I got all the Achievements on Golden Axe, but more importantly, I trashed Korly's score.
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I got all the Achievements on Golden Axe, but more importantly, I trashed Korly's score.
#6 of 2007, and #265 overall: Phoenix Wright: Ace Attorney - DS.
As was stated earlier, pretty much a perfect game as far as what it set out to do. And the last case wasn't nearly so long as I was led to believe. So many little joyous details throughout. But my favorite was how they said Ema's eyes could be seen shining behind her glasses whenever she got caught up with one of her scientific investigations. Cutest thing ever. There's a pic of her in the back of the manual with glittering eyes too.
Justice For All should be here any day, but I'm going to take a short break so as not to get burned out on these.
Beat Project Sylpheed on Sunday. I thought it was humorous that it didn't count my failed missions so it said I only played for about four hours, when it really took more like 8-10. I'm playing through it again since they let you keep everything you unlocked, so I'm blowing through early missions using weapons well beyond everyone else at the time. Just knocking out some achievements and bumping up my score before I move onto hard, though it really makes me wish they had some kind of online features. Co-op, team deathmatch, or something would be nice.
I also really like the awards list for the achievements, so it's not just your gamerscore that pops up but it also adds a new medal to an in-game collection. It's a nice combination of what Sony was talking about doing for the PS3 and the already existing 360 setup.
I recently finished Condemned: Criminal Origins and the Darkness. I think I am going to finish up R6: Vegas on realistic next as I am close to the end.
I have really been enjoying Dirt as well haohmaru it is a great game. I haven't checked out the online multiplayer yet though.
100%'ed Donkey Kong Country 1 and 2. working on 3 currently.
Don't you need 101% and 102% respectively?
Any more than 0% is a mistake. There are several better 16-bit platformers.
Played through Call of Duty 3 on normal and really dug it. While it is more of the same CoD, it was still really good. Fantastic sound, some really intense moments...it's just a really well made game. It looks freaking great too, lots of different environments and situations to go through. Only knock I can come up with is that the AI can be really stupid sometimes. Like enemies will sometimes just stand in front of you and do nothing, your teammates can get in the way here and there. I had one instance where an event didn't trigger (a French dude I had to rescue from a house wouldn't appear after I cleared the house). I had to restart from the previous checkpoint to get it to let me continue on.
This series needs a full fledged cover system. Strafing back and forth from behind a wall is really old shit.
That shit isn't fun on Veteran. Not sure if you could pick that difficulty when you first start either.
Call of Duty 3 was blah. It became a literal shooting gallery far too often, where I'd snipe one guy and the next would run to the exact same position. Snipe him and the next one does the same thing. Then the next. Then maybe another and I'd move on to the next spot and do it again. Whee. My favorite moment was when a group of troops was running down a hill and I just fired shots at the same spot in a stuttered rhythm and got eight headshots in a row since they all ran the same way down the same path.
It was about on the same level as Resistance to me, some cool moments punctuated by lots of boring sections (I remember some part of it where I was doing bomb defusing and that it was really awesome). I also managed to do things like get myself permanently spawned outside of levels so that I'd have to quit and restart from the beginning of the level. I'd run around until I fell off the map and then get spawned outside of it again.
Decent game and all, nothing really struck me as terribly bad (aside from the AI) but I'll never finish it.
I scored my first td and got my first win on 2k8 ftw!!!
I still suck bad however, it seems like despite a higher framerate the action is slower, you'll see when you play it, it feels more "real"
I love this new Biff.~ so cute ~
I beat Super Mario World with all 96 exits yet again today. I wish I had a running total of how much time I've spent completing and how many times I've completed SMW (including the 1 sitting runs), Actraiser, and SM64. So I could look at the numbers, scratch my chin, nod and then immediately kill myself.
VC is an enabler.
Ninja Gaiden Sigma. It played and character wise looked great, but it loos like a lot of scene detail was kept overly simplistic for the sake of the 1080p 60fps.
who was the girl whos charm you took to make the true dragon blade? she was never really touched upon besides seen
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aaaaand Justice For All wrapped up.
Grammar problems all over, yeah, but I probably liked this more than the first. While Case 3 was kinda iffy, Cases 2 and 4 were awesome, and the psyche-locks were a nice addition. 3 can't come out soon enough.~ omg capcom ~
COD 3 was ass, and I finished it once and never touched it again. Actually, I traded it in. Part 2 was so much better.
