Buttroid: Other Butt
This thread just reminded me to check out Yahtzee's review of this game. Thanks
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Buttroid: Other Butt
This thread just reminded me to check out Yahtzee's review of this game. Thanks
Starfox 2 is still great to this day.
Here's a better solution: sell the game and play something better.
I still don't see how they can't implement it on the Store Channel. It would have to be cheaper.
If it did, I didn't find it. I got pretty far into it (maybe even beat it? I don't remember) and there were maybe 2 or 3 actual Arwing stages, with you actually flying said, arwing, out of the six or seven levels I played before never turning on the game again to finish it. Those arwing levels were pretty rad, but everything else was pretty sub par.
AHHHHHH HA HA HA!!! You cause a game breaking glitch by exploring! In a Metroid game! Jesus Christ what were they thinking.Quote:
Defeat the enemies with spiked, purple legs to unlock the door at the end of the room.
* - To create the issue: Do not go through this door and instead backtrack to the room where the Ice Beam was obtained. Continuing to play from here creates the issue.
* - To avoid the issue: Proceed through the door that was just unlocked at the end of the room before doing any backtracking to any previous rooms.
Probably that you would just go through the door that just unlocked from the actions that you just took. Granted, doesn't excuse that a game breaking bug is in the final product or Nintendo's archaic mentality for how to fix it, but I can see how this bug was missed.
Not really.
But it wasn't necessarily missed either.
Hey Joust...
more like Metroid: Other BM
haw haw
Metroid 2 Remake demo is up: http://metroid2remake.blogspot.com/
Wow, the jumping is awful.
Apparently you can dodge while in the first person mode if you waggle or something?
Can someone who didn't return this game or throw it away yet confirm? Wouldn't really have changed the game for me, but maybe I would've been able to shoot a missile at Phantoon.
Just got a used copy from gamefly for 20 dollars. Is it at least worth that?
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Daito: play it, trade it in if you don't like it for even money. No problem.
My opinion is that it isn't as good as the Prime games, but it was worth thr $30 I paid for it.
The cinematics are the worst fucking part of this mediocre game.
Sent from my TRS 80 using The Source
This thread is almost as bad as this game.
Sent from my God damned PC using my fucking keyboard
Did anyone else even care about that?
Yes, people bitched about getting blasted in first person view. If you can fucking DODGE or sense fuck or whatever it's called while in first person view that would solve the problem nicely.
You're taking my comment in too specific a manner.
lol
Gooch cares.
Remember when people were excited about this game?
http://socksmakepeoplesexy.net/image...rcadeComic.png
How silly they must feel now.
I was exactly like that. Rainbows and shit.
I loved the new Ninja Gaiden and I loved Metroid games. I figured standard awesome exploration and crazy balls-out combat, maybe even challenging??
We got none of that.
IMPORTANT UPDATE: This game still sucks royal balls.
It isn't wine. It's not going to get better with age.
Update: Both your mothers are cheap whores. Seriously people spend more on coffee than to do the things they've done to your moms.
How did this get personal?!
I was trolling nasty so I deserved it =[
This game is like $8 including tax on BestBuy's website, possibly just for today. Free shipping. Still garbage.
It's $10 new at Gamestop, regular price.
I wanted to like this game so much... that was my downgrade from wanting to love it so much... I still couldn't do it. Game was just awful.
I still say while the story was weak sauce, the game itself was damn good. Fuck the haters. Game is a steal at 8 bucks.
Looked ugly, bad controls, dumbed down fights that could've been so much cooler... I was so excited for a Team Ninja Metroid, too =[
The control worked fine. I didn't have one issue with them, specially since it didn't work as your typical 3D control style game and worked on grids. The only thing I could give you was that using your missiles was a pain in the ass, because you had to switch to first person mode. Outside of that I don't see how anyone who actually spent any time with the game could complain about the controls. Once you get them down you're dodging enemy attacks left and right and unleashing instant charged shots, it becomes a lot of fun, and a much more nimble Samus Aran than previous games.
On balance, THQ is trying to dump Itagaki's current project as well.
yeah $5 at BB I stocked up on them
As soon as the words "Team Ninja" were uttered, I knew it was going to suck.
mzo you told me this was worth 7 dollars and i believed you. This game is god awful. This is Final Fantasy XIII: The Other Baby: Y Metroid No Crawl
"I gave my commander a THUMBS DOWN because i was MAD, just like a baby, the baby that was no longer with me that made a distressing baby sound like a baby, hence the name "baby"."
Then you run down corridors where you look for a hole that should be obvious but somehow isn't for several minutes, occasionally exploring dead ends with no reward, executing the "jump on the head while charged" attack exactly the way it told you in the same tutorial, exactly the way it reminds you every fucking time you're supposed to use, only it works 1 out of 3 times, and sometimes it works when you're not even charged.
i'm almost happy because it's been so long since i've played a game this terrible. on the one hand, i'm fascinated to see if this piece of shit can really get any worse, and on the other, i'm too old for this choc'bo.
