It's part 1 of 2 on the lengths collectors go to aquire the
rare and unreleased games. It's a good read.
Printable View
It's part 1 of 2 on the lengths collectors go to aquire the
rare and unreleased games. It's a good read.
Game collecting. Meh.
Please buy games to play. That's what I do. Needless to say, I haven't bought a game in half a year.
Ha. I thought of that other thread when i was reading it, too.
It's about the guys that travel the globe for the unreleased
ClayFighter PSX game.
Super rare stuff that is so top secret it's under lock and
key.
If I was to collect, I'd have the stuff up and torrented within a few minutes. Fuck being the only one to ever play something, where's the fun in that?
James
The only known working Sega Master System Disk Drive is in
a private collection. There is also a M2 vending type game
machine.
This isn't about that. This is about stuff no one can ever get. Cartridge-based Gamecube, Atari/SNK joint console, SNES CD prototypes, CD's that only exist in bolted systems used for display at E3. That's why it's interesting.Quote:
If I was to collect, I'd have the stuff up and torrented within a few minutes. Fuck being the only one to ever play something, where's the fun in that?
Konami used the M2 hardware to power a couple of arcade games. I remember at some point Matsushita was trying to pitch the hardware to people for use in kiosks, and I shit you not, for entertaining the elderly. I had some emails that I exchanged with them where I tried to ask them about it. I never got any satisfactory answers. This was well before 2000, so I doubt I have anything remaining, but it was fun.
I want to read this article! The cartridge based GameCube sounds like a dev unit I've seen before... yes, this one! I don't really think it's anything rare, is it? http://www.alten8.com/retrosoft/images/npdp2.jpg
And the Atari/SNK console thing, has it ever been confirmed that Mirai actually was an effort with SNK? As far as I knew the so-called prototypes were just empty plastic shells.
Or... ARE THEY?
Like that asshole who assembled the only 3 working Marble Madness 2 arcade machines by hunting down the various parts from a dozen different sources.
Those people are shitheads unless they release the ROMs to the public. The Marble Madness 2 asshole even dumped the ROMS and wrote a MAME driver so he could put screenshots on his website, but won't share them with anyone. It's his fault you will never play that game as much as it is Atari's.
On a side note, I once had a chance to buy a Jaguar VR helmet prototype for $15 and didn't because I had just spent all my money on Vectrex shit.
People actually have Diamond Encrusted GameBoys. There is
also a guy who has the ultimate goal in owning all the PSX
prototypes, yeah like Finch said even bolted in E3 demos.
I had no idea. I knew of the guy because of the Primal Rage II part of his page, but I never knew about this part of the story. That guy sucks.
No!Quote:
On a side note, I once had a chance to buy a Jaguar VR helmet prototype for $15 and didn't because I had just spent all my money on Vectrex shit.
I played Marble Man at CalEx. Like most prototypes, it went unreleased for a reason. Really, you aren't missing out on anything.
I used to be involved with high level collecting (I ended up with a lot of Origin production materials and whatnot, as well as an M2 kiosk and an online banking Amiga CD32), but I came to my senses and divested myself of pretty much everything that I don't play that doesn't have sentimental value.
(from the article)
"accusations were actually raised against one American magazine for leaking a Biohazard 2 beta."
that made me ^__^
I know a couple of guys who have prototypes that they can't even talk about. If word got out that they were leaked, it would probably turn into a situation where the person who hooked up the guys I know would get fired or worse.
A lot of console prototypes and dev and test gear comes from former magazine reviewers. I got an unreleased Genesis game (Payne Stewart Golf) and two unreleased Game Gear games (Berlin Wall and Street Hero) from Shane Bettenhausen from EGM. I sold Payne Stewart to a friend, but I have both GG games. He didn't even bend me over for them... all three cost $125.
I also have a Genesis dev cart called CHEATA (Chuck's Excellent Art Took Animator) and two unreleased NES games, Airball and Star Trek 5. They'd all be dumped, but I am quite possibly the laziest person on earth. I have a Turok 3 proto for N64 (lawl) and a Famicom Wideboy, which is a dev board that lets you play GB games on a Famicom, and in turn, a top loading NES. I also have a bag of dev NES stuff (empty boards, empty cases) too.
And then there is Assembler. Who sold his car to finance all the crap he bought from the Acclaim bankruptcy auction. Stacks and stacks of test units. Protos. You don't know how pissed I was that I had to travel for work that I missed that. And of course DreamTR, who has over 1000 protos for various systems. He probably has 100+ unreleased games and god knows what else that he can't talk about because he doesn't want to mess up his career.
