Also, HUGE CONTENT UPDATE today: Five new haircuts for Geralt :O
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Also, HUGE CONTENT UPDATE today: Five new haircuts for Geralt :O
Sounds like their shit is laid out well then. Still won't be worth using unless they modified it beyond that, but it was annoying when I was trying to test out the lock-on and it would just fall off because either me or the target decided to do something drastic like, say, move. It also dropped when I would do things like point the camera at them, which just baffled me.
*Analog sticks on gamepads now work correctly in the GUI panels.
*A number of fixes have been made in blocking functionality during combat. Also, player character responsiveness in combat has been improved, and Geralt can attack more than one target during normal combat.
*The game menu now loads at a markedly accelerated pace.
Thank god. Hopefully that second one means blocking might actually be worth using. The third one means it should no longer take upwards of a minute of loading to check basic shit, it was almost as bad as Blood Omen.
Menu loading never took more than a few seconds for me, and even that was an anomoly.
The menu usually took between 10-20 seconds to load for me, which is longer than the game took to load new areas. Since there was no way to go back in the menu, only exit entirely, if I wanted to check my journal, look at my map (since the minimap has no compass and can't be locked to a static North), and save that could mean a full minute of loading while I do those tasks.
Menu loading hasn't been that bad for me but it's definitely noticeably slow for me at times.
That's strange, it comes up almost instantly here. Maybe it was a bug? I hope that patch helps because it sounds miserable.
They also need to add a sorting function to the inventory. It's nice that it automatically divides it up into sections, but without even alphabetical sorting my crafting menus look like Mass Effect 1 equipment lists.
I'm surprised how long this one is. I had in my head that the length would be traded for the graphics, but that appears to be false. I'm at 23 hours and still in Chapter 2. Granted, I am doing most of the side quests, like I did in the original as well.
Your initial assumption wasn't entirely off. This one is only 3 chapters + epilogue, and Chapter 3 is very short. The game is overall quite a bit shorter than the first, but definitely not brief, either.