If I can get my hands on a N64 I'll be playng this.
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If I can get my hands on a N64 I'll be playng this.
started playing etrian odyssey again. just got down to the 27th floor. i'm really in the mood to pick up eo2 now since it looks like eo3 will have all new classes. i'm sure it'll take me about 2 1/2 years to beat that one as well.
Nearing the end of Final Fantasy IV on the GBA.
Active battle glitches aside, it really is a wonderful game. The story and soundtrack are top-notch compared to the other games I've played in the genre.
I'd be pissed at the encounter rate, but the ability to run from most battles makes it negligible.
Makes me want to track down a copy of FF VI next.
FFIV, V, VI are the best thing going on the GBA
No.~ Drill Dozer ~
is, but some people really like that Ninja 5-0.
Completely agree! The characters are ugly, but otherwise not bad at all!Quote:
Originally Posted by Low
Contra: Hard Corps (Genesis) : Reached the jungle stage (4th) on the first credit. Some parts of this game actually get truly simple after a couple tries - i.e. the tank in the Virtual Zone can be dealt with by keeping all the way left and using Ray's spreadshot or homing missiles while lying down to avoid the tank's fire.
Super Turrican 2 (SNES) : Going for a 1CC on Hard. IMO it's great, but in some ways not quite as good as the first.
ESWAT (Genesis) : All cleared with one continue. It shouldn't be hard to 1CC soon.
B.O.B. (SNES) : Kind of a speedrun platformer where most of your points come from finishing the stages quickly. It's decent. The Genesis version pales in comparison graphically.
Mushihimesama Futari (360)
Razing Storm (arcade) : Still stuck around that 3.2 million mark for now.
Going through Final Fantasy 13 now. It begins with maybe the most ridiculous depiction of battle ever--like some peaceful alien race that had never actually seen a gun before made a war movie--and the dialog throughout is kind of lame. But it's really grown on me and I'm really into it now.
It's ridiculously beautiful, the music is consistently great, it channels FF7 pretty hardcore setting and character-wise, and it actually takes many big progressive steps with the whole J-RPG genre... but I think the gameplay changes are going to piss a lot of people off. Not that I care, people bitched about FFXII and that game was a near masterpiece. But this game definitely takes almost the exact opposite approach of that game in many ways.
The whole thing is super streamlined--10 hours in and I still haven't come to a map that has a single branching path, you regain all of your health after every battle, there are no towns and no world map (this may still change), you do shopping through save points "online" which are dispersed like every 50 feet....etc.
But it actually works really well! It's a JRPG with all the fat cut, and honestly that's not a bad thing. And it's actually challenging in a way that demands strategy and not grinding. And it is seriously ridiculously beautiful. And it has a baby chocobo that lives in an afro.
Not bad Square. I was preparing to not be able to get into this, as with FF10, but this is a nice surprise. Some of the changes make more sense than others, and I think there were some retarded decisions made. But at least you can't blame them for repeating the same formula over and over.