Yeah, I'm impressed.
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Yeah, I'm impressed.
Yeah, that looks really nice. Yay.
I stayed up til 5 playing FES last night. Fuck this game. I am so sleepy. Junpei is so hot.
Junpei is also done so fucking well. Great character.
Have you reached the summer vacation yet? The babe hunt was laugh out loud hilarious. Playing the battle music during it was just the right touch.
Does the music change itself up after you reach certain dates in the game? I am enjoying the game a lot (11 or so hours in) but the music gets so repetitive. I think I'm going to develop OCD or something as it's drilled in my head so much, and it sticks in there when I'm not playing.
It does change later on, yes.
The school music NEVER CHANGES. Except once.
At least FES eventually allows you to change the Tartarus music.
I still totally <3 this game. I'm just as hooked as I was the first time.
The school music changes twice, once when it gets close to the later half of the Year (October?), and once again when you're getting close to the end of the game.
Tartarus's music always stays the same, but as you ascend floors, more depth is added to the music (more instruments, percussion, etc)
The battle music remains constant about 95% of the time. I actually liked the song itself, but it does get grating about the 14,000'th time you hear it. It's a bad idea to add lyrics to a song that is played so frequently, it increases its rate of fatigue.
I have FES but haven't played it yet. I also had the complete soundtrack for a while, and there's a lot of music on the soundtrack I didn't hear in the original game, so I assume FES has some different songs.
How the hell do you beat the Sleeping Table on 135? Go in with three person party all with Null for fire, but then he just gets pissed and casts hama and allmighty bullshit on me, with one hit taking off most of my life. With no weaknesses, I can barely chip the thing.
Get a Persona with Megido, that may work. Also Use the highest version of Revolution to boost your crit rate and knock them down.
High crit skills will work well, especially skills like Gale slash that hit multiple enemies multiple times.
I remember that there was a lot of whining on message boards about that boss.
It's been a while since I played it, but besides the fire nullification, I cast sukunda on it, and cast masukukaja on my party. Sukunda decreases enemies accuracy, [Ma]sukukaja increase evasion. Most of his attacks ended up missing.
That works pretty well too. Cadenza would probably be useful for the fight. Also for some bosses they are long fights, there's nothing you can do about it. You just have to manage your health (Though against hama that is difficult). For a fight like that if you land crits be sure to check the turn order, if his turn is right after yours and you crit him, don't go for the all out attack, let him give up that turn.
I have everything but Megido. I guess I need to plan out better. High damage + no weaknesses is a pain though.
Megido honestly isn't that good, I forgot this was on a singular boss. But the crit strategy combined with the hit and miss skills should make him a breeze, a long fight but should be ok. Just make sure you have survive light on the main character along with Fire null and you could be golden (Also I think, I'm not sure, but if you have to switch personas, hit him with null fire, switch to a light immune persona and just switch every round may also work, depends if he cheats or not).
I'm at 65 hours and i honestly hate this game. and it gets turned on again every night for another 5-10 hours. Neither part is done very well, but switching up so often keeps both parts from looking bad.
I really wish it was faceless main, old guy at the club, stripe shirt, self-mutilating girl, angry hat guy, and the dog in Digital Devil Saga 1 no. 2, except still with the velvet room and without all the bullshit. Hell, without any story at all, maybe just self-mutilating girl trying to kill herself every now and again with reaction from stripe shirt because he's ALREADY DYING and you can take the dog on walks, something about the anti-christ being a good guy, or maybe not, your choice. That's my Persona 3.
I hope Finch isn't what I'm gonna be in forty more hours of this game. :x
I'm really liking it right now. Getting back into it after the Ninja Gaiden II detour.
You probably won't be. Sometimes the game is pretty genius and sometimes it's just awful animé nonsense that the creators probably thought would SHOCK the gamer.
EVENT THAT HAPPENED 10 YEARS AGO stupid
HANGING OUT ON THE BEACH AND THERE'S A MAN WOMAN stupid
The relationship between that annoying kid and Midori really, really, really touching. The single most believable situation in a videogame that i've ever played.
The little character events are pretty entertaining, too. I was looking forward to seeing the old man at the end of every week and helping out the art kid. It's a tiny step from brilliance that makes it feel limited. They're all scripted events that only change a little if you piss off the characters. I was looking forward to the slapping a bitch that would ensue when annoying student council girl found out i was digging on the cute tanned skin girl, and the complete change over the characters that would happen when i didn't really give a shit. but... it never happened. I can be as mean to main character girl as i want, i can tell smart red head that she's a bitch, i can tell annoying cap guy to piss off, but none of it's going to matter. All that's going to happen is i won't be able to raise my relationship Persona thing to level 10.