I finished Half-Life 2 last night, and I must say that the game sucked at the end. The Gravity Gun finally became what it should have been the whole time, and the final battle was just dumb. The ending was just one step above a "game over" screen, and I felt really, really cheated. The game spent so much time building things up only to cut off with that lame ass, bullshit ending. I still want to play Ep. 1 and 3, but suffice it to say that I'll be waiting until the Orange Box hits clearance prices before I get into this again.
Beat Black...meh
The Legend of Zelda: Twilight Princess...finally, in 68 hours (I took my time).
Of the Aonuma Zeldas it's right in the middle -- better than Wind Waker, but not as good as Majora's Mask.
I found the complete lack of music in some areas, and short repeated loops in dungeons, distracting. I bet they had to limit the audio tracks to fit the game on a GC disc. Then again Nintendo still mostly uses MIDI...
Zone of The Enders
enjoyable, cant wait till 2 comes in the mail
Also no one answered my question on NGS.
Wikipedia loves you.Quote:
Inserting the stone tablet activates a series of teleporters strategically placed throughout Tairon and the one at the Twin Serpents Plaza brings him back to the Hayabusa Village, where he acts on a hint given by the blacksmith Muramasa and picks up Kureha's necklace (Kureha a member of the Hayabusa clan killed by Doku in the village).
Finished Rainbow Six Vegas single player campaign on normal difficulty. Going to tackle Realistic next.
Shinrei Jusatsushi Taromaru - Dark action-platformers are totally my kind of game. This was quite good although it's lacking something that keeps it from being among the best games in the genre. I can't pinpoint what, though.
I also replayed Burning Rangers for the first time since 1998. The frame rate is atrocious but it was for its time too so I expected that. I still love this game, technical issues aside. 32-bit 3d doesn't bother me if the game's design is good.
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Finished Outlaws.
You'd think that after loving Jedi Knight when I played it a few years back, I'd have checked out the other LucasArts FPSes. Ancient engine behind this game, iffy cutscene animation, and some shitty repetitive environments from time to time. The music is awesome, though, and the gunfights can be really challenging and satisfying.
edit:
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Also finished Tetris DS. Moving from Heboris with Arika's rules to this made it easier for my shitty-at-Tetris self to clear Marathon mode.
Finished Super Mario Sunshine. It was ok. The camera annoyed me, and while some of the episodes were fun, many were not. I liked Mario 64 a lot better (though that may just be nostalgic thinking).
Finished Cars on the Xbox 360 with all achievements. When I initially reviewed the PS2 version last year, I wasn't really feeling it and gave it a 6. My daughter nagged for me to get it again, and since it was cheap and on the 360, I indulged her. After playing for three days, I can honestly say that this game is pretty cool and deserves a 7. The objectives are clear and fun, there are plenty of races to run, and the control is decent once you get used to it.
It's one of the better licensed games I've played in recent years, and now I'm going to have to get the movie on DVD for my little girl, since I'm done with the game.
Beat Double Dragon Advance on Hard today, it's not that easy man.
Overall I give it an 8/10, not a bad remake at all.
I finished TimeSplitters: Future Perfect on the Xbox. It's the only game I've played in the series. I'd say it was a pretty good first-person shooter, but nothing too spectacular. I'd give it a 7/10. A movie adaptation starring Vin Diesel as Cortez would be awesome, though.
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Decided to actually finish Super Metroid. I love the way this game forces you to search all over the place, even just to progress the game. Figuring out what to do next is never obnoxious, either, and letting players walljump their way to places early on is awesome.
Super Metroid is the best SNES game ever.
Followed by Lufia 2.
#7 of 2007: Enchanted Arms - 360
Never awful. Sometimes great. Usually good. This game got a bad rap from some people, but I just checked gamerankings, and it's holding at about 70%. Not too far off, although I'd say it's more like a 75-80%.
Strong characters (Golem Hunter-Yuki steals the show), a mostly coherent story, occasionally beautiful scenery, and a not-overly-lengthy adventure (although I would have been just as happy to see it end 25% sooner... not feeling the 500 million forms of the final boss AT ALL). Tiresome random battles drag it down the most in the end, although this is nothing new for the genre. Even using the most fun turn-based battle system ever (say, Grandia's), it's just really hard to make the 950th battle anything but flat-out boring.
I really appreciate all the little user-friendly conveniences sprinkled throughout the whole design. Far too many games ignore stuff like this, making the overall experience more cumbersome than it should be:
All in all, I'd definitely recommend to fans of the genre. I'd kill for a King's Field in this engine. Kill.
- All battles can be automated, and then even sped up by holding the Y Button.
- Text can be skipped through lightning quick for fast readers.
- The chore of healing after every battle is completely removed with the VP system.
