Got it. Never knew that room was even there. I was trying to change it in the menus.
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Being right never gets old.
But you're paying $10 over the normal PC game price.
The PC port of the first was not good. I had persistent audio glitches, and the UI was simply not designed for a computer game. Be cautious.
60 bucks for pc version = Steam Holiday Sale 2010! I can wait..
My credit card is still on fire from the 2009 sale. I don't even want to count how many games I bought during that. It seriously might have neared 30.
Started playing this again after being distracted by god knows what way back in January. Coming back was a little disorienting but after running around a bit and catching up on feathers in the old cities while I relearned the game I'm finding this to be a really, really well made and fun game. Definitely seems close to impossible to die, and even if you do because of a twitchy-control jump it barely even matters. It's weird how a game can still be fun even when there is no challenge to it at all. I like pretty much everything about it. Except one thing:
Whoever was in charge of the stupid glyph puzzles needs to die, they're just so stupid sometimes.
Pfft. Man, I didn't have too much of a problem with most of them. I love the puzzles delving more into the crazy, conspiracy theory bullshit than the first game ever did. Gotta say though, I HATED the first game, but this is at least 40 metric Spanglishes better than the first. Gameplay beyond "sit on bench, press Y" is welcome. The fact that the characters have personalities this time helps quite a bit, too. Shame the sucky first game kept me from it for so long!