So I guess I now need to raid for months in order to get the set of gear with negative "anti-fucked" bonuses. *sigh*
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So I guess I now need to raid for months in order to get the set of gear with negative "anti-fucked" bonuses. *sigh*
I wish i could keep my magic broom mount :(
If it's anything like last year, the brooms will last 2 months. I'm hoping at least.
That has GOT to be a glitch or something... if they seriously did that, health and mana potions would be absolutely worthless.
Edit: I guess not... it's the new potion sickness. The way I now understand it, it isn't quite as bad, as I was thinking one potion per RAID or something like that, which isn't the case. It's more like while you're in combat, you can only use one potion, and then once you're out of that session of combat it'll go away after a short time.
It still fucks with the profession something fierce. Good thing I don't try to make any money off of anything but transmutes.
To compensate, alchemists get this rad talent in WOTLK. Any flask and elixer used on yourself lasts twice as long as is even more powerful than the regular version.
It could lead to some fun fights where bosses leave combat just long enough for you to chug a pot.
Maybe.
I wonder if mages can invis out and get a new pot because when we invis, we technically are out of combat.
Me (rogue), my friend (another rogue) and a random warrior jumped this pally in s3 gear in Quel'Danas who was at half health from ganking another guy, and he managed to kill me, the warrior and my friend had to vanish. I can't vouch for the warrior, but my friend and I aren't incompetent and can win most fights 1 on 1 despite our average gear, yet a single pally with half health and lower mana managed to kill the both of us plus a warrior in s2/3 gear. Did Blizzard not test the patch before releasing it? A plate wearing, healing, bubbling, infinite mana, lay-on-hands mother fucker with 17k hp should not have dps output rivalling a rogue.
Blizzard's view on class balace has changed. Once they're done, any class that specs for DPS will do nearly equivalent damage.
I am not so sure that this is a good idea.