Why Do We Buy What We Don't Play?
I, like a lot of other TNLers, have a significant pile of shame. Since I am both too lazy and too scared to count it exactly, let's just safely go with "dozens" as a good measure of the games that either physically or virtually sit in said pile.
No platform is safe. I have multiple games for the PC, 360, PS2, PS3, Wii, and iPhone in my pile. I would probably have older games as well, but in most cases I wrote those off and traded/sold them long ago.
All of these facts are perfectly obvious to me, as is the conclusion that this is stupid and a waste of money. However, that combination is not enough to stop me from buying new games, many of which simply add to the pile. Why is that?
Why do we buy what we don't play?
Some part of it is good deals. If I can get a game for less than the $9 it costs to rent one at Blockbuster, then I can rationalize that even just trying it out for a couple hours justifies the purchase. It's like a rental that I get to keep. This is not the best logic, but it holds some amount of water.
Another factor is hype. If half of TNL is talking about a game, it's much harder to wait to have it. Where this logic falls apart is when I buy a game like this and then don't even put it in for months. Not buying and not playing it shouldn't be different in terms of satisfying the hype curiosity. But sometimes it feels like they are.
So what about everyone else? How do those without a pile of shame avoid one? How do those with a pile of shame explain how it happened and what they plan to do to fix it?