Wait, isn't this played with the remote on its side, like a NES controller? You just shake the stupid remote around to fly?
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Wait, isn't this played with the remote on its side, like a NES controller? You just shake the stupid remote around to fly?
That's correct.
Oh, and there are some platforms, the first person on the platform controls the TILT of it, with guess what, the wiimote.
The music is good for the most part, but they decided to keep that fucking bastard "Baw baw" goomba jumping sample from the DS game...
And put into damn near every song. EVEN THE FUCKING UNDERGROUND THEME WHAT THE FUCK.
God I hate the music in NSMB. Strike 1...
Like the Fortress Music is the same as 3(to a good extent) Underground too if you ignore the "Baw Baw". I like the game and can't wait to get home and play it but I just have some pet peeves.
The forced waggle blows but I can get over it. I just don't understand Nintendo not putting an "old school" controller option in there. They really do suck anymore.
They will never learn. They must sit around at Nintendo and say things like, "well, the only way we can justify using last gen hardware is to add waggle to everything." Fucking slapped asses.
i don't really mind as long as it's precise
which it never is
A few deaths were caused last night by Steph getting excited and moving the remote while jumping, which caused her to shoot straight up and hit a wall instead of arching right into a gear on a fortress level.
That was awesome.
what else is new with wii games?
WAGGLE
Waggle is of the Devil.
Waggle is fine in the right place. Tiger Woods, Wii Sports Tennis, etc. It's great there, and even pretty useful replicating pointing the gun offscreen to reload in stuff like House of the Dead. Although I eventually contracted that motion down to about a centimeter's (maybe?) worth of movement there.
There's no point to having it in Mario, though. I'm glad to hear it's not game-breaking, but its inclusion still puts Mario on the back burner for now.
James
Artist Rendering of NOA development studio:
Oh, that bastard Ganon! I knew it had to be him!
James
Yeah, either way it's the same rule, and it's a bad one. What they should have done is a Gears of War active reload type thing that flashes on the screen as you start running back to your bike. The speed of the cursor would correlate to the severity of the crash, so the harder you biffed, the harder it would be to get back on quickly. The closer you get to a perfect "reload," the faster you get back on the bike.
Then again, Active Reload is cold and calculated, and doesn't really parallel the freneticism of running back to your bike mid-race. Maybe spazzy mashing/waggling is the only way to do it.
You don't have to waggle at all with Excitebike. It prompts you to waggle to get back on the bike but you can just button mash just like the good old days.
Nice.
<- Still doesn't get how mashing is nicer than waggle.
Your fingers are pressing buttons just like the last 30+ years of controlling games. Waggle has you swinging shit around like a fucking fly swatter. What is so fucking hard to understand?
- Both require no "skill" to do.
- Both function as a spastic physical action to get a desired result.
The only difference is the measure/method in which its implemented. Waggle has you flailing your arm/wrist while mashing has you smashing your fingers/flailing your wrist. Only other difference is one method is seen as more acceptable, by no other practical virtue than its been around since the inception of console gaming.
What exactly is your point? People here don't want forced waggle and you don't get why? You like the waggle? Great! For all I care you can put the Wii remote inside of a rubber dick, hold it in your mouth and whenever waggle is called for start shaking your head back and forth.
His point is that you're overreacting to something minor. It's not like you have to shake the wiimote every time you want to jump. While this thread is about NSMBW and I haven't played that yet I can't comment on how it effects this game, but those bitching about it in say Excitebike World Rally are really just bitching for bitching's sake.
There's no point in making a mountain out of a mole hill.
Yeah, I don't get how some of you fuckers are amped to rebuy God of War, with its floating button icons and boss battles with the all the depth of a Sega CD FMV game, then disparage the option to shake the controller with unskilled abandon instead of mashing buttons with unskilled abandon as somehow conducive do the dumbing-down of games.
I kind of like shaking the mote in Excitebike. *shakes mote* "GET ON YOUR FUCKING BIKE! AHHH!"
First of all, the dildo comment was just a joke. I was trying being a wise ass. I'm all for new, innovative controls. One of my favorite games this generation is Zack and Wiki. Besides the last boss fight, they nailed the controls in that game with some innovative uses for the Wii remote. I just wish more companies would have found a way to be that useful with the waggle.
But I do firmly stand behind not having waggle just for the sake of it. I'm more upset with Excitebike for not letting me use the classic controller. The midget d-pad and buttons on Wii remote annoy the fuck out of me.
I don't like shaking shit. The end. I don't like mashing a button 1000 times like in Track and Field either.