There aren't that many characters to interact with. It would've been totally grawesome if it was worked out so the characters interacted with each other or at least changed beyond a single even when i was rude.
The dungeons in Shin MegaTen games are always just a bunch of random hallway mazes, but they usually give you a good sense of atmosphere. Here i'm just wandering in random mazes where the most exciting thing is a color change.
I fucking warned you about the music.
Man I love Persona 3.
I really miss Happy Finch That Didn't Hate Everything.
He's right, though.
He's pretty much pointing out what makes it not the best RPG ever.
He's pointing out what keeps it from being above average. The game says "Yeah, the dungeons kind of suck, but it's all about the interaction," with a straight face, and that's fine. But when the interaction ends up being inconsequential aside from boosting your stats for use in the afforementioned shitty dungeons, the game falls apart from a design standpoint.
It's hard to feel like you're actually Playing a Role in a Game when, to quote Frog, "I can be as mean to main character girl as i want, i can tell smart red head that she's a bitch, i can tell annoying cap guy to piss off, but none of it's going to matter." It's like the game is just progressing at its own leisure with or without you; I felt like I was more of a spectator than a part of it.
Expecting meaningful decisions in a JRPG was a mistake.
Anyway, that particular complaint is apparently going to be addressed in Persona 4. Branching social links and all. Also: varied dungeon environments
Even so, Persona 3 > you.
True, but everyone was hyping this game as something way different than the average JRPG, and saying how awesome the character interaction is. It is structurally different in a lot of ways but it could have been a million times better if the social parts had more cause and effect from decisions. I do like the game, and am glad I bought it to experience it, but I haven't even hit the 20 hour mark and the appeal is starting to fade a bit for me. I can't picture it holding my interest for another 60 or so hours.Quote:
Originally Posted by epmode
Exactly. Only in its promise to let the player impact the story does Persona 3 subject itself to criticism. I'm not going to knock Final Fantasy IV for not letting me profoundly affect character relationships because it never pretended that I could.
I agree that it's a failing. However, it's not anything that really bugged me in-game. I was just interested in seeing how each link would play out.
I am pretty sure I said the exact same thing to Frog at some point, how I wished at least the interaction with the main storyline females would have some form of effect on it, or at least the little things you say to everyone each day had an effect. But those seemed to be more bent on giving an artificial sense of replay value in seeing what the different responses are.
It's not a bad game. I certainly admire its ambition, but I think it bit off a little more than it could chew.
I'm still on board for P4 if what epmode said comes to fruition.
P4 also looks like it has a bigger budget, which is certainly something that could have factored in with P3. But honestly I get the feeling they're going to repeat a lot of things they shouldn't, IE Random Dungeons with generic feelings (But honestly, the adding of a musical instrument each floor I thought was cool).
ALMOST TO 70 HOURS. Persona building and talking to stripe shirt keeps me coming back.
I never felt like... do dah bah dah dah. So the second selection when you change the music in the dungeon, is that from Digital Devil Saga or is it from Shin MegaTen 3?
So I'm at like 46 hours in and I feel bad for not picking up the original game last year. It's fucking good. I mean, I'm a little bit less enamored with the game now than I was last week simply because I've had to do so much grinding to beat a few of the gimmicky Tartarus mini-bosses, but this still might have been my GotY last year.
He's too busy playing with his 3D Custom Girl
Don't tell me what to do! I'll post it here!
P4's dungeons are all supposed to be "custom" to whatever that part of the storyline is. So, no more generic dungeon - it'll all be themed, specialized stuff like the love hotel was in P3.
AH yeah I knew it was themed, but it doesn't mean they won't still be randomly generated :(
I'm ok with randomly generated dungeons. At least it means that people can't just look up maps, right?
So... you'd rather some people not having the option to look up maps, as opposed to super easy to navigate randomly generated dungeons that everyone has to suffer through?
For a game like this, yes.
Personally I don't see a problem with the randomly generated dungeons.
So I just beat The Journey. Final clock somewhere under 62 hours including the ending, and that's with a ton of grinding at the end (last boss was a joke). How do people put 90 hours into this? Just persona collecting? :X
I dunno that's about what I finished, ask frog :lol:
Yeah, that's true. I didn't really go out of my way but I did finish 2/3-3/4 of them.
