Berserk was a solid 3d beat em up.
I'd like to think DMC was something more than that, given how many copycats it spawned afterwards.
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Berserk was a solid 3d beat em up.
I'd like to think DMC was something more than that, given how many copycats it spawned afterwards.
It did a lot of things right when not many games were doing it right, it's the base formula, it's usefulness cannot be questions, but you can substitute and improve as long as you don't fuck the formula over too much.
Coming from someone who has beaten all three god of wars they are perfectly servicable mindless hack and slashes with high production values. It's painfully obvious that sony wanted it to be a mainsteam title so the game is stupid easy. The combo system just doesnt stand up to DMC or ninja gaiden. GoW also takes itself waaaay to seriously for the plot being as stupid as it is.
That's pretty spot on. DMC and NG always offered just a bit more depth and were esoteric enough to engage you for multiple playthroughs.
Finishing GoW, I was like "that was nice", but didn't feel much sense of accomplishment.
Regarding Bayonetta, I'm still not digging her design too much. Can't quite put my finger on it, and I've been going over the concept art quite a bit (there's an art contest with Sega at Wizard(?)...maybe it's that she's pretty far divorced from anything I'd relate to as human...might as well be an android, kick-shooting with her crazy long legs and making vacuous, vaguely sexual quips.
The NG/DMC/GoW debate doesn't even matter. Godhand is lightyears beyond these games.
This game looks pretty fun but the character design looks painfully fruity. I mean Dante was fruity enough as it is, but bitchslapping people with your hair just plain crosses the line. Still, it looks rad enough for me to ignore the cheesy character designs.
It's more cheesecake skanky than fruity. She's basically a magic stripper of some sort. Her clothes come off during special moves. It's stupid, but it's stupid in a very DMC adolescent boy kind of way.
I agree, but I didn't really like Dante either. The entire game I as just wishing he'd shut the hell up. It just doesn't appeal to me. I can see why people would like it though. I'd even prefer Ryu in Ninja Gaiden even though he was stoic the entire game and pretty much had no personality. At least he wasn't annoying. :lol:
After rewatching the video in the OP, damn this game looks rad as hell.
This, although I'd extend that notion even further, saying she's essentially a male design given a female appearance and animations. Might be why she come off a bit drag-queen'ish...sort-of like Ivy in Soul Calibur 4 -so over-sexualized that she seems more like a guy trying really hard to be woman gendered than an actual female.
I think 'magic stripper' is a pretty good evaluation, but also why she might not appeal to some...who really looks up to strippers?
This is all aside from the game mechanics and moveset, which looks pretty rad so far. Fight physics look a little floaty, but I think they'll have it down by release.