I'm guessing you're including taxes but I never saw it that high. Like most SNES games, I remember it being $70 CDN.
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I've gotten A LOT better at that in recent years. Back in the day I had to have every game, day one. Nowadays, unless I'm 150% dying to play a certain title I can usually wait until the price goes down. Shit, most of the time those games I had bought day one would just sit on a shelf waiting for me to play them, anyway. It's such a waste.
Excellent use of the Mom Joke. :tu:
I am buying a ridiculous amount of games :( I even got rid of Gamefly...
And you're an oversensitive pussy, but thanks for trying to incorrectly label me. I know how hard it is for a lot of you to pay an extra 10 bucks for games, especially being that your parents were probably buying you all those expensive cart games back in the day. It's time to grow up kiddies.
lol, nice.
Well I bought almost all of my own games during the SNES/Genesis time I got a job when I turned 14 and I've had some kind of Job since. It doesn't change the fact that right now there are better things I can spend money on. In stead of paying 10 bucks more for the next 360 game I can put that 10 bucks towards buying the chick with her tits hanging out at the bar a drink. It has nothing to do with what you paid in the past for something. It has all to do with the perceived value. Personally like Dole unless I have to play something day one I wait till it hits how much I'm willing to pay for it.
Video games aren't the only thing I do. Between the 2 martial arts I do, chilling with friends, playing guitar, going to grad school, and about a million other things that all take a chunk of my hard earned cash, it doesn't leave much room to drop more money on games because developers feel they can charge more just cause it's a new generation. Hell there was a time when I was willing to pay 60 bucks for a game, and I did it plenty as I have quite a few import PS2 games I bought day one. I just do not feel that way any more.
Nintendo fans don't like chicks. Stop making shit up.
If the DVD industry had gone ahead and ratcheted up prices because they thought the market that was then paying $25-30 would bear it, they'd see a temporary revenue boom, but DVDs certainly never would have taken off to be the movie industry's greatest asset. After a few years, they'd have been another laserdisc.
I remember a little over a year ago, Gamestop had mispriced a handful of upcoming Nintendo-published GC games on their release list, as $29.99 rather than $49.99. Many people declared that if they were that price, they would pick up two or three of those titles. When it turned out it was a misprint, most of those people ended up buying one or none when they came out. Yes, they made more profit on that one copy than they would on lower priced copies, but they could have sold 2-4x as many copies (probably more due to simple perpetualization trends). Additionally, it would greatly help in leveraging future installments of those franchises.
I'd reckon people would buy 3 times as many games on average if they priced around $30. Yeah, that means less profit for each copy sold, but more copies sold = more games selling well and less games outright bombing (which in turn means companies would be more open to experimentation, which is always good for gamers).