No matter which way I tried to kill that baby, I couldn't help reflecting that he would go on to found a universe with no decipherable canon or chronology.
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No matter which way I tried to kill that baby, I couldn't help reflecting that he would go on to found a universe with no decipherable canon or chronology.
I find that that is the intrinsic nature of the Mario storyline, that man's fate is inescapable, regardless of death. It is a story of reincarnation and the cyclical nature of destiny.
In truth, it is the main example of Games As Art.
Then I want a game where Mario consorts with Goombas and attempts to overthrow the Princess to break the chain.
In a strange reversal of expectation, he could embrace this by villainy by shaving his mustache.
This is foreshadowed by the goal that unlocks the Soda Lake level in Super Mario World. Mario's harsh betray of his loyal dragon, Yoshi, speaks of dark undercurrents in the storyline.
Looking great. The shot with the 10 warthogs and hornets is badass. Plus the video of showing all the marines and covenant fighting convinced me the big battle talk wasnt BS.
Now how bout some multiplayer details. Its all riding on that. The biggest fault this game could potentially have is if it still goes the route of making it a one weapon game like every Halo has been in multiplayer (to a lesser extent the Pistol in 1, but definately the BR in 2-3 was). Go play Halo 2 or 3 in 2010 and all it amounts to is if you can 4 shot the other dude first with a BR. Thats it. I love Halo but we need more balance. If they make another weapon that defeats the purpose of all the others in the game like the BR did big time - fuck this game. You can just tell by what they say in that video that theyre afraid to upset the BR nerds. We'll see...
Shotgun, Sniper Rifle, Assault rifle?
OMG, this looks fantastic! This looks like what Halo 3 should have been.
Sup Error?