Yeah, so Everyday Shooter is incredible, aside from the no-leaderboards and 8-way direction thing.
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Yeah, so Everyday Shooter is incredible, aside from the no-leaderboards and 8-way direction thing.
Add another to the "couldn't get into the R&C demo" crowd. The game is damn beautiful, but the gameplay was just blech. Shitty targeting, basic shooting/beat em up, and the whole "destroy the boxes for powerups" style gameplay just didn't do it for me. Granted that is exactly how the other R&C games played and I didn't like them, I figured I would give this one an honest shot because it is so gorgeous.
And yeah, the 8-way shooting in Everyday Shooter pisses the hell out of me. I can't tell you how many times I died because of how fucking inaccurate that stupid gun is. I still <3 the game, but why they wouldn't fix something like that since it would be so simple is beyond me.
I do still need to try out that Simpsons demo, I may do that tonight.
I didn't like the Simpsons demo, but some of the quips are pretty funny.
So, I played it (a friend has it). The lack of leaderboards isn't the only thing (or the biggest) keeping me from buying it. It was part Rez, part EEE, but just was not a lot of fun. I didn't feel like I was shooting anything for a couple of reasons. I wasn't a huge fan of several of the enemy designs, but it was more the lack of sound effects that did it the most. It's cool that each level is totally different, and some of the music is good, but as a dual-stick shooter, it was eh. I'm getting a tiny bit tired of these to begin with (I never thought I would say that), but the ones that are out are better. GW, SS:HD, Mutant Storm...the former two especially are very balls to walls. This is like "Two stick shooter art project", which is cool and all, but doesn't make for a lot of fun to me.
Credit for being a one person game, but even then, I have seen much better (or let me say "more fun", which I think is the end goal anyway) in that respect. I'm looking forward to his future games, though.
for those who dont have 360's and cared, Lost Planet on its way toPS3, early 08
news coming from the same source that announced SF4, lets seee....Quote:
Games Radar says the PS3 package will sport 16-player online over PSN, as well as include "all bonus characters" from the PC version and "extra downloadable content" from the 360 version (apparently "made possible" by the platform's capacious Blu-ray format).
I disagree completely.
Games are quick, each level is ridiculously unique with interesting enemies/gameplay styles and each level plays out completely differently depending on whether you're playing to survive or for score. Lots of significant unlockables too. It's easily one of my favorite downloadable games on either the PS3 or 360.
Oh, and there are sound effects, but like Rez, it's all instrumental and designed to blend into the soundtrack.
IBTN... There's already a DX10 Lost Planet as well.
Both of those games suck ass.