I didn't even remember that I owned it until I saw the pic of the box, so that should tell you about how much time I logged into it, but I don't recall RI being terrible. Then again, I never knew RI that well to begin with. What was so bad about it?
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All sorts of little things that really add up. Bubble Bobble and Rainbow Islands are very complex games with a lot going on behind the scenes. If you know the games, you can manipulate a lot of things.
In Rainbow Islands, one of the most clear examples of this are the gems you get from collapsing rainbows onto enemies. If you collect them in the correct order (ROYGBIV), you get sent to one of three secret worlds. These worlds don't exist in the Saturn version.
In Bubble Bobble, you can manipulate the digits of your score in order to cause every bubble on the level to become a pickup when you pop the final enemy. This doesn't happen in the Saturn version.
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So basically everybody's response to "best shooter" on the Saturn is "a bunch of stuff." :lol:
Dove back into the pile o' games, some more impressions:
3x3 Eyes Another anime licensed semi-animated digital comic/adventure game. It's not bad for what it is, but what it is I don't find terribly interesting. Although, it occurs to me that the Saturn would be an old-style PC text or adventure gamer's dream provided they could read the games. Japanese digital comics are the descendants of those genres, and they seemed to enjoy their heyday on this system.
True Tale - Dream Mansion A 3D horror/mystery game, I think this was published in the west as Mansion of Hidden Souls. If I'd seen it back in 1994 I would have been impressed, nothing's real time but moving around the mansion looks pretty good. It's kind of a predecessor to survival horror games, but is lacking in that genre's action or interactivity in general so I probably won't spend a lot of time with it.
Last Bronx Sega 32-bit 3D fighter #3422. Despite the title, everybody's Japanese and in Tokyo. The core gameplay's pretty fun, with the characters beating the stuffing out of each other using blunt instruments, but there aren't much in the way or moves or combos. Game's really short, too - only 9 characters in total & it only takes 6 minutes to clear 1p mode. And it has the worst last boss ever, he's just a scrawny giggling guy in a pair of goggles; I'm really hoping there's some secret uber-badass I didn't manage to find. But I give this game credit for having some of the best stage names ever - who doesn't want to beat the crap out of somebody with a pair of tonfas at a place called Lust Subway or Naked Airport? And if I ever own a building I'm putting up a big flashing red sign on B1 that says RADICAL PARKING LOT.
Policenauts First time playing it, and wow. Really, wow. The presentation in this game is fantastic. Sure, they just took the characters from Lethal Weapon, put them in Blade Runner then tossed the whole thing into space, but they did it well enough that you don't care; though I must admit I keep waiting for Jonathan Ingram to start spouting off about how the Jews killed Jesus. The box I got came with an art book and a set of decals for the Saturn lightgun that make it look like the gun in the game. As sadly otaku as it sounds, that kind of makes me want to track down a Virtua Gun just for that purpose. I want to get Snatcher before really getting into this, though. But this is one for the good pile, not the Can Can Bunny Plumiere pile. Speaking of which...
Southern Amber Hall Appearance Dear God, this is the worst thing I own that isn't a cheaply made date sim. I have to admit, I have no idea exactly what the title is supposed to mean; it's 南方珀堂登場 in kanji if you want to take a crack at it yourself. 南方 could also mean 'southern person', since the spine expressly says it's pronounced minakata and not the more usual nanpo. Southern Person Enters The Amber Hall? Fucked if I know. It's a digital audio mystery novel with poorly modeled CG characters who look exactly like Team America puppets, but without the irony or slick animation. The "game," such as it is, starts off with a guy sitting at a desk in an awkward pose with his hands in the air talking at you for 5 minutes straight while only his eyes and mouth are animated. It's really weird to look at, because you can tell they wanted it to look all casual and natural and failed horrifically. Then the story starts and you're staring at a static screen of three Buddy-Lee-From-The-Jeans-Commercials looking guys sit in a car talking, except they're all being voiced by the same guy, just in different pitches. Maybe the car is meant to be moving, I don't know, there's no animation. After about 4 more minutes of this one screen listening to one guy talking to himself in different voices I was struck by the horrifying thought that good Lord, maybe the entire thing is like this. Shaken and unable to continue, I turned it off. But if you want the exact experience of playing Whatever-The-Fuck-Is-Going-On-At-Amber-Hall yourself, just read a Hardy Boys novel out loud doing funny voices for each character while staring at this:
http://www.alwayscurious.com/photos/..._a_day_548.jpg
Daytona USA CE Okay, this is more like it. This whole game comes across as a giant apology for the awful launch port, right down to the remixed cheese-free soundtrack although I still use the original version of Sky High, natch. The analogue control is touchy as hell, but with digital this is the far more playable Saturn version - though I still think the DC port is definitely the best one.
Vampire Hunter Since I still can't get my copy of X-Men vs. Street Fighter to work, this is the best Capcom fighter I own on the system. It's quite well made, and it's got me wanting to hunt down a copy of Saviour now.
Devil Summoner - Soul Hackers This game couldn't be more 90s if it tried, as you fly through the virtual reality internet with blocks of data spinning everywhere and random semi-transparent text floating all over the place. The production values are pretty good, it looks better than SMT Devil Summoner, but the writing is generally more annoying so on balance I'd probably rather play the first Saturn one. Because while this is a standard Megaten game at its core, the stylish peppy teen main characters are hackers, you see, and they're going to take on the system and the man and the crusty older generation all at once, using technology those satanic old fogies are too set in their ways to understand against them, striking from their secret chat room lair. Yeah. But like I said, it's pretty nice looking for what it is, so I might give it a bit more of a chance to see if the story picks up. Because Shin-Neo and his cute schoolgirl girlfriend have just been summoned to meet the Zero Architect...
this really is a fantastic game. i don't know how many hours were spent playing this and Sega Rally on my Netlink with the one other person in my town that had one. Rally was actually much more of an obcession with me both on the Saturn and Dreamcast. ALWAYS trying to shave one more tenth off my time.
There's an upgraded Saturn version of Rally out there too, I'm going to get that as well, since the first one doesn't do it for me.
I think the art book/decals are probably standard, I haven't seen a copy of the game around without them. The game's neither rare nor exceptionally hard to find if you want to look for it, mine was just under $10.Quote:
Originally Posted by YellerDog
Yeah, it's really common and I think that's the only version. The only one I've ever seen at least. Watch out playing the game... there's some bizarre fucking kanji you'll stumble across, I was having a bit of a rough time playing it and fully understanding it, but that's largely due to my sub 2 kyuu reading ability. I really fucking hate studying kanji.