- Battles can be retried immediately after dying, instead of having to reload to the last save, and trudging all the way back to where you were.
- Save or load literally anywhere that isn't a cut-scene!
- Fairly detailed story synopses included in the pause menu, perfect for when you've been away for a month or two.
Here's my tentative list:
1. Super Metroid (Nintendo)
2. Legend of Zelda: A Link to the Past (Nintendo)
3. Actraiser (Enix)
4. Skyblazer (Sony Imagesoft)
5. Soul Blazer (Enix)
6. Lufia II: Rise of the Sinistrals (Natsume)
7. Super Mario World 2: Yoshi's Island (Nintendo)
8. Final Fantasy VI (Square)
9. Chrono Trigger (Square)
10. Castlevania IV (Konami)
I just finished Vegas on realistic last night and man was it challenging at times. KOF make sure you clear your game save from your hard drive or you won't get the achievement. It is a glitch that I found out about the hard way the first time I completed it on the realistic difficulty.
I finally finished Half-Life 2, and only 3 years after it was released. Now I'm thinking about playing through Fable.
Just beat Phoenix Wright. I had played the second one when that came out and I enjoyed it pretty well, but the first one is so much better. The writing is much sharper. The cases are like real murder mysteries that are difficult to penetrate. The second one had a lot more of a Scooby Doo vibe to it where you knew as soon as the episode started who did it.
Finished Prey on normal. Pretty good FPS, I thought the demo was lame but it got better later on. Last boss was lame though.
See, I have a problem with this. If RPG battles can be rushed through and fully automated, then maybe, just maybe, those battles don't belong in the RPG. Why put things in that I'll just rush to skip past, and waste my time with loading and the drudgery of pushing what I need to push to rush through it?
Well, that's a fair criticism of the root gameplay behind most J-RPGs. The vast majority of the battles are just filler, with no real risk of dying. Some games made some headway with this problem, like Super Mario RPG, which would let you just hop on the heads of the enemies representing the easiest battles, and skip the whole turn-based portion of those encounters altogether.
Super Mario RPG did a lot of rad things though, that way too few RPGs copied.
Finished up Gun on Insane difficulty, getting the full 1000 achievement points. It was short and sweet, and I'd really love to see a larger and longer sequel.
Finished Psi-Ops (Xbox). Pretty good game. Mind controlling people was cool and throwing enemies off ledges was even better.
Retired my fighter in Fight Night Round 3 after getting all the achievements. Great game.
#8 of 2007: Psychonauts - Xbox
Fantastic up until the last couple hours where some of the worst boss and level design ever seen in a platformer rears its hideous, misshapen head. Dropped it a full point in my book, from a 9.5 to an 8.5.
I finally beat Oblivion and the expansion. Closing all those Oblivion Gates at the end was hell, I hated doing those things. Got all the points and there is so much left to do but after 110 hours I am done with this game. Might go back later though (I doubt it).
#18: Eragon on Normal and Hard. Not as bad as everyone say it is, actually reminds me of LOTR movie games a few years back. It was fun riding those big brutes to the cliffs.
Beat Resistance today, it was fun, but I would really only rate it a 7.5 when comparing it to all other awesome FPS's out there. I also tried out the multiplayer for a few rounds, what a bore!
is shivering isles worth it? i destroyed main game, but i think this winter is full of many more games i can spend money on, and get shivering isles later. Plus ive gone on a "retro" backlog spree of the past two generations im trying to beat, and looking through the VC list after so long, theres a lot id like D=
Shivering Isles is awesome and has the best story arc in the game (Dark Brotherhood being my second fav). You get really cool armor, weapons, and new alchemy ingredients. The main guy Sheogorath has hilarious voice acting and is a really interesting character. Well worth the money, it's about 20 hours worth of gameplay.
Finished Condemned (#19) with 49/50 achievements. WTF, I don't want to go thru the whole game again just to find that one melee weapon I missed. Sucks.
I feel the same way about Gears and the COG tags.
29/30 FTL.
I'm missing like 6 tags, no idea where they are.
Finished Darkwatch on Xbox. Not too bad of the game.
Working on Warcraft 3 now
handheld shit up in here
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Finished the standard difficulty in Ouendan 2. It really is more or less the first game all over again, but I loved the last two stages. Haven't seen all the bonus songs yet, though, unless there's only one of them.
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Rhythm Tengoku is the best Nintendo game in a while. I've cleared all the mixes, but I'm actually going to strive to unlock and achieve all of the (awesome) drum tutor sequences. So many neat minigames in here.
I need Rhythm Tengoku. I guess there really is just no chance of Nintendo localizing it at this point. Maybe a DS version some day, but screw that.
