The next game in the Star Craft universe in supposed to be a FPS.
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The next game in the Star Craft universe in supposed to be a FPS.
I thought Diablo 1 & 2 were fun but not as great as Starcraft. And it's not because of the different genres. I thought that D2's combat system could've been a little more... say.... complex. That's right. The magic system was great... but the simple clicking of a mouse for a few repetitive hits didn't do much for me. I think Revenant had a combo system for its fighting... not too sure.
And if there's nothing else, Blizzard makes some damn fine quality cinemas. They top Pixar in my book.
Yes, Blizzard has a great GCI work(some of the best in the business), and voice acting in their games. I also enjoy the music, and art related to the games, like those great manuals for WC2, Diablo and SC.
My roommate loved the WC2 soundtrack so much he would rip the music off the cd and just listen to it for hours. I didn't mind. :)Quote:
Originally posted by Despair
Yes, Blizzard has a great GCI work(some of the best in the business), and voice acting in their games. I also enjoy the music, and art related to the games, like those great manuals for WC2, Diablo and SC.
And artwork is incredible. Not so much Starcraft but in Warcraft I really like the mythical creatures that Blizzard borrows from ancient history art and "updates" them to breathe new life into the myth of the era. The orcs are looking very cool this time around and I like the fact that they are now a more proud and honorable race then a bunch of savage, barbaric monsters... kinda blurs the line between good and evil.
For me, Diablo series was Blizzard best, I spent countless hours playing it in single play and on Battle net, and I loved every minute of it. Sure, the clicking can get repetetive, but I love the atmosphere of the game, random generated dungeons and ares, countless items to find, and many other things.
Not to say that I dont like WC2 and SC, which are my favorite RTS games. I just loved the fantasy world of WC, with great characters and building art and presentation. And SC was a very unique take on the space combat, and 3 different races were great on each own accord.
One thing I have to say about Diablo 2... when I'm playing and I think I'm done playing... I can't stop. I have to keep going and raising my character... or I want to kill a couple more enemies to squeeze in a few more EXP. I think Everquest is kinda like that... but even worse...
I don't know...last time I played Brood War, my Zerg had taken a brutal hit from a patch. All their strengths had been deminished and Protoss became the stand out dominate race of the three.Quote:
...and their RTS' are never unbalanced in any way
AMEN to that... and what other company can make a multiplayer game that works perfect over the internet with only a 56KB connection?? almost every online game now needs you to have a DSL connection just to play decent gameQuote:
Originally posted by MechDeus
Innovation is awesome and nessecary to improve in the long run. Perfection can be enjoyed until innovation reaches the next level.
Plus I think Blizzard should be commended for running and maintaining Battle.net. It couldn't be easier to get a game online.
But, I REALLY hope they are set for WCIII's release. The servers are going to be bum rushed come launch. It's going to be nuts. Let's hope it doesn't turn into another D2 cluster fuck.
Hey, I freakin' LOVED Lodoss War. After hearing everyone say that it was a "Diablo-Clone" I picked up Diablo II for the PC and I have to say 'What are you talkin' about?"Quote:
Originally posted by StriderKyo
Dang, even Diablo? That game kicked ass when it was called Record of Lodoss War: Advent of Kardice.
Sure, the games LOOK similar, but the control in Lodoss War was SO much better. I hate the idea of just clicking on things. I think you get a much tighter experience with a controller in hand, moving your character, and swinging you sword in the direction you face, and actually having an attack button. Not only that, but it seems to me that Diablo II had more in common with PSO than Lodoss War. Lodoss War had a real story, and one constant huge world, with side quests galore. Diablo II is a randomly generated dungeon crawl where the emphasis was on finding cool rare itmes.
I wish Diablo was like Lodoss War, cause I don't think we'll ever be seeing a sequel to that fine game.