When i played the pc version, it said to hit the back button to access the inventory. That never worked for me. I had to go through the pause menu. It was annoying. Was it that way for everyone or am i just special?
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When i played the pc version, it said to hit the back button to access the inventory. That never worked for me. I had to go through the pause menu. It was annoying. Was it that way for everyone or am i just special?
Can't speak to changes, but for 360 controls:
LT = Enemy lock-on
LB = Active menu (spells/combat items/meditation initiation)
RT = Block/parry
RB = Automatically draw sword, afterwards use selected combat item
Y = Selected spell
X = Strong attack
A = Medium attack
B = Roll
Left D-pad = Draw/sheathe standard sword
Right D-pad = Draw/sheathe silver sword
Back = Inventory/Abilities/Quest log/Map
Start = Difficulty/Save/Load/Options
Right analog stick = Switch between enemy lock-on
Maybe I'm forgetting something.
My office backs up to my daughters room, I usually can only play when she's asleep, the game room is further away and I can be boisterous should I choose to do so. Sure I could run an HDMI and optical cable through the wall to my game room but I don't feel like doing that yet, although it is certainly on the table so that I can stop using my xbox as a media center and just use my PC.
I don't really care about the mappings because the game worked great on PC with the 360 controller (which is why I don't understand what people are talking about when they say shit like how it had to be simplified for the 360 version). Fine tuning is neat and all but it wasn't broken so no worries either way. If that's all they did for the controller then I don't really care much, I thought they might've tightened up the lock-on or something.
My computer fucking hates Witcher 2 (I had a lot of the same issues Frog brought up earlier). It's been such a pain in my ass just to get it running that I've never finished it. So I'm snagging the 360 version later today to play it without all the hassle, to support CD Projekt for doing a proper port, and because my lady prefers console gaming (usually) and wants to play it too.
I sure hope this thread turns into another GameFAQs PC vs. console circle jerk!
That sounds nice. I don't recall having any issue with the menus aside from them starting to get a little Mass Effect-ish with too much stuff being crammed into scrolling lists. I wanted a separate button for the map back when I had the problem of the pause menu taking 30 seconds to load but that got fixed, otherwise I think my only issue was that there was no way to lock the minimap to North which made me get lost in the woods more than I should've.
I may pick this up when it hits $15.
First thing I noticed about this was how heavy the game was compared to other 360 games. Well that's because on top of the 2 discs there's a soundtrack, full fledged manual, map, and quest guide included. I wish more games would get back to doing things like this, it adds to the overall quality of the package imo, much more so than a flimsy insert that says "you can read our game manual at blahblah.com/dontbother/howdoiwalkforward". Almost done installing then its time to dig in.