Dude I scoured the BB 360 games, the majority of older games were 30 - 40 bucks. I'm sorry but that's not the same as last gen when those games would have been 20 bucks.
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I don't recall 3 years into PS2's life that there are "alot" of $20 games. All I know is that I am buying alot of 360 games under $30 (most under $20 and a few even under $10), not all of them new but it really isn't that hard to find deals, so I don't know why you are bitching like games don't go on sale or price drop.
I'd like to see a sort of cross between a Neo Geo and a SuperGun. The console would be little more than a shell, power supply, and outputs. Each cart contains both the system and the ROM. Because you're essentially buying a whole system inside each cart, each game would be very expensive (at least for those with cutting edge tech). But the console would never grow old.
I buy most of my games when they drop, and I find a shit load of 360 games below $30 new. I got Assassin's Creed, Conan, Viking, Ghost Recon 2, etc. for $25 or less. Right now, There are a bunch that $20, and used games are even cheaper. If you have the discount card, it's even better. I buy a lot of games cheap and then trade 'em back in to use towards more games, and that's how I've managed to play so many titles without buying more than around 9 at full price.
I think my discretionary income is lower than most people here and I don't care about the $60 price tag on new games this gen. The only time I'll pay the full price is if I really want to play the game right away (i.e., Gears of War, Halo 3, etc.). Most of the time I just walk into a game store or go online to browse and see what's cheap or if there are any deals, like Gamestop's buy-two-get-one-free. If I see games that I like within my price range ($30 or below), then I'll pick them up. If not, oh well. This was how I bought games last gen as well.
I'm sure a lot of you spend quite a bit on bars, drinks, movies, etc. on a weekly basis, and those activities haven't gotten any cheaper either. Just learn how to balance your hobbies and other leisure activities, and you can still enjoy them without going broke.
Then why is the PC version of a game sold at retail for $10 less than the console version?
Sure, the initial investment is huge, but once they've got the engine down, you'd think the cost of development would decrease as well.Quote:
People expect a lot from games now. If it doesn't look incredible, it "looks like a PS2 game! That's not next gen!" Making a new engine for a game? That's 3 years of work for a lot of people dude. Rockstars' Rage engine? Unreal 3? Insane R & D to get it done.
A game like Halo 3, or Call of Duty 4 have far outsold the costs of development, yet they are still priced at $60. The publishers still price those games at $60, because they can, not because they've been pushed to the limits with their budget.