Anyway, GREAT FUCKING GAME!
I clocked in over 100 hours. How much did you guys grind? I was at level 90-something by the end. Anything special happen if you Max out all the S-Links?
I think my main was at 87. And most of that was before I found out about Monad so yeah, I did a lot of fucking grinding. To answer your question: you get to fuse Orpheus Telos, which is resistant to everything except Almighty I think.
I'm at 80 hours. I just got to a part that makes me embarrassed for video game stories.
Little Boy: I'M A GONNA KILL YOU! MAH MAMA IS WATCHIN' ME!
Shinji: Okay, kill me. You'll be just like me, except not really because i accidentally killed your mother in a contrived event that wasn't really explained. YOU'LL BE DOING THIS ON PURPOSE AND THEN YOU WILL HAVE TO LIVE WITH IT.
Little Boy: I mustn't run away!
Pale Hippie: I'm going to shoot you
Shinji: No, i'll jump in your way!
Pale Hippie: Now you'll both die! Weren't you going to kill yourself anyway, little boy?
Little Boy: I mustn't run away!
Shinji: I'll jump in your way again! UGH!
Little Boy: No! I'll pound my fists at the ground and cry!
Shinji: Drugs... are... bad.... Egh. I'm dead now.
Hat kid: Damn, that was the biscuits! Wasn't that cool? "This is the way it was meant to be!" I hope i say something like that while i'm bleeding to death in a shady part of town.
Red-haired bitch: Okay, we have to go to school now, because we don't need a day of mourning. Shinjiro didn't have enough character development to get to know anyway.
Akihiko: I will talk to the set-up for the memorial service even though Shinji's dead body isn't here, unless there's an urn or something i'm missing. It's very touching. LIKE A CANDLE IN THE WIND.
Red-hair bitch: Well, Little Boy had the intentions of killing the only likable playable character, but i guess he didn't so that's okay. He ran away too. Maybe he'll come back. Okay, he did, i guess he's our friend again. I hope he kills the dog next and has dirty sex with its entrails, because it'd be awesome and SHOCKING, like everything else in this game is supposed to be.
Shy Girl: I'm not a stereotype with an ugly character portrait sometimes.
Not Shy Girl: And i'm not a stereotype either. The Japanese sure can make likable AND believable characters. Let's cosplay as Rei and Asuka on DeviantArt, Shy Girl!
Main character: Why are you still playing this shit? Hot track girl and i are going out for some fuck and a movie tonight. Meanwhile, you get to play this fucking awful game and pretend you're going to high school in Japan. Good luck with that.
Dog: *Bark!*
Robot Girl: He says he's tired of this shitty game too. He says, "Why don't you do something useful instead of playing this garbage and complaining about it on message boards, like pass out lsd stickers to elementary school kids?"
... i'm about to play it some more. hopefully i'll die before the sun comes back up.
You've made an enemy today.
I'm surprised i haven't been banned for being an annoying twat about it. If someone will come and give me $30 to take it off my hands i won't have to play it anymore and i won't bitch about it for at least a little while.
Christ how are you at 80 hours and just got there?
How would you sell this game on someone who has just bought a ps3 and enjoys rpgs but have not yet beat FFXII, FFX, and most other ps2 tittles.
I wouldn't.
Beat FFXII first, then get this.
Final Fantasy XII is Indiana Jones and the Last Crusade to Persona 3's I-ron Mans. I-rons Mans sucks but somehow most people can't see that.
No, I mean, trying to advance the story with nothing really happening. It felt like every single little task in the game took about twice as long as it had to. Maybe I just didn't play enough of it to find better ways, but it was time for finals so I stopped and didn't look back. :(
HAY GUESS WHAT.
http://www.siliconera.com/2009/08/17...e-protagonist/
I'm pretty sure this means Jesus hates me. Hell is When the Moon Reaches for the Stars.
Apparently this will add the ability to control your party members. Far superior version confirmed.
Will I buy a game a third time before I finish it? Maybe! I had tons of fun each time and that's pretty much a me problem and not a game problem. Improvements from 4 applied to 3 = sale guaranteed. I feel like it's not enough to say that these are the only JRPGs I still enjoy, these are really fantastic games in general.
Man, I'd buy this AGAIN if it was for PS2. Not sure about PSP. Fuck handhelds.
