He's not wrong.
Okami needed to be on the DS to make sense. Or the Wii, now, I guess.
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He's not wrong.
Okami needed to be on the DS to make sense. Or the Wii, now, I guess.
The input method had nothing to do with Okami's inherent shittiness.
Okami was a good game that only suffered from extensive hand-holding and perhaps having an extra climax that felt like too much.
No doubt, the 16-bit days were great. But in the 80s, an EA game was almost synonymous with a quality game. The titles Neo mentioned, along with Larry Bird and Dr. J, Worms, etc. Every game they put out seemed innovative and cutting edge compared to the seriously primitive shit that passed for videogames in those days. Tough call.