When I first got a Commodore a decade or so ago, the first thing I did was hunt down the Infocom stuff. I played them but I cheated like a mother fucker, liked them, don't have the patience/time to really devote to them.
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When I first got a Commodore a decade or so ago, the first thing I did was hunt down the Infocom stuff. I played them but I cheated like a mother fucker, liked them, don't have the patience/time to really devote to them.
Lone Wolf 4-Lyfe
I haven't played one in many years.
I used to love Enchanter and Sorcerer and my cousin and I spent a lot of time playing a Vic 20 cassette game called Pirate's Cove.
Of course I also spent plenty of time playing Zork.
Fun stuff. I should give them another shot.
Text adventures aren't really my thing, but I'm more into ARPGs (Ys, etc). Right now, I've almost got Ys Book I & II completed. Good times.
Me too. I find they tend to be more accessible than a lot of the classics, too, mostly due to shorter lengths. Older, commercial IF also had a tendency to extend play time by having super difficult puzzles.Quote:
Originally Posted by bVork
I can't play them anymore. I suppose a list of the best ones would be nice...I'd give one a shot again
I hate those Choose Your Own Adventure books, because I always get into an infinite loop.
I used to play a ton of these on my Commodore computers growing up. I had almost all of the "Scott Adams Adventure Series" games for the Vic-20, and later several of the Infocom games on the 64.
I never really got to experience Zork in all it's greatness until years later when I bought a collection for Windows 95. Good stuff.
I would recommend the stuff from Legend Entertainment. You don't even need to type, just point and click on the words or on the visuals.
http://forum.connect-webdesign.dk/ou...s/gateway2.PNG
http://www.adventureclassicgaming.co...te/reviews/86/
http://www.adventureclassicgaming.co...te/reviews/81/