Hay, does anyone prefer P3 to P4? Because I do. Better setting, better characters (EVEN THOUGH I <3 CHIE'S ACTOR), better story. I still haven't even finished 4's final chapter. Lost interest after the horrible twist toward the end.
ooh
The PSP is the best handheld ever, and I have never played this before.
Sounds promising!
This makes handhelds gross, not the other way around. The only reason PS2 isn't as good as DS is because PS2 has Persona 3 on it. Bad enough that it has it twice. PSP is the worst handheld right now. Because of Persona 3. Yeah. Persona 3 is a steaming pile of shit and you'll all be ashamed as soon as you realize.
You bought it from me!
Bbbobb, do you live on a tiny house on a cliff like in Ponyo?
It's funny, because in the span of 24 hours, two of the games I wanted most to come to the PSP - Persona 3 and Pac-Man CE - were both announced.
My elation at this announcement then turned a bit mixed when we found out that it's not quite going to be the "real" Persona 3, but instead the game with most of the "running around the world" moments replaced by a completely menu-driven system. How good (or potentially disappointing) the game ends up will depend on how well this is handled, but in Atlus I trust for now. And, I mean, I've got to admit that I really like the visual style they've put together for all of the new menu stuff.
(Pages that are old by now attached below, but attached just in case others haven't seen the revisions being done to the game.)
Above all, however - new female hero! And not only that, but a redhead! Persona 3 heading to PSP and allowing me to play as a red-haired cutie (AND making the game become washed in pink menus and UI when playing as her); basically, Atlus made this game specifically for me.
I never played this game - is it good good or just F-Chan good?
Both.
So I came back to this after not playing it since Christmas. I'm at the 4th full moon. I really like the game so far.
I think the movement away from pure grinding was a good one. Having to balance grinding, money, and social interaction is a nice change of pace from a lot of JRPG were it is all grind grind grind.
Persona 3 is the feces that is produced when shame eats too much stupidity. The bowel movements i've had after downing a bottle of extra strength Tylenol are less painful than playing Persona 3. At least then you can go nuts and finally die after shitting your colon out, but with Persona 3, you have to live with it. You never felt like thinking it would last forever, but it does. It lasts for fucking ever.
How do I neg rep?
YOU PLAY PERSONA 3 FOREEEEEEEEEEEEHVER.
I played through P3 FES last summer and I really enjoyed it. It was refreshing finally playing a good JRPG again (after trying to force myself thru western rpgs like Oblivion the past few years) and it made a Mega ten fan out of me. I loved the story and characters + the music is awesome. I finished digital devil saga one too + I bought nocturne and P4 last year - both of which I havent played yet.
All three of those are good! You should play Nocturne and P4!
I'm on the 110 floor. Still having fun.
I finally found the right thread for this!
Been playing P3P as the girl and I don't see how you end up with less than 80 hours by the end. Do you skip everything ever and not mess around with Personas?
77 hours in I chose to kill Ryoji just so I could see a damn ending. They're still giving me new fucking social links, FUCKING END PLEASE.
Mech was right like 200 years ago, you can see everything this game has to offer in maybe the first hour of gameplay. The rest is a grind, but like others said you can swap around to grind different things often enough that it's not that bad. I don't see how this could be anyone's best thing ever, but OK.
I'll move on to P4 as soon as this is over.
I still want to play FES because of how ghetto the PSP version really is. It gets the job done but there's a lot lost in the transition.
You mean i was right.
I'm glad i read my old posts about how much i hate this game. Persona 3 is like a bad NIS game without the low budget charm.Quote:
Originally Posted by ME
No, because I don't think the game is flaming garbage shit. It's good but not great.
The dating sim part is totally generic every-anime-cliché-tron 5000, but I still enjoyed it. I get the feeling that my character was building all these "relationships" just to improve the stats of her pokermans and not because she gave a shit about any of them. Especially that prick in the Student Council, fuck that guy.
The dungeon crawling combat part is by far the worst part of the game. The locations (aside from the train and the love hotel) are single least interesting setting of any video game, probably of all time. Half the shadows are palette swaps of earlier shadows, by floor 100 you've probably seen every enemy in the game. I guess the real stars are the Persona demons, but they feel totally disposable. There's no reason to level up your ice guy when you're going to fuse a better ice guy with better spells in like an hour anyway. The combat itself is all FFX use this character for this enemy type every time, which people really liked but is secretly boring and lazy. I know that the megaten games have been around long before Pokémon but the games are so damn similar. My OCD self also wishes you could move spells around so I could put them in proper order instead of a jumbled mess. Pokémon lets me do that!
