Quote:
Originally posted by Tain
My God. Someone actually watched that film? I stopped the instant I found that Molly wasn't in it. :mad:
interesting. I found out Beat Takeshi was in it, and have since been meaning to get a copy.
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Quote:
Originally posted by Tain
My God. Someone actually watched that film? I stopped the instant I found that Molly wasn't in it. :mad:
interesting. I found out Beat Takeshi was in it, and have since been meaning to get a copy.
My Nintendo fanboy is hurting, but I really want to see more of Conker, and the Box is a good fit. PD on the PS2 is disappointing, but so is basically every PS2 title.
What I really want is a JFG sequel.
Now there's a sentiment I can get behind. Jet Force Gemini was the only Rare title I cared anything about, so I'd really like to see a sequel. Instead, we get Conker. Didn't CBFD sell like crap? Why not a Jet Force sequel? Dammit Rare, get on it!Quote:
Originally posted by burgundy
What I really want is a JFG sequel.
Conker did sell very poorly, but because it was released on a dying platform and to a tiny target market. On a viable console with some strong marketing, Conker would have been huge. Though I was happy to play it, I think Nintendo and Rare should have held CFBD back for the Cube.Quote:
Originally posted by Melf
Now there's a sentiment I can get behind. Jet Force Gemini was the only Rare title I cared anything about, so I'd really like to see a sequel. Instead, we get Conker. Didn't CBFD sell like crap? Why not a Jet Force sequel? Dammit Rare, get on it!
Well, at the time a bunch of my friends were Gibson fans, so we saw it at the theatre. It was kinda fun watching Ice-T and Keanu blow up Toronto, so we didn't leave. At the end, the Canada Trust building blows up (it was supposed to be the bad guy's office in the film), which was the bank my friend was working for at the time. He stood up and cheered.Quote:
Originally posted by Tain
My God. Someone actually watched that film? I stopped the instant I found that Molly wasn't in it. :mad:
i have to agree with this big timeQuote:
Originally posted by burgundy
Conker did sell very poorly, but because it was released on a dying platform and to a tiny target market. On a viable console with some strong marketing, Conker would have been huge. Though I was happy to play it, I think Nintendo and Rare should have held CFBD back for the Cube.
i mean the game came out the summer before the cube hit right (or am i wrong on its release time frame) I mean it came out ona dying system what everyone and there mother was psyching for the next system in a few months
they should have done to conker what was done with Eternal Darkness, Starfox, Resident Evil 0 etc ect would have done much better and i bet they could have accomplished more of what they wanted to with it
conker is the first rare game since Goldeneye i cared about
Well, if Nintendo was going to give it the same marketing push that they did on the 64, then sales wouldn't have been much different. However, put together with RE and Eternal Darkness, it could have really added some power to the 18+ lineup of games for the Cube, especially if they improved it like what was done with ED. I can imagine how it would have looked without the N64 "Vaseline smudging" all over the screen. I hated how the games looked because of that, like the walls were smeared on or something.Quote:
Originally posted by burgundy
Conker did sell very poorly, but because it was released on a dying platform and to a tiny target market. On a viable console with some strong marketing, Conker would have been huge. Though I was happy to play it, I think Nintendo and Rare should have held CFBD back for the Cube.
Marketing was only one element. The fact that Conker came out on a dying platform with almost zero 18+ install base completely doomed it. With the same (lack of) marketing, but on a cutting-edge console, Conker would have sold at least 10 times as many copies.Quote:
Originally posted by Melf
Well, if Nintendo was going to give it the same marketing push that they did on the 64, then sales wouldn't have been much different. However, put together with RE and Eternal Darkness, it could have really added some power to the 18+ lineup of games for the Cube, especially if they improved it like what was done with ED. I can imagine how it would have looked without the N64 "Vaseline smudging" all over the screen. I hated how the games looked because of that, like the walls were smeared on or something.
And I don't understand how anyone can complain about Conker's visuals. That thing was a miracle of code. I guess it's a matter of taste, but I always preferred the 64's smooth "blurriness" to the gritty pixellated textures of the PSX.
Hmmmmm.......I'm hoping for PD on Cube...I don't like the PS2 sticks at all. And I don't have an Xbox, so I would want that on a system I have. Damn it.
By cutting-edge console, you mean any of the three, right? Because I can't see how the Cube's 18+ install base is any larger than the 64's was. Not to get into the "kiddie" thing or anything, I'm just saying that to appeal to that base to sell more than it did on 64, it would have to have been released on another system, simply because of the amount of system's sold. If the 18+ crowd didn't buy it on 64, which was around for 5 years, they weren't going to run out in droves to buy it on Game Cube.Quote:
Originally posted by burgundy
Marketing was only one element. The fact that Conker came out on a dying platform with almost zero 18+ install base completely doomed it. With the same (lack of) marketing, but on a cutting-edge console, Conker would have sold at least 10 times as many copies.
The graphics looked more or less the same to me as DK and JFG did. That same smudged effect. I guess it's just something inherent to Rare N64 games.