Yes. But its a bit different now. Maybe cause the screen is smaller and I am still sick. But I was having a hard time.
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Yes. But its a bit different now. Maybe cause the screen is smaller and I am still sick. But I was having a hard time.
oooooooo color manual
I'm not enjoying this at all. Aside from the combat, which is little more than hurling shit across the court and hoping it hits someone, there just isn't enough evolution here. Two tweaks could've brought this game from being below average to great: utilization of the shoulder buttons to toggle between teammates, and jacking the passing speed up ten-fold.
The engine allows for strategies like dashing across the line and roundhousing a guy in the sternum just before your teammate fires a Super into the victim's downed body. But the controls do not. While you're beating the hell out of everyone at halfcourt, the ball just sits there waiting for you to stop. On the off chance that a teammate does decide to pick it up and take a shot, the camera will follow the ball instead of fixing on the player you're controlling, leaving you to cross your fingers and mash buttons while your character (hopefully) remains engaged in off-screen combat. Allowing the player to toggle between teammates with the unused shoulder buttons could've easily remedied this.
Passing to and from your perimeter players is worthless. The ball moves so goddamned slow that it telegraphs your intent at best or gets picked off at worst. Quicker passing could've truly opened up some depth at the outside positions, but just like initiating combat, it's just not worth it.
Basically, the worthwhile action in the entire game is run, Super Shot.
I'm enjoying the shit out of this. You're nuts.
I am going with YellerDog's post because it is more along the lines of what I would enjoy to hear!
Mileage may vary!
I've only started digging into it, but I like what I'm seeing.
Part of this is not having played the original NES game in... a while. Emulators generally suck at that game, so it's been since the console that I've really played it*.
It's a game I enjoy. I don't need it to use every damned button on the system.
Trying multiplayer out in an hour or so!
FURTHERMORE: Brawl mode is a lot of fun, and has a LOT of brainstem punching in it.
Passing to the sideline dudes DOES have some purpose, having 'em do a jumping spike takes a good amount of damage. Make sure you give 'em "throw" related items.
Beating up dudes on the other team allows you to cross the line, pick up the ball while they're down, and bean 'em with it. The timing is very particular on doing this, though.
Multiplayer 2p isn't bad, looking forward to trying out 8p, though. The game begs for it. Full on punching action.
There's not a whole hell of a lot to single player, it's mostly for boosting stats for playing against other cart-owning multiplayer foes, I'm thinkin'. Have not yet tried that out.
The nuke seems to kill EVERYBODY, not just the other team. Weeeeird.
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I think the game will really take off when it hits $20, right now I'd only recommend it if you like the previous games a lot.
(or have lots of folks to play in multiplayer!)
Brawl is pretty rad. Ignoring boundaries and beating the hell out of whomever you please whenever you please is cathartic.
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There's not a whole hell of a lot to single player, it's mostly for boosting stats for playing against other cart-owning multiplayer foes, I'm thinkin'. Have not yet tried that out.
Pretty much. Single player is so hollow, slow, and boring that I discourage anyone who doesn't plan on getting a few people together to play from buying this. Multiplayer justifies the entire package as long as you're not expecting the depth of Virtua Tennis or even Beach Spikers.Quote:
(or have lots of folks to play in multiplayer!)
Not having the CPU enemy characters level up with you in single player as you progress through the game takes out a lot of the point of replaying it once your team hits level 10 or so, I'd say. At that point you're just steamrolling 'em.
Character creation mode is basic but fun, the birthdate seems to determine which ground/air specials your character has. Level 'em up in the hopes that somebody else is going to have the cart somewhere down the line.
It's absolutely a game intended for multiplayer.
Favorite level is the soccer field.