mode 7 style courses sound pretty cool/funny.
for 5 min probably...
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mode 7 style courses sound pretty cool/funny.
for 5 min probably...
"We've had time to play through about 50 or so races thus far, and while Mario Kart is undoubtedly fun at times, [it's not] above Double Dash in terms of overall entertainment value."
"For starters, the game does feel a bit slower, even on 150CC levels. While the actual speed may be pretty close to Double Dash and Kart DS respectively, it has more to do with a global decision to make the roads wider this time around not only for the 12 racers on-screen at once, but also (we'd assume) for the less-hardcore Wii audience."
"The final aspect that's worth noting ... is the trick system. With boosting simplified (and snaking removed; we tried for a few solid laps to do it, and the time it takes to earn the level one boost is just too long) tricking is where pro players are going to set themselves apart. It's as simple as pulling up on the Wii remote when taking off into the air, and it results in a speed boost equivalent to a level one power slide.... From our experience thus far it's impossible to fail a trick..."
http://wii.ign.com/articles/857/857256p2.html
this is what has kept me away since the SNES game.
from IGN
"Race AI is cheap. The chances are very good that if you're in first place coming into the second lap, you will get nailed by a blue shell, lighting bolt, the squid, a POW block, and maybe a cloud for good measure. You can go from first to twelfth place in a matter of a few seconds, or the other way around. It's all good and fine if you happen to slide into first at the end of a race; you probably won't complain too much. On the other hand, try to imagine yourself bombarded by a host of cheesy items just before you finish a race, only to drop in place behind a half dozen competitors or more – not because you messed up, but because the AI kicked in. This issue is multiplied by the presence of 11 additional racers; more karts, more chances for the deployment of annoying items. It's discouraging stuff. On the flipside, I've actually seen karts ahead of me slow down to let me catch up – almost patronizing me, really – which is also a pretty cheesy way to keep some semblance of balance. "
Why, are you looking for a face full of "squid juice"?
Order it by name!
Blah. That blurb from IGN sounds like everything I dislike about MK is being amplified to the point where I wouldn't even have fun with the game.