Yeah, but you know I'm pretty lenient on games and always try to find the good in them (at the right price). Plus there's something wrong with some people's brains where they actually think Other M is not total shit, so maybe you'd end up being one of those. I didn't know!
People on GAF argue that it's the BEST Metroid game.
Try to wrap your head around that.
Maybe it was $3 when i bought it. I tried to find bad reviews, but people actually thought it was a good game. how does anyone think that. how are people employed to make this garbage. This is so bad it's actually just bad
The art direction was so bad I thought it was a Rare game.
It was such a chore to play I thought I was playing the middle 3rd of a JRPG.
The story was so bad I thought Hideo Kojima got drunk and sent a script to Team Ninja.
And who the fuck gives one of the only strong female leads in gaming to a bunch of cunts who's usual idea of adding personality to women characters is upping the deflection coefficient in their tit bounce physics.
I'm done, sorry.
The last 8 posts are wrong.
Thank you, astroblue will be here all week.
Seems like a game with cool core mechanics that exemplifies everything wrong with video games in the rest of it.
No, it plays badly too. And it's ugly.
The baby
I am pretty sure Shin Johnpv is the only person on earth who liked this game.
The story had issues for sure, but it definitely headed into the linear direction that the prior new 2D Metroid also went in. I personally find it no more linear than Fusion, so they fall into the same area for me. I think the game controls really well, and by the end of the game you're playing with a very powerful and very mobile Samus, as opposed to the usual walking tank. I enjoyed back flipping over enemies to blow one up in one shot, dodging an attack and doing the same to the next.
There is definitely room for improvement though, the FP searching sections should have been dropped, the FP stuff in general should have been dropped, specially for shooting missiles. It definitely could benefit big time from less linearity. The overall game though isn't as bad as the very loud and vocal internet makes it out to be. It's not as good as Super Metroid, or the Prime games, but it's a metric ton better than the shit called Metroid Prime Hunters. I wish the internet had the ability to separate the story from the gameplay, because I think there's a solid engine here to build off of. I would kill for this engine to be used (minus any of the FP stuff) on the 3DS to create a portable 3D Metroid game. I doubt we'll see a Metroid game on either the 3DS or Wii U though because of the reception of this one.
I have a crazy idea, how about a 2D Metroid? Seriously though, fuck a 3D Metroid on the 3DS. I would prefer they keep the franchise in 2D or keep it dead.
On topic though, I bought this game about a year ago for 5 bucks brand new and haven't been able to make myself open it.
I 100% the game like 2 years ago, mainly just because I was laid off at the time and just zoned out and played. The whole unlock new abilities thing was ridiculous ("mother may I please have permission to use rockets?") I hate when games put areas or objects in them, that can't be done till AFTER you beat the game. There were some other things to unlock in the game, but I had no desire what so ever to do it.
Nobody cares about those games. Even Metroid, it's a niche franchise. F-Zero, give me a break.
"I am not an investor" blah blah blah, companies don't stick around by spending less money on stuff people like and more money on stuff people don't care about.
Then Nintendo is completely dead to me, which isn't all bad. I could not possibly be less interested in Zelda, Donkey Kong, Pokemon, and the current flavors of Mario.
edit: And, if you are correct, no Nintendo fan can disparage Call of Duty, Madden, Assassin's Creed, etc., because that is what Nintendo has become.
I'm thinking we see a new 2D Metroid for 3DS by the end of 2014.
Granted, I was a year early (release-wise) with my new overhead 2D Zelda for 3DS prediction, I might be a year early with this.
But I suspect they reconnect with the original, successful side-scrolling model for at least the next portable entry, especially as their recent failure in Other M was something different. It plays right into their efforts to lessen the difficulty/barrier of 3D gameplay for some of their consumers, particularly those in Japan, plus the backgrounds could work well with the 3D capabilities of the 3DS.
They will get back to 2D Metroid on portable eventually. Probably be made by Retro.
Artoon didn't win any fans last time they made a Yoshi game.
If Artoon is making Yoshi's Island 3DS the game will be as fun as castrating yourself with a chainsaw
As long as we're discussing this series, the guy doing a total overhaul remake of Metroid 2 posted a kind of progress map a few days ago and it seems like he's nearing completion after years of work. I plan on making that my first time playing through that game since Nintendo doesn't seem to want to offer a Zero Mission style update to that game that needs it more.
Prime 2 and 3 can go die, but it's hard to say anything bad about Prime 1.
it looks like you land on the planet of N64 textures. Sometimes it's really easy to get lost in corners because navigating narrow hallways is awful. Still pretty good.
It's a good thing you've played any of these games and can have a solid, intelligent conversation about them with out looking like a raging lunatic. None of what you said is accurate in the least. Try again when you've actually played the games. So far we've determined you haven't played the 3 Prime games, nor Other M. I'm going to guess you haven't played Metroid Prime Hunters either (though who could fault you that game was absolute shit). So you've only played half the series (that's 5 games out of 10, and I'm being nice and counting Metroid and Zero Mission as 2 separate games), but have the authority to claim what is and isn't art direction in line with Metroid games.