No one is complaining that waggling always means "dumbing down". It's jarring and irritating.
No, just every time you have to pick something up or fly, which, knowing how the Mario games are, could be A LOT. I prefer button mashing because I don't even have to move the controller to do it. I feel like a fucking idiot shaking a controller at the screen. It's irritating as hell.
Yes, I don't want to shake my whole hand back and forth to do something that I could do with less movement. Especially if I have to keep doing it.
Defending the use of waggle here is really stupid. You aren't pointing at anything, and it isn't mimicking a movement, so I don't see why it's anything but shitty. If I was 6, maybe I'd think it wasn't retarded. When I was 6, I spun around in circles and got dizzy. Now it'd be incredibly nauseating.
i see why you're not fond of waggle. It worked best in Zack and Wiki, that's for sure, but once you get the finesse of it all in NSMB, it's much more effective than the most refined touch of a button, analog or digital.
You're on to something there.
There are so many bigger reasons why NSMBW sucks than waggle.
It's better than Sin & Punishment 2. At least NSMBW doesn't require the player to shake the controller whenever the screen shakes. Now that's stupid.
wahgle.
FWIW I thought NSMB DS was ok. This is leagues above it, even if playing 3 players gets me into murder mode.
Fly up to Rochester imo.
Wait a minute. You mean it is not out in the US yet, but it is out elsewhere? A big-name game with no language barrier on a system that uses standard DVDs and is targeted to kids with no patience? Are they ASKING for piracy?
This shit looks too fucking fun. I can't wait.
How's Nyxquest?
Also, isn't there a 2.5D game from GameArts/Lunar team coming to WiiWare?
It's a pretty decent action game. Good use of the Wiimote with nice production values for a Wiiware title. The graphics are technically well done but a bit drab design-wise. Apparently the developers are thinking about retooling it for a retail release.
I'd like to try out the new Namco Dragon Ball game, half the game is side-scrolling action platforming with one on one fights mixed in.
That does sound cool!
OT - Imma' getting this game first thing Sunday and playing it with my family. My parents started me on this gaming thing with stuff like SMB, I can't think of anything better than multi Mario with them.
1up gave this a A+
Oh god, I haven't used my Wii in forever. I don't even know what I have to do to get the custom firmware working with new games.
I'm sorry you're having problems with your game, epmode. I know people like to make fun, but you might want to try waggling a bit if you're needing custom wares to make your wii firm.
Reading the 1up review makes me all atwitter with anticipation! Why can't it be Sunday now?
I just got a call from the guy who voices Mario telling me to "get to my-a Game-a-stop!" on Sunday. WTF @ a Sunday release. I wanted to play this all weekend.
oh my...local shop already has it. Need to get after work. NEED!
In the old days, you'd make a game simple and accessible by using no buttons (Pac Man) or one button (Sonic the Hedgehog). Waggle doesn't make things easier, it just makes the control imprecise. At a party, I played some Wii Play. The motion sensing made the controls sloppy and ruined it for me. Maybe sloppy controls are the new rubber banding, giving the newbies a chance to win? (If so, it didn't work. I still beat the competition.)
NSMB DS is a very good game, despite the rendered graphics look. It deserves better than waggle.
If you read enough of that hack's drivel to know that he's been talking about it for weeks, I trust your take as much as his.
Yoshi, everyone takes your word as solid truth.
Stop wasting my time with trivial facts I already know.
Back to Jeremy Parish, here is what he posted on his personal web site about his own fucking review:
Seriously? A professional reviewer is giving bonus points for what his bitch thinks about a game and being universally accessible? I guess that makes a unisex bathroom with aroma candles an A+ too, because I'll bet she loves that smell, and anyone can take a shit there.Quote:
Originally Posted by Typical gaming "journalist"
The Fiancee didn't like Ghouls and Ghosts, eh
I watched bits of the Quick Look and was not impressed. I'd rather play this solo because you wouldn't have chaos and pausing every two seconds when people die. It does look better than the DS one though.
Parish is the poster boy for everything wrong with the gaming media.
I think that's the most harsh thing I have ever seen NZE post, and he's getting rep for it.
So Parish is admitting that his favorable appraisal of a game is based on its own merits, its ability to entertain him, and its ability to sustain the interest of people who don't normally give a shit?
Thank you for exposing this scandal, Yoshi.
If his audience is handicapped people that care what non-gamers think about the games they play, then he's doing a great job.
If you look at the reviews across the web, the only two that gave this above a 90 in the US were him and GameStop's official sales pimping rag.
To his credit, he spelled fiancée correctly. Every time I see a male TNL'er spell it with one "e", it makes me think they're getting married to a guy. Or maybe they are. I don't know.