We're talking about the British mag Retro Gamer, right? I haven't seen the latest issue here, and now I really want to read that article.
People with unreleased Genesis games they can't talk about make me a sad panda. :(
I have traded with ASSEMbler several times over at GTZ. I always love talking to that guy.
It was a really good issue, you should pick it up (or if you need help, pm me).
http://img223.imageshack.us/img223/2...34small9ph.jpg
RE: "They should dump the romz or they're losers, etc.":
Why should anyone be obligated to give away what he/she worked hard to put together and paid a lot of money for?
If I have a really nice house with stuff in it that not a lot of people would ever have access to, do I have let homeless people live there?
Pretty much the single most reaching analogy I've ever heard.
It's more a matter of the game having a greater chance of simply ceasing to be if it isn't released. It's not a matter of laziness or ignorance on the owner if he wrote mame drivers for the damn thing.
no, but you do let them handle and try to ruin said hard to find stuff.
Can I use your Brett Hull CD as a hockey puck?
PLEASE????!!!
Chances are, people who have this stuff have other collector friends that they trade with in order to assure there are a number of backups around.
They don't have to give out roms just because the technology is available and people want it.
No just the cart.
For the record:
I know people who won't dump shit. No amount of money will unclench their ROM ass cheeks to distribute a ROM or sell the original. Marble Madness 2 man is one. The general nickname for these type of people is 'atari fatties', as this kind of attitude is prevalent in the 2600 scene and well, the lot of them are quite chubby. If you're familar with the Bio Force Ape gag, then you know what I mean.
I know people who will dump anything, but you had to pay them for the privilege. Not exactly giving, but they are just looking for monetary compensation for what they are giving away. A dumped unreleased proto is worth less than an undumped unreleased proto. It's a reasonable standpoint, but it can anger people who feel a little entitled
I know people who will dump anything as soon as they get it. I'm one included in that, well, I would be if I wasn't so lazy nut I have made non lazy contributions in the past. These people either want to see the game out there or are happy to have the physical cart and don't care to be the only one to play a game (me).
My personal feelings is that I just want to have the cart. I have never been too much of a fan of roms and playing on console emulators, which is also why I'm a fan of repros. I may be flushing money down the toilet, but I also don't really care to sell anything any time soon. Having a collecting soon-to-be wife, even if I can justify a sale somehow, her similar logic will shoot it down.
Korian, thanks for reminding me to pick this up! I'll give this a once-over tonight.
To me, it's akin to someone who saw that a game was getting a print run of 10,000 copies and bought all 10,000 so no one else could play that game. Yes it would make those copies desirable and valuable, and yes he worked very hard to do it, but it's just selfish.
No one has ever written a game so that one guy could play it. They should be made available to the public. Legally, illegally, whatever. Hoarding all the existing copies of something is a crummy, selfish thing to do.
Is NES Airball a port of the computer game or something different?Quote:
Originally Posted by portnoyd
I'm still waiting for more Korean SMS roms to appear on the scene. There are quite a few that haven't been dumped yet(mostly bootleg MSX ports) and I'm curious as to why.
True, but I figured people in Korea would be doing it for themselves at least. Also, I think Raccoon Lad has a few games like that Alex Kidd-looking game and the SMB port.
Both, actually. I've been to CalEx multiple times and that guy brought in different versions on different years.
The trackball one is obviously better, but it still isn't very good. The level design is very poor and mostly a retread of the original, and the new style (and mascot) are just terrible.
A port of the computer game. Pretty spot on, and uses some special chips that make it right now unemulatable.
And why people don't reveal that they have someting when the company is long dead? Either dickism or someone out there owns the IP and they're paranoid.
Alright, so I finally finished reading this issue, and I must say, it's the best I've read in a while. The Gaming Illuminati article was damned informative (SNK and Atari console? What the blood!). I can't wait to read part two. Also, there's a making of Monkey Island article, plus an interesting Saturn retrospective (however, if you read Melf's site, the latter is pretty much a rehash).
I was leafing through this today when I came across Panzer Saga for saturn, what did they do to make it not look like jagged ass in those screens?
Photoshop?
Emulator.
Part 2 of the Gaming Illumanti is out. There's also a great
article on the Contra games.
Cool, I'll check Borders on the way home from work.