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There are plenty of games out there that don't seem to be worth the 60 bucks they cost. I don't think this will be one of them. There seems to be almost limitless possibilities with this game.
There is no way you're not payed by Sony to pimp out their newest shit on the market in a "soft sell" kind of fashion. Holy fuck.
I agree with Tain about this game. The actual physical gameplay looks rather bland. I glad it offers co-op interplay, but gameplay-wise, discounting its amazing look, I'm not sure what to think of it. The initial video's I saw make it look great, but with each video I see afterwards I get the impression that the game is missing something that truly makes it special.
Allowing your audience to customize the game is good. But not when you're relying on that to make it relevant. The levels you design have to be drop dead amazing or else it comes off as really really lazy and cheap game design.
Last month's Edge specifically mentions that the included single player campaign is surprisingly good. We'll see.
Same boat here, I thought this was a PSN title for a lot cheaper. I'm also suddenly a lot less interested for launch, but maybe Sony will offer a demo or something to help make people like me care.
On the bright side, by the time I do get around to it odds are that there will finally be some user created content actually worth playing.
another new trailer/
http://blog.us.playstation.com/2008/...s-in-the-wild/
I think it looks awesome. It's what I imagine Clockwork Knight would look like if done today. If I had a ps3 I'd be all over it.
http://www.ps3fanboy.com/2008/09/23/...lebigcolossus/
shadow of the littlebigplanet