#9 Splinter Cell - Xbox
Played the first half in 2003, just finished up the last half this week. The good part of waiting so long is that the game feels brand new when you go back to it. The bad part is forgetting stuff. I played the whole last half of the game without realizing you could shoot out lights, or use the scope on the main gun (realized this one on the last level at least). D'oh!
Good game, but holy Christ that is some old school trial-and-error gameplay.
Oh, I died. Reload. Okay, what if I tried--ah, damn, I set off the alarm. Reload. Alright, I know, if I just sneak *real* quiet-like, and--DAMN! Security camera caught me. Reload.
I think one part took me literally an hour and a half. I probably reloaded fifty times. Need to buy Pandora Tomorrow now.
They are all like that, all the way to Double Agent. Conviction looks to be the first to break that trend.
If you are only going to buy one more on the original Xbox, get Chaos Theory instead. Pandora Tomorrow is good too, just dont choose it over Chaos Theory.
beat MAR Knocking on heaven's door
pretty short game. It was cute in its zelda like gameplay, but I did not like how I was forced most of the time to use specials. I have no idea how good the story was, it was in japanese.
Persona 3, of course. Working on Lost Planet now, but my pirated copy of Vista decided to deactivate itself and the XP version of Lost Planet is unstable as fuck.
Holy shit. I finished Godhand last night, continuing 97 times, which is coincidentally the number of references to being struck in the dick in the end credits song. I haven't finished a non-shmup console game since DQVIII in 2005, which speaks pretty loudly about how good Godhand really is. Best staff roll ever.
Confirmed. But reloading is part of the gameplay the first time through the levels, even if you're good. Stop fronting.
Some parts are harder than others, but I was able to get to the end of alot of levels without reloading. It is slow go playing that way though. I do remember dying probably 5-10 times in the last levels of the first 3 SCs. But for the most part, I don't think reloading is that bad.
Completed Phoenix Wright 1 and 2.
Next up: Lunar Knights, Luminous Arc, BioShock, and Persona 3.
Beat Lost Planet.
WTF @ last boss battle
Pretty good game, I'd score it about an 8. Not as bad as many make it out to be... but certainly not worth all the marketing and buildup it got before release, so I can somewhat understand the general sentiment.
beat Super Metroid in 2:48 with 98% item collection. watching the speed run really helped me find some stuff I never knew about, but I'm still absolutely perplexed on what the hell I missed. oh well, I won't mind playing it again.
had to restart my career on Guitar Hero 2 since I just joined live, beat Hard the other night only missing 5 star on 3 songs. I really, really don't want to waste my time going through easy and normal modes, but damn I want those achievements!
Since I've never played either... Is Godhand a sequel to Breakdown or something? I remember Breakdown having the "fist of death" thing, except I also remember Breakdown getting good reviews, whereas with Godhand I've seen reviews that actually say its so bad its good.
Does Godhand look like it's a sequel to Breakdown?
They're not related in any way, shape, or form. One is a first-person brawler that has a few guns and a cool story, the other is a third-person beat 'em up with customizable moves and a wacky sense of style and comedy. Godhand's visuals and writing are what's "so bad it's good," the actual gameplay is good on its own and quite fun.
Both are well worth playing.
I thought they were related because it looks like the character in Godhand has the same damn fist weapon as in Breakdown. I was surprised to never see anyone mention this when Godhand came out.
That's like asking if Unreal Tournament 3 is a sequel to Gears of War.
Plus Godhand and Breakdown look absolutely NOTHING alike.
Well I'm not a moron, I could see that they had different gameplay. But the fact that no one in nay reviews ever said "hey remember this arm from Breakdown" it made me think that maybe they were related in someway, therefore there was no reason to point out the borrowing of that concept.
I'd think the fact that no one in any reviews ever mentioned Breakdown would indicate that maybe one isn't related to the other. Maybe that would just make too much sense though! :sweat:
Well if someone released a game with a gunblade in it, you'd think at somepoint you'd hear someone mention FFVIII. If they never did, you'd wonder if maybe it was a Square game related to the same universe, therefore no one would mind.
How'd you get your cat to stay still long enough to put goggles on it and take a picture? I try to dress mine up in human clothes all the time but she's so~ squirmy!!! ~
:cry::cry::cry::cry::chick::cry:
best avatar on the board
I don't really import that often. Last time I checked it was like $40 before shipping from play-asia.
It's worth it.
Damn this thread. I went to play-asia to buy Rhythm Tengoku, and the next thing I know my bill is up to $192! :sweat:
So many cute little channy things...