played any in the series, but it seems like Arsenal is the best one.
just fiished S&M Episode 2.
I support Compass' Hotel Dusk review. That game was so fucking boring. I could deal with the slow text speed, but the redundancy of the dialogue is what eventually led me to shut the game off for good.
UNINSPIRED NPC: I think I saw a man leave a moment ago.
[ASK HIM ABOUT THE MAN]
YOU: You said you saw a man leave?
UNINSPIRED NPC: Yes, I saw a man leave.
YOU: So a man left...interesting.
Awful. I beat Ontamarama for DS the other day, which was also awful. Before I bought it, I was wondering why I hadn't seen a thread for it. After I bought and played it, the reason became clear: it's just not worth talking about.
I also finished Phantom Hourglass, which I very much enjoyed. I would have loved to see the time-freezing gimmick utilized outside of the last two battles. It was short, there was next to no boring sea exploration, and the inventory consisted of only a few items that were used frequently throughout the game instead of an expansive collection of one-time-use trash.
18. Arkadian Warriors - Fun little hack 'n slash distraction to veg out to while listening to podcasts/music.
19. Actraiser - What an awesome game. I remember playing the first action stage and first sim stage when I was younger on the SNES, but never got past that to appreciate what a cool game this was. Especially impressive considering how unique it was when it was originally released (well, from a console perspective).