I'm still looking forward to playing NSMBWii. It's a shame Nintendo didn't the same effort into the visual presentation that they usually do, though.
Have you considered that the goal of New Super Mario Bros. isn't to challenge to controller-chucking extents the 20+ years of gaming experience of Cave-playing, Japanese system-importing hardcore hobbyists? Most adults who consider buying Nintendo games have pieced this together!
Roger Ebert gave Synecdoche, New York and Finding Nemo the same four star rating. Should he have docked a star or two from Synecdoche because his nephew wouldn't get it, and should have have punished Finding Nemo for not being challenging or provocative? No, you fucking dipshit. They have different goals and intended audiences, just like Death Smiles and New Super Mario Bros have different goals and intended audiences. Can you really not understand this?
No, but he'd dock the game for having DS ass visuals and no online play despite the fact it's multiplayer-focused.
That is fair criticism. Especially the latter.
No online mode doesn't affect me in any way. Smash Bros Brawl proved that Nintendo can't even get it right when they try.
Oh, I agree...like I said, I wouldn't play this game for the MP because it looks like a shitty experience. But you can't review a game based on what the developer wanted to make. Otherwise, you can make a piece of shit, tell the critics that this is a piece of shit, and get a good score because it is indeed a piece of shit.
Wrapping N64-era visuals around a game that isn't even all that great (based on videos) doesn't warrant an A+. The real question is...if it wasn't Mario, would you get that kind of praise? I'd guess no
Then you have someone who likes Shit review the Shit and evaluate and appraise it on whether or not it succeeds in being A Piece of Shit. Of course you review games/anything based on what its creators wanted to do.
I like spicy food a lot. If I order a slice of key lime cheesecake from The Cheesecake Factory, do I send it back because it isn't spicy enough? No, because that's not what the cheesecake creators wanted to do! If I only liked spicy food to the point where I could not palette anything with less spiciness than a raw jalepeno, then I wouldn't care how good the cheesecake is. I also wouldn't care what someone who likes cheesecake thinks of the key lime cheesecake, and I would certainly not be surprised or upset to hear that someone with a predilection for cheesecake likes the key lime fucking cheesecake.
OH, THAT GUY LIKES KEY LIME CHEESECAKE!? WELL OF COURSE HE LIKES THE KEY LIME CHEESECAKE BECAUSE THAT FAGGOT LIKES CHEESECAKE! HE EVEN POSTED ABOUT HOW MUCH HE LIKES CHEESECAKE ON HIS BLOG! BEHOLD!
A-HA!Quote:
Originally Posted by Typical Food "critic"
no
This is like ordering a piece of raspberry cheesecake, then the raspberry is fake, and then you complain and then the chef says "we maxed out the system so we had to use fake raspberries"
Meanwhile the other bakeries use real raspberries because they aren't completely lazy as shit
Interesting that you bring up The Cheesecake Factory, though. Their food is SHIT. You can't give them an A as a restaurant because they have good cheesecake and their name is The Cheesecake Factory. You compare them to other restaurants and you come to the conclusion that they are crap.
My Classic Controller Pro is in from NCSX and I will have this tomorrow morning. I think this looks awesome and can't wait to play it. I don't care about the opinions of the dumbasses who posted in this thread because they're all peabrains and cannot fathom my deity-like taste anyway.
um
I don't think this works with the CCPro (unless you can waggle the Pro)
"Yeah, I...I'm not sure if you know how analogies work."
Oh, I get them. Nintendo half-assed on the game and that's what I am calling Parish out on. You can't review in a vacuum. It's 2009 and multiplayer means online play. No online play, no good. It also means no DS-quality visuals. Just because Nintendo says that's OK doesn't mean they shouldn't be taken to task on it.
That is indeed a shame but a minor detail because I am physically able to waggle the wii-mote as ridiculous as I may appear doing so, assuming the gameplay is affected in a manner comparable to Wario Land.
EDIT - I think Joust is going to buy the game.
Then you're really not appraising New Super Mario Bros, you're appraising the shortcomings of the platform it's on. I'm pretty sure that when For Whom the Bell Tolls dropped, people didn't say "Yeah, but this is just ugly black print on paper. It's 1940. This is obsolete. We have television with moving pictures and shit now."Quote:
Originally Posted by Joust Williams
The Wii can make games that look much better than that. It also has online capabilities. It also retails for as much as a 360 and this game retails for almost as much as a retail 360 or PS3 game.
I'd probably buy the game (used only) or rent it if I still had a Wii.