No, now they are worse than half-assed side projects. Now they ruin the main series of games instead of just being forgettable side stories.
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Alright enough flogging the dead horse that is Yoshi's attitude toward portable gaming. He's not going to hear it.
Mirror's Edge PC was '09, though, so I figured you'd give that to me.
Anyway, I wasn't sitting there trying to think of every single one that comes out, but let's face it, platform games are as vital a genre as, say, strategy games, music games, or survival horror games. If I included the mediocre ones, the list would get pretty big pretty quick, and if I included handheld games (and let's face it, they do count whether you like them or not), the list would be massive.
:lol: touche
I'll give you strategy, but there were a shit ton of music games that came out in 2009. Granted, I think (hope?) music games are a fad, but they are way more important right now than platformers. Survival horror games are a dying breed as well. You could strongly argue that Resident Evil has abandoned the genre; couple that with the Silent Hill team dissolving, and it's in bad shape. Looking forward, Dead Space 2 seems to be essentially alone.Quote:
Anyway, I wasn't sitting there trying to think of every single one that comes out, but let's face it, platform games are as vital a genre as, say, strategy games, music games, or survival horror games. If I included the mediocre ones, the list would get pretty big pretty quick, and if I included handheld games (and let's face it, they do count whether you like them or not), the list would be massive.
Music games sell a fuck ton, but I don't know if they win out on quantity. Platformers are the same way to some extent. Most of them aren't big sellers, but there's usually like one or two a year that will do really well (NSMBW being that game this year). The mainstream is pretty willing to accept them still.
Survival horror might have been a bad example because you can get all purist about it (and I understand that impulse). But my point is that it's not like adventure games where there just hasn't been one that has sold worth shit in a million years. And even then they still make a good number of adventures.
The problem with platformers is that pure ones don't last very long, so they're increasingly relegated to platforms where the value equation is perceived differently (i.e. downloads and handhelds). I think people still like them otherwise.
I gave up on the series when the Shadow game was announced, accompanied by that official art of him holding a gun. Sometimes I can't believe that people still give the series a chance after that.
I made one exception for Sonic Rush when the internet convinced me that it was worth playing, but I ended up hating that game more than any mediocre 3D Sonic I'd ever played. I think it's the only Sonic game that I have started but never finished.
S&K is the only half of the combined game worth playing. S3&K consists of about 75% easy gimmick stages that are too long for their own good, followed by an awesome endgame sequence that almost makes up for everything that preceded it. It's pretty awesome from the Lava Reef boss onward. Almost everything before that is throwaway filler.
I think the original game might be my favorite these days.
Shadow was actually better than the Sonics right before and right after it. It wasn't really trying to be a Sonic game though, it was a spinoff with its own play mechanics. Not a fantastic game, but not the low point in the series that people often assume it is on concept alone.
The main thing Rush had going for it was a really solid grasp of flow, which had been sorely lacking from the Advance games. The level design was excellent in that regard and playing for time attack was a lot of fun. Wasn't wild about the graphics and the music I would have liked more in a different game. Sonic Rush Adventure was really good.Quote:
I made one exception for Sonic Rush when the internet convinced me that it was worth playing, but I ended up hating that game more than any mediocre 3D Sonic I'd ever played.
<shrug> Never liked sonic that much. Game was never fast enough for me after advertising being all fast. Exploration wasn't what I wanted out of it, and that's why I think I never got into them much. I've played just about all of them to completion too, but I'd rather replay any of the mario games than any of the sonic games.
No mention of Sonichu? Come one, there's even a Sonichu level on Little Big Planet.