I hurrd that the Answer is 30 more hours of JUST Tartarus stuff, and that sounds like absolutely miserable torture.
The sum of the whole is much greater than its parts and it does end up being an enjoyable game. I can think of a lot of really nerdy girls I used to know who would have been ALL ABOUT all of this. I still enjoyed it. I am still enjoying it because it is never ending, actually.
The Answer kind of sucks. The combat is actually more interesting than the main game but the lack of party control ruins it for me. Lots of the enemy formations have crazy elemental resistances or counters and it takes ages for the AI to figure it out. Just watch the cutscenes on Youtube if you're interested.
This is a big reason I like the social stuff so much. It's definitely a little twisted.
Regarding the persona themselves, I really like piecing together a supergroup by the end of the game. Sure, you can get by with switching them out every single time you want to cast a different spell, but it's fun to create stuff like a single persona that can cast every element or all of the buffs/debuffs or making sure that the persona is protected against its own weakness via Null Fire or whatever. And I need to get Growth on EVERYONE.
I hope you go for the true ending, BTW. The last month or two is neat and the final boss is crazytime.
Yeah I started the real ending immediately afterwards. Four more Tartarus mini-bosses to go!
I don't understand when people talk about grinding this or grinding that and getting this to whatever level... I found that I barely had time to do what needed to be done in the dungeon for the month and still keep up with increasing my stats as well as keeping up with the social links. When do you have the time to just grind in Tartarus? It's not like a FF game where you get to the last dungeon and can spend infinite hours leveling up while the story waits for you. You definitely build up a huge tolerance for fighting in Tartarus but it's never infinite, right?
It's not that you have to grind in the game, it's that the game is a grind. Playing it is like doing charity work for a make-believe organization.
I liked the idea of the social aspect of the game. And the way they connected to your mental health and personas. It was nice that the game's mechanics kind of had a message/story all their own.
But I didn't care a whole lot about everyone.
If it was up to me the game would be about the nerdy girl and aegis
Hm, if you found your back to the wall in P3P, you'd really be fucked by the original and FES. In those, your status becomes 'tired' while exploring Tartarus insanely quick.
In P3P you can knock out whole sections in one (game) day. What I'd do is get as far as I could as soon as the next section opened up, restart the section the next day and beat the boss, then just fuck around with social links the rest of the month without the "oh shit gotta get to Tartarus" monkey on my back. Maybe revisit once or twice to level and item hunt in that period if I felt like it.
And if you beat Death pretty early and open the bonus dungeon, that place totally minimizes any grind. The dudes in that dungeon give mad EXP, level a little bit in there and you can roll wherever you are in Tartarus no problem.
I did the same thing, I'm just wondering when people have the time to get to level 99 and make all the personas, do the optional fights, etc.
I guess they do it during that final, kind of empty month? I didn't even finish a lot of the social links =[
Sweet Jesus it's finally over.
Time to play FES as a dude!
I had a number of times where I had cleared the current Tartarus section, done social links for the day, and then just had plenty of nights in the month where I could choose if I wanted to dungeon grind. I did once encounter a miniboss where I was underleveled, where he was so minor FAQs barely mentioned him but my guys were getting crushed like he was some super-secret thing. I knew I had to grind out a few levels and easily could've, but the thought of having to do more Tartarus than the bare minimum is what finally caused me to wander off.
The battle system just isn't compelling enough to justify the amount of combat needed, which falls in line with your Pokemon comparisons. Which I guess sums up all the SMT games that I've played, really.
This is the issue I'm having in PS2 FES right now. I get too tired way too soon. It's the end of April and I'm not past floor 3 yet without someone getting tired and me having to leave. I wanna get to the end of the block to get that document! Is there a way to keep my party jackasses from being pansies or do I just have to run away from battles?
I'm torn between moving on and starting a NG+ on this. Not having to study or do any of the other actions required to increase your stats would give me plenty of time to work on all the Social Links as well as spending plenty of time in Tartarus, which would lead to me being able to craft every Persona ever and putting in some time with the optional bosses.
The problem is I kind of want my 2nd playthrough to be as the male MC in FES, which means I wouldn't have any of the 2nd playthrough bonuses and it would just be another run through the game where I don't feel as if I can complete everything.
I might do it anyway. Or move on to P4.