If there wasn't like 10 expansion packs I'd have to buy and shit I may be willing to give this game another shot.
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If there wasn't like 10 expansion packs I'd have to buy and shit I may be willing to give this game another shot.
http://www.playonline.com/ff11us/intro/shop.html
Every single current release/expansion on one single DVD Rom for $19.99. :p
If the above mentioned $20 is too much for you (which I just bought because it's the same price as ToAU by itself and now I have everything on one DVD) and you have a shitton of free download time, I've got a couple friend codes which are free 30-day tickets. They'll also soon be releasing a DVD demo version in stores similar to the WoW one for about $5, so you could also grab that whenever it's available.Quote:
Originally Posted by Thief Silver
It's a little daunting at first because for the job you want you also need a good subjob for it, and leveling that to its proper place will also take its own subjob. Right now I'm getting my subsubjob to 18 (MNK) so that I can finish getting my WAR subjob to his proper level so that I can also unlock the job I want as my main (PUP).
wtf server are you on Mech?
Migardsomgergh. If I thought anyone here still played I would've asked first, but reading the group WeSH's stuff got me in the mood to play so I joined their server. Now I'm all entrenched in two linkshells. :(
If I piss them off and need to hop servers (or they end up boring me) you'll be my first whisper, baby.
BonusKun~how is the economy on Fairy. Asura is pretty bad. im lvling sam and i have no idea how im going to finance my armor past lvl30. Not to mention weapons.and i really dont feel liek lvling thief just to beable to farm.
JBNagis
Downloading while at work, then I guess I'll suffer through updates, while at work.
I have to do some reading I guess, but since I'm a huge fan of the monk class I'll probably make that my main job.
My question being though, are the original jobs still worth a damn or are they just there so you can get the advanced jobs :/
Most all of the jobs in the game are viable to some extent. MNK is great because of the huge amount of damage it can do, to the point where I see MNKs talking about how they have to limit themselves in certain instances so as to not pull the hate. WAR are tanks and good dps, WHM are a constant source of awesome invaluableness, THF is an evasion tank with the powerful SATA (combination Sneak Attack/Trick Attack), and RDM are loved by all mana users thanks to refresh (they're the pre-BC Pally, really). If the people with more time under their belt want to correct me on anything please do so, most of this is from reading way too much after starting an RDM and realizing I ended up back in my WoW class (what I thought RDM would be is what BLU is).
I'm going PUP because they're like a MNK but they can also work better as soloing, and since the damage is divided between two (a Puppetmaster and his automaton) they can deal huge amounts of damage and never draw hate in a party. Plus I like the idea of having an automated, customizable follower.