First comment in the second link:
<3 GameProQuote:
wii4fags
Posted at: 05/10/07 at 1:57 PM PST
GAY!!!
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First comment in the second link:
<3 GameProQuote:
wii4fags
Posted at: 05/10/07 at 1:57 PM PST
GAY!!!
It looks like Katamari.
Please let this be an early version. I blew off the katmari being visible inside the PSP version as a limitation of the technology, but there's no excuse for it on the 360. Once the initial ball is covered in stuff, it should never be visible again. If the PS2 can do it, there's no reason the 360 can't.
James
I agree with that. I'm hoping it's just an early version.
$30 or eat my ass.
Exclusive to 360?
http://blog.newsweek.com/blogs/level...clusivity.aspx
And hundreds around the world care.
$30 at most, but really, it would be better off not being made at all.
So then why do you care if it's 360 exclusive or not?
I'll buy it at a high price. /merchant
XBLA according to gamespot
namco reconfirmed at n4g.com on ps3 and 3 new titles in development
It's too big for an XBLA download IMO.
PS3 version canned, at least in Japan that is. Crazy given the series's been a Playstation exclusive thus far. *-neo
Welcome to 3 weeks ago.
I think The Gas is filled with hot air.
It's not a great demo. Same as the one on OXM. They shoulda gave us a longer (10 minutes maybe) longer level so first timers can get a real sense of the scale of what you do in the long run. (start at thumbtacks, end at whole fucking countries)
Yay, the demo didn't suck anywhere near as bad as I was afraid it might! :D
Actually, I enjoyed it. All three minutes, which is nowhere near enough time, but it showed that maybe they learned something from how badly the PSP version sucked. I'm now feeling slightly more optimistic for the final game.
James
Thought it was bad overall. The controls are off, and it's otherwise the PS2 version with bad music.
The minute demo?
Whatever, still worth free. Also, my girlfriend is obsessed with Katamari and she might put out tonight if I have her play it.
Cool demo, no load times between size changes. The game is basically We Love Katamari in HD and a few more things to collect, which is fine by me really.
I don't remember Katamari controlling this poorly. I agree there's something wrong with the controls. Feels like the entire world is covered in a thin sheet of ice or something.
Yeah, $60 for Katamari is pretty ridiculous alright...
Any idea what the online play is supposed to be like in this game?
ITs going to be like multiplayer BUT ON THE INTERNET dude its the future
I can't wait for teh future. It's going to be so rad.
I had no problems with the controls, and I expected to, given that the PS2 ones used the side-by-side stick configuration perfectly. I'm excited about playing it online, and a $60 price tag isn't so bad - it'll drop in no time due to a lack of sales if they actually release it at that insane price point.
Neo Geo was the gaming system of the future, with the price of the future.
Namco is the embodiment of everything wrong with today's gaming industry. Tales Of is the F-Chan analogue of Madden, and Katamari seems to be eager to catch up.
Am I the only one that stopped caring after the first game?
It was a neat concept and fun to play, but making a franchise out of this is pretty stupid.
I guess it's selling well.
PBMax and Spodaddy. So 2.
And Joust, but he's the I hate it so much I care about it catagory.
I think there are more people who own a Wii and know it's a piece of shit with 98% shovelware then people who actually enjoy it.
So that makes one place on the planet so far where the Wii doesnt get a pass for having a shitty library...
But hey, its not like they will rest on their laurels, get complacent and start getting sloppy...O shit, PS3...O SHIT N64
I like the Wii quite a bit, but would appreciate a few more games worth playing. Katamari doesn't have any place on it, though, so I don't know why we're going on about the Wii in this thread.
James
Oh right, I forgot. No thanks, don't want at all. Lesser framerate plus motion controls on a game designed around the twin-sticks means I just don't care. A new Kororinpa with a few hundred levels would get my attention, but not this.
James
The Tales Of games are certainly plentiful, but all easily distinguishable from one another.
Are they?
Yes.
I dunno, tilt control might work well for Katamari, the dual stick control has always been kind of clumsy for me, but I may just be retarted.
Well of course roster changes are going to be a big deal when you're paying attention.
I've played a couple Tales games, and I couldn't tell you what they were about, who was in them, or which characters belonged to which game. I think they're actually more bland than Madden.
It seems like blatant milking to me, made all the more horrible by the fact that the game was so original to begin with.
The first game was enough. We <3 Katamari was a nice extra burst of love for the fans. Everything since seems like business as usual.
edit: Namco should bring this over here instead:
Wow, that is some concentrated Cute there.
Join Us or Die.
Short demos must be this new trend that everyone is getting into...
They actually mix up the Tales games a lot. They release twice as many as they should, but each one is pretty different. They'll go back and forth between pure 2D and 3D, mix up the battle systems a good deal, and change character designers and art styles. Maybe not as sharp of a break from game to game as Final Fantasy, but still.
I don't know if it makes it better or worse that only half of them come here. But like... Symphonia, Legendia, and Rebirth you'd never confuse for an instant, and they were consecutive releases in Japan.
I think the problem is that the more you oversaturate, the more the need for change is exaggerated. If Tales games came out every 3 years instead of twice a year, the amount of change between titles would be more than enough, but when there's so many of them so often you're like "Shit, make one set on the Moon or something. I just played one of these 6 months ago."
I'll be honest, it just seems like they're swapping around hair colors to me. I've played Phantasia, Destiny, Eternia and Symphonia and I feel like I've played the same game four times.
Either that or I actually have played the same game four times. Namco's appalling lack of reluctance to port and remake the shit out of everything isn't doing much in the way of extinguishing the perception of Tales games being indistinguishable from one another. It's a good thing I passed on the GBA port of Tales of Phantasia, because Namco has been generous enough to grace me with the opportunity to buy the PSP port of the PSX remake of the original SNES release! That's three generations of inbreeding, which puts Namco on the same despicable pedestal as Squaresoft, Falcom and Kentucky.
