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"We failed due to reasons we could not have foreseen," recalled Gop, "so it seems [a game's development is] always dependent on something. But the truth is we're not holding back [with Witcher 2 on console]; we definitely know that after finishing the PC version we want to sit down and we want to start working on this," promised Gop.
"We won't wait to see how well The Witcher 2 does on PC first," he added. "After we release The Witcher 2 on PC we just sit down with Excel or Project and make schedules, make plans. Then we will be totally glad to announce what is coming out; we know what team we have, what capacity we have, but we still have to plan out the amount of work. Then we will tell the world what we plan to do and 'it will be that day of release', potentially."