Definitely. I'd like to revisit Prime 1 to see how it has aged.
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Shin, I'm like the only other person on these boards that enjoyed Sphinx and the Cursed Mummy. Why the personal attack? :lol: Now, my memory may be foggy because I only played Prime 1 on the GC, but I remember not being able to move the view (other than inside of the viewing screen you were locked on) unless you were standing still. Is that incorrect? Locking onto an enemy to fight them wouldn't have been necessary if you were free to look around FPS style. As for moving around as a ball, I may have that one a little off. I might be confusing what I said earlier with the fact that the ball mechanics weren't necessary unless the tracks for them were around. It didn't seem like you needed to scour every nook and cranny as the ball which is such a huge part of every Metroid game before it.
I'm willing to concede that the control issues I've stated could very well be a non issue in the Wii release but I shouldn't have to play a remake/re-release to get that satisfaction.
So let's recap: the only games I haven't played are Prime 2 and 3, and Other M. I've played the Metroid games actually made by Nintendo and as far as I'm concerned, the only ones that matter and are real Metroid games. I very well may be out of my fucking mind but that's got nothing to do with the Metroid series. Oh and, I'm not too delusional. I'm pretty sure that if Nintendo ever did release a new 2D Metroid game, it would more than likely be a huge disappointment.
I think that says more about the general populations bad taste. It's more a reaction to you suggestion the series should remain dead, or they can suck dicks.
You're talking about free look vs aiming, because locking onto an enemy aimed you at them instantly no matter how you moved around. Plus pressing the lock on button switched your lock on from enemy to enemy faster than if you had free aim. Besides the fact that the enemy patterns on quite a few of them would have been a FUCKING BITCH to hit, or had to have been made much simpler if there was no lock on. Only allowing free look for looking around the environment was a style choice, and some people agreed with it and some didn't. They changed that for the Wii version with the pointer controls allowing you to look any way at any time. Well technically it was changed first with the 3rd one and then the Wii re-release of 1 and 2.Quote:
Now, my memory may be foggy because I only played Prime 1 on the GC, but I remember not being able to move the view (other than inside of the viewing screen you were locked on) unless you were standing still. Is that incorrect? Locking onto an enemy to fight them wouldn't have been necessary if you were free to look around FPS style.
Then you must not have 100% the first Prime, since it's still an aspect of the game. Maybe not as heavily but it depends on your play style. There was a ton of sequence breaking done with the ball mechanics. It also saw increasing use as the series went along.Quote:
As for moving around as a ball, I may have that one a little off. I might be confusing what I said earlier with the fact that the ball mechanics weren't necessary unless the tracks for them were around. It didn't seem like you needed to scour every nook and cranny as the ball which is such a huge part of every Metroid game before it.
If free look is so important then yes they are a non issue completely in the Wii releases as you now have 100% free pointer control, as you did in the 3rd prime game.Quote:
I'm willing to concede that the control issues I've stated could very well be a non issue in the Wii release but I shouldn't have to play a remake/re-release to get that satisfaction.
Retro is 100% completely owned by Nintendo. They are as much Nintendo as EAD, or any other 1st party group. Nintendo of Japan also overlooked the development of the Prime games. Prime 2, and 3 are just as much made by Nintendo as Super Metroid, or Fusion. Metroid Prime 1, 2, and 3 are as real of Metroid games as Metroid, Super Metroid, Fusion, and Zero Mission are. Sticking your head in the sand and going lalalalalalala isn't going to change any of that.Quote:
So let's recap: the only games I haven't played are Prime 2 and 3, and Other M. I've played the Metroid games actually made by Nintendo and as far as I'm concerned, the only ones that matter and are real Metroid games. I very well may be out of my fucking mind but that's got nothing to do with the Metroid series. Oh and, I'm not too delusional. I'm pretty sure that if Nintendo ever did release a new 2D Metroid game, it would more than likely be a huge disappointment.
Being in morph ball is at least half of every speedrun I've seen.
Shin Johnpv gets really uppity when he starts talking about the Metroid series.
as opposed to when he talks about other stuff, and isn't uppity at all
Isn't most of TNL uppity when they talk about shit.
It's called poop, asshole.
Jesus.
2d Metroid fans should be interested in Ghost Song. Its kickstarter funding just ended, and it easily made its goal. http://www.kickstarter.com/projects/...ourney-of-hope