You're out of your fucking mind.
I'm super excited to play this when it's done. If any game out there is screaming for a remake it's Metroid II. The Demos this guy has put out were quite good, so I have faith this will end up awesome. I'm surprised, with how long this has been in development for, that Nintendo hasn't sent him a cease and desist letter yet. I don't remember Zero Mission doing huge numbers. I think it struggled to crack 100k in Japan and was around 500k in the US. Not that Metroid games do huge numbers, but I think it ended up doing less than half of Fusion's sales. Which is a shame because Zero Mission is the better Metroid game, and was a damn good remake to boot.
Shin, I'm like the only other person on these boards that enjoyed Sphinx and the Cursed Mummy. Why the personal attack? :lol: Now, my memory may be foggy because I only played Prime 1 on the GC, but I remember not being able to move the view (other than inside of the viewing screen you were locked on) unless you were standing still. Is that incorrect? Locking onto an enemy to fight them wouldn't have been necessary if you were free to look around FPS style. As for moving around as a ball, I may have that one a little off. I might be confusing what I said earlier with the fact that the ball mechanics weren't necessary unless the tracks for them were around. It didn't seem like you needed to scour every nook and cranny as the ball which is such a huge part of every Metroid game before it.
I'm willing to concede that the control issues I've stated could very well be a non issue in the Wii release but I shouldn't have to play a remake/re-release to get that satisfaction.
So let's recap: the only games I haven't played are Prime 2 and 3, and Other M. I've played the Metroid games actually made by Nintendo and as far as I'm concerned, the only ones that matter and are real Metroid games. I very well may be out of my fucking mind but that's got nothing to do with the Metroid series. Oh and, I'm not too delusional. I'm pretty sure that if Nintendo ever did release a new 2D Metroid game, it would more than likely be a huge disappointment.
I think that says more about the general populations bad taste. It's more a reaction to you suggestion the series should remain dead, or they can suck dicks.
You're talking about free look vs aiming, because locking onto an enemy aimed you at them instantly no matter how you moved around. Plus pressing the lock on button switched your lock on from enemy to enemy faster than if you had free aim. Besides the fact that the enemy patterns on quite a few of them would have been a FUCKING BITCH to hit, or had to have been made much simpler if there was no lock on. Only allowing free look for looking around the environment was a style choice, and some people agreed with it and some didn't. They changed that for the Wii version with the pointer controls allowing you to look any way at any time. Well technically it was changed first with the 3rd one and then the Wii re-release of 1 and 2.Quote:
Now, my memory may be foggy because I only played Prime 1 on the GC, but I remember not being able to move the view (other than inside of the viewing screen you were locked on) unless you were standing still. Is that incorrect? Locking onto an enemy to fight them wouldn't have been necessary if you were free to look around FPS style.
Then you must not have 100% the first Prime, since it's still an aspect of the game. Maybe not as heavily but it depends on your play style. There was a ton of sequence breaking done with the ball mechanics. It also saw increasing use as the series went along.Quote:
As for moving around as a ball, I may have that one a little off. I might be confusing what I said earlier with the fact that the ball mechanics weren't necessary unless the tracks for them were around. It didn't seem like you needed to scour every nook and cranny as the ball which is such a huge part of every Metroid game before it.
If free look is so important then yes they are a non issue completely in the Wii releases as you now have 100% free pointer control, as you did in the 3rd prime game.Quote:
I'm willing to concede that the control issues I've stated could very well be a non issue in the Wii release but I shouldn't have to play a remake/re-release to get that satisfaction.
Retro is 100% completely owned by Nintendo. They are as much Nintendo as EAD, or any other 1st party group. Nintendo of Japan also overlooked the development of the Prime games. Prime 2, and 3 are just as much made by Nintendo as Super Metroid, or Fusion. Metroid Prime 1, 2, and 3 are as real of Metroid games as Metroid, Super Metroid, Fusion, and Zero Mission are. Sticking your head in the sand and going lalalalalalala isn't going to change any of that.Quote:
So let's recap: the only games I haven't played are Prime 2 and 3, and Other M. I've played the Metroid games actually made by Nintendo and as far as I'm concerned, the only ones that matter and are real Metroid games. I very well may be out of my fucking mind but that's got nothing to do with the Metroid series. Oh and, I'm not too delusional. I'm pretty sure that if Nintendo ever did release a new 2D Metroid game, it would more than likely be a huge disappointment.
Being in morph ball is at least half of every speedrun I've seen.
Shin Johnpv gets really uppity when he starts talking about the Metroid series.
as opposed to when he talks about other stuff, and isn't uppity at all
Isn't most of TNL uppity when they talk about shit.
It's called poop, asshole.
Jesus.
2d Metroid fans should be interested in Ghost Song. Its kickstarter funding just ended, and it easily made its goal. http://www.kickstarter.com/projects/...ourney-of-hope