And now they've dressed the once sacred Katamari Damacy in torn fishnets, doused it in cheap perfume and dropped it off on the corner in the red light district of videogamedom. I'll wait for the handheld port of Beautiful. The one with added voice acting and some bullshit card-collecting system tacked on to it with the precision of a drunkard playing Pin the Tail on the Donkey at his stepdaughter/intimate partner's eleventh birthday party.
I stand by my nominee of ARBM as Noob of the Year.
Why do I have to wait for October for this? COME OUT FASTER PLS.
I've got the fever.
As well you should.
Any of you crafty out there? This Magnetic Katamari is pretty cool.
http://farm1.static.flickr.com/54/17...d52023b277.jpg
http://farm1.static.flickr.com/55/14...8162aecb7b.jpg
My wife is interested in making one.
in other news i can make matching Prince's
http://i35.photobucket.com/albums/d1...sdecember9.jpg
That magnetic Katamari rules. I will track one down. And I will buy it. Or knit one myself.
I'm totally ready for this, I just realized. The prospect of a new soundtrack alone -- even if it's only half as good as the original -- is enough to cause a certain measure of frothing demand. Add in new levels, high-res graphics, and Achievements, and this becomes a Day One'er.
Only a week away. I'm excited.
Tomorrow!
What's the price on this?
Bump this thread when it drops by 20.
We got some magnets this Saturday, but they didn't have enough even for 2 ( I didn't realize the ball is big, it takes 3.5 stacks of large magnet).
No worries though, we are ordering more. PM me your color preference (but no guarantees since she might not have the appropriate color yarns).
i just want one, and i dibbed first, josh's disease be damned.
:x
For those of you that love awesome, you can go to the Katamari website and click on the "movies" tab of the Beautiful Katamari section to get a listen of like 10 different tracks from the soundtrack along with song and artist names. :)
Too bad the katamari suction noise drowns out the songs.
Too bad you should shut up.
I got this and it's hitting the spot. Pretty sure it's not as good as even We Love, though. Soundtrack is okay, but there's some recycling, and the new songs aren't completely thrilling me. Still, a mediocre Katamari soundtrack will usually be better than 98% of all other game music.
Worst thing about the game, but it's been in all of them: The King WILL NOT SHUT HIS FAT FACE. Seriously, it was never very funny, so it's not even like the joke is just wearing thin. It's always sucked, and it sucks even more now since they've had multiple games to tone it down. All I want to do is roll, and he's going on and on and on about pointless shit that's supposed to be all zany and wacky. This wouldn't be so bad if it was only preceding levels, but of course he pops up THROUGHOUT gameplay, right IN THE MIDDLE of the screen, every time you:
a.) pick up a present
b.) pick up a cousin
c.) unlock a new area of the level
The only way to get rid of him and his screen-filling babble, is to take a thumb off the right stick, and mash the A button like crazy. This causes you to veer off course, and god, it's just really irritating. Why did anyone think it was EVER a good idea to obscure gameplay, let alone leave this crap in across multiple games?
I got to the very end of the last level, but then died because it's kinda unclear what you're supposed to do. Do I wait until the King tells me I'm big enough to plug the black hole, or do I just go for it near the end even though it's still trying to suck me in? It's like a twenty minute level, so I was kinda pissed when I didn't make it.
Multiplayer is surprisingly fun. Don't know if it has legs, but ramming into people and making them lose all their stuff is joy-bringing at least for a little while. Plus, you get cookies!
Someone doesn't know how to mash the A button with their index finger while keeping their thumbs on the stick.
I call this: Playing Katamari. you should try it out sometime.
I also call you a douche. The words of the King are important. Its half the enjoyment of the game. 9/16ths is the music. 30% of it is smoking pot. 5/32nds is ripping off my band.
Add all these together and you get love. And isn't that the most important thing?
I don't know anymore... Arjue still hosting?
all else fails I can get it to you tomorrow?
no i can't. nevermind.
I'm posting this anyway.
Nobody cares about your awful band.* And if you're contorting your hand to mash the A Button during gameplay (yes, that's exactly what Katamari is all about, and why it's fun, very insightful of you, pls become a game designer), then apparently you don't find "the words of the King" as important as you'd like us all to believe.
*Legion of TNL nut-swingers notwithstanding.
I found the CvC Katamari theme kicking around an old part of my hard drive. Anyone want it, or have a place to upload it to?
James
Arjue going to host that?
Sure, i can host it. email it to acpo_w at hotmail dot com
Mail get!
James
The King is funny. I like the monkey train.
So, as far as the "story mode" goes, this is the shortest Katamari. Only like, 2 cutscenes and they aren't funny.
The music is still better than the music in most games, but only one track really stood out for me. I'd pay 300 microsoft points to download the original soundtracks into the game as DLC. (not the same as using custom soundtrack, because CS never shuts up, even during winning screen, etc)
The 8-bit shooting game at the end is cool, but the one from the PSP version looks cooler (I never played it).
It has easily the greatest level in Katamari history in such that you start teeny tiny and eventually roll up the entire universe, seamlessly and it all looks smooth and pretty.
I hated the hot/cold levels.
There is a shitload of charm in the overworld, and I like the jukebox, and the different cousins, and there are awesome presents to equip. I miss the people who had request for you in WLK though. And the Hoshiro family from the original ("Called Off!")
Online has been pretty laggy whenever I play with 4 people, but 3 works fine. How do you throw cookies?
A worthy purchase at $40 but still disappointing. :cry: