Hardware Accelerator To Open Up New Rendering Techniques for Gaming? (Happy John?)
http://www.pcmag.com/article2/0,2817,2345650,00.asp
I found this bit of technology pretty interesting. It's essentially an accelerator designed to allow for realtime ray-tracing at high resolutions. It will be able to coexist with existing graphics hardware and effectively allow developers to incorporate advanced CGI rendering techniques into games in realtime.
For the rendering illiterate, ray-tracing is an ages-old rendering technique that traces individual beams of light to the camera to create a scene with accurate shadows and reflections. It works with mathematical primitives that include curved surface beyond the basic triangles we work with today. It's still at the foundation of most pre-rendered cgi (though many other effects are layered on top of it, just as they are with most games today).
I can't see people buying a seperate card for this, but if Nvidia or Ati incorporates this technology as they did with PhysX this could really lead to a pretty big jump in graphics, bringing us a step closer to that dream of Toy